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Posts from Illusion of victory.

5.0 (5 ratings)
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Heroist
so, there are no errors. The region didn't work for some reason. That's strange. I'll do the same thing now, and see if I made a mistake in this version...

Added 9 minutes later
Yes, I think I understand. Enter the following in the console: @local r1, r2, r3 = GetObjectPosition('Alaric'), then: @MoveHeroRealTime('Alaric', r1, r2 - 3, r3). If Alaric doesn't move after that, then enter @EnableHeroAI('Alaric', true), and repeat the second function.
After Move, this is what it outputs. Now, enter @EnableHeroAI('Alaric', true), and then @MoveHeroRealTime('Alaric', r1, r2 - 3, r3)?
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Невозможно всегда быть героем, но всегда можно оставаться человеком. Гёте
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Мои карты для HoMM V:
Герои Асхана: Антарес

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В разработке Кампания "Зехир. Новое путешествие".
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yes, I made a mistake. repeat the first function, but without "local". if possible.

Added 2 minutes ago
in the worst case, if that doesn't help either, hover your mouse over the path near the Fortress while holding down the Ctrl key (the coordinates of that point will appear), then enter the displayed numbers in the same order into the second function, instead of r1 and r2, respectively, and put 0 instead of r3.

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Heroist
yes, I made a mistake. repeat the first function, but without "local". if that works.

Added 2 minutes ago
in the worst case, if that doesn't help either, hover your mouse while holding down the Ctrl key over the path near the Fortress (the coordinates of that point will appear), and then enter the displayed numbers in the same order into the second function, instead of r1 and r2 respectively, and put 0 instead of r3.
Is that right? My brain is starting to overheat :)
@r1, r2, r3 = GetObjectPosition('Alaric')
@MoveHeroRealTime('Alaric' , r1, r2 - 3, r3)
Невозможно всегда быть героем, но всегда можно оставаться человеком. Гёте
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Мои карты для HoMM V:
Герои Асхана: Антарес

Анонс:
В разработке Кампания "Зехир. Новое путешествие".
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Added 1 minute later
Sorry, I joined the conversation. My keyboard seems to be malfunctioning. Anyway, you wrote it correctly. Or, try the option RedHeavenHero.

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No. Here, `parse` is a function that translates a string, given as an argument, into another function. In this case, `IsObjectInRegion=parse"return 1"` means the same as `IsObjectInRegion=function()return 1 end`. This is necessary so that the `finishF` function doesn't check for Alaric's presence in the region, but immediately returns 1 (which is the same as true).
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yes, I realized it later. It just seemed strange to me, and I spent a long time trying to figure out what it could mean.

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I'm watching the final and crying with happiness :)))) It happened!!!

Thank you!!! This worked: @IsObjectInRegion=parse"return 1"finishF()

Added 1 minute ago
I wonder what the problem was?
Невозможно всегда быть героем, но всегда можно оставаться человеком. Гёте
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Мои карты для HoMM V:
Герои Асхана: Антарес

Анонс:
В разработке Кампания "Зехир. Новое путешествие".
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actually, your hero somehow ran through the region very quickly, and when the function triggered, he was no longer there. This will be fixed.

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Heroist
actually, your hero somehow ran through the region very quickly, and when the function triggered, he was no longer there. It will be fixed.
Understood. Otherwise, everything was fine. No glitches were found.
Thank you!!! I enjoyed playing. I'll replay it sometime on "Hero" difficulty.
I had one thought: Are there too many "great artifacts" on the map? I had a dragon and dwarf full set, and there were also a lot of other expensive items. Oh, yes, and I think 13ga wrote about the cartographer – I can't disagree with him, it's really too far away. Well, these are just minor complaints)))
THANK YOU!!! :smile20:
Невозможно всегда быть героем, но всегда можно оставаться человеком. Гёте
__________________

Мои карты для HoMM V:
Герои Асхана: Антарес

Анонс:
В разработке Кампания "Зехир. Новое путешествие".
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Great artifacts are usually found randomly, so it depends on your luck.
I already answered about the cartographer – the point isn't him, but his guard. The AI doesn't prioritize capturing him, but it will still gladly defeat him and obtain the Tome of Darkness, which could be useful to you.
Think about the standard campaigns in the Heroes games – there, too, you could often encounter a useless cartographer near the end of the game.
Thank you for the kind feedback!

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Thank you very much to the author of this entertaining map!
I spent about four hours enjoying the game. Everything worked exceptionally well, with no crashes. As usual, I played on the easiest difficulty level, but I think "veteran" would have taken longer. I wandered around for a long time, not knowing and not understanding what to do. I defeated the blue faction quite quickly, but I realized, when Marbas appeared, that I had rushed. I went and captured a city in the dungeon, became the strongest in Ashan, and defeated everyone again. It definitely needs a more systematic approach to presenting quests to the hero; otherwise, you can start doing too many things at once and not do what's more important. Six months of running around were still enjoyable, thanks to the final cutscene. Also, in one of the early cutscenes, I burst out laughing at a funny typo. Thank you!
In reply to zavtra
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zavtra
Thank you very much to the author of this interesting map!!!
I spent about four hours playing and had a great time. Everything worked perfectly, with no crashes. As usual, I played on the easiest difficulty level, but I think "veteran" would have taken longer. I wandered around for a long time, not knowing what to do. I defeated the blue faction quite quickly, but then I realized that I had rushed things when Marbas appeared. I went and captured a city in the underground, became the strongest in Ashan, and defeated everyone again. It definitely needs a more systematic approach to presenting the tasks for the hero; otherwise, you can start doing too many things at once and not do what's more important. Even though it took half a year of running around, I was still pleased with the final cutscene. Also, in one of the first cutscenes, I burst out laughing at a funny typo. Thank you!

Capturing the city in Shi'o is not required, but it will be difficult to defeat Marbas without it. Yes, I edited the cutscenes, and it's quite possible that there's something silly and funny in them. I'll take a look now. Thank you for your feedback!

Added 5 minutes ago
Yes, I found it. It was indeed funny. I fixed it.

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Added after 17 hours and 27 minutes
==========================================================================
Version: 1.0.3
-Now, rebels can only use forts for basic troop upgrades, renegades - for alternative upgrades, and the player - for any upgrade, at their choice.
-The final cutscene will now play correctly.
-Minor fixes for txt errors and typos.

==========================================================================

Added after 1 minute
I hope this is the last version of the map, and there will be no more errors ;)

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