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Region with name "0" does not exist.
Immediately after the dialogue on the bridge, the game freezes.
New here? I'm Roha — want a quick tour?
Besides, an army consisting of 5/7 traitors doesn’t inspire confidence.
function finishF()
if IsObjectInRegion('Alaric' , 'finish') == true then
sleep(7) -- sleep or wait for player 1
BlockGame()
sleep(7)
Trigger(REGION_ENTER_WITHOUT_STOP_TRIGGER, 'finish', nil) -- final3
sleep(1)
StartDialogScene('/Maps/SingleMissions/NewRandomMap 43/StartScene7/DialogScene.xdb#xpointer(/DialogScene)');
sleep(7)
SetObjectiveState('obj5' , OBJECTIVE_COMPLETED)
SetObjectiveState('obj0' , OBJECTIVE_COMPLETED)
SetObjectiveState('obj1' , OBJECTIVE_COMPLETED)
sleep(10)
LevelUpHero('Nymus')
print('win!!!')
sleep(10)
UnblockGame()
Win()
end
endOh, my. And who is that in the lower left corner? Wier?) What does the console say? I'll take a look. Everything worked for me. Has the task of defeating Marbas been completed?
Try manually entering the function launch in the console. That's strange. There are no checks at all. Unless the region didn't work... Try having the hero run away and then back onto the mountain.
with a lowercase "f" finishF)