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Posts from Two sisters.

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Heroist
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#46
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Thank you ;)

Okay, I've checked the save files. The key moment happens on: Day 2, Week 2, Month 2.
So, all the Yellow Gnomes give their army to Hangwul. The Rune Priest stands in the middle of the map with an army of 40 dragons and some smaller units. This is normal. Although it's a bit much.
And then there's an unexplained phenomenon. Hangwul uses a portal to enter the city and places troops in its garrison, after which Rolf takes all his army by calling for reinforcements. Rolf's army consists of 80 (!!!) Dragons and some smaller units. On average, it's twice as large. At the same time, there are no such armies in any other city. This gives the vague impression that it's a game bug. I'll take another look.

Whatever
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#47
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So, it's been 2 months. I capture the first town that the dwarves didn't bother to defend properly, but then a piece of the map opens up, and there's Rolf with a decent army: 41 priests, 44 dragons (various levels 12-16-16), warlords (0-26-21), and Arcata warriors (195). I hope I can hold out in the town.

Added after 13 minutes
I couldn't hold out; I'm going home to get reinforcements.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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#48
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A gameplay bug has been caught! I'm posting screenshots:


Before teleporting to the city and transferring troops.


After teleporting to the city and transferring troops.

Dear Juice, unfortunately, you have encountered a strange bug; I doubt it is related to my map. So, I am not involved, I assure you ;)
Attachments 2
2 files attached • Total size: 284.1 KB

Whatever
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#49
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to Juice:
Attaching your save, but now without Rolf's imba army. Now you're on equal footing. Good luck with the game!
For some unknown reason I can't post the save on the forum, so I uploaded it to a file hoster.

http://rghost.ru/51772884

Added after 1 minute
RedHeavenHero
So it's month 2 for me. I capture the first town, which the dwarves couldn't be bothered to defend properly, but then a corner of the map opens up — and there's Rolf with a hefty army: 41 Priests, 44 Dragons (various upgrades 12-16-16), Champions (0-26-21), Arcate's Warriors (195). I hope I can hold the town.

Added after 13 minutes
I couldn't hold it, I'll go home for reinforcements.

This Rolf guy bums me out. Apparently, I'll have to take Town Portal away from the AI. Personally, I get him gathering an army out of portal guards — 20-25 different types of level-7 units, and I fight him.

Whatever
#50
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Heroist, thank you very much, I'll start playing it now.
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#51
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I decided to replay from a slightly earlier stage, and, strangely, Rolf doesn't appear, even though I captured his town, albeit a little earlier. And regarding Mariella's specialization, Pathfinder is also a good choice, especially for a secondary hero.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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#52
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Yes, and it's also good for the main game. You need to move around a lot on this map. Didn't appear - means he didn't multiply his troops using a Portal - what a scoundrel!

Whatever
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#53
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Hmm, I didn't notice anything like that with the dragons. However, when I attacked the portal in the middle of the map and slightly north of it (the one near the gem mine), different artifacts were given before the battle, and then I attacked Hangvul – he had 34 dragons. After that, I don't know how, but after attacking Rolf, there were 80 or 84 Lava Dragons. I don't know about others, but I didn't care, as I took full Leadership and Diplomacy, and 2 squads of crossbowmen, 78 units each, joined twice, and there were about 500 units =)
And the computer, seeing my battlefield tactic, kept sending archangels, the bastard... but it was precisely them that carried my army(((
Regarding the bonuses – make it 300 improved peasants, not just peasants, because I only completed this requirement in the middle of the game, after I noticed(((
Regarding the Necropolis – it's a tough one... but the bonus of 78 Inquisitors on the Hero partially compensated for the loss of half the army). Don't remove them)))
Regarding the machines – it's a pity you feel that way about them... considering the artifact's initiative, if you take a triple ballista, the dwarves won't have any walls left after 2 attacks...
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#54
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I see a bit of confusion... let me offer some advice. I immediately focused on developing the Dungeon faction, either when I had a Necropolis or received the "Tome of Dark Magic" from a Necromancer, and I also found Sandro's Cloak, which made all Gnomes vulnerable. I used Dominate on Dragons and focused on eliminating flying units, used Vampirism on Archangels, and resurrected Archers at the end of the battle. The army suffered almost no losses. :smile17:
In reply to Eleondor
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#55
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Eleondor
Hmm, I didn't notice anything like that with the dragons. Although, when I attacked the portal in the middle of the map and slightly north of it (the one near the gem mine), different artifacts were given before the battle, and then I attacked Hangwul – he had 34 dragons. Then, I don't know how, but after attacking Rolf, there were 80 or 84 Lava Golems. I don't know about others, but I didn't care, because I took full Leadership and Diplomacy, and 2 squads of crossbowmen, 78 units each, joined twice, and it became about 500 units =)
And the AI, seeing my battlefield tactics, started spamming Archangels, the jerk... but it was precisely them that carried my army(((
Regarding the bonuses – make it 300 upgraded peasants, not just any peasants, because I only fulfilled this requirement in the middle of the game, after I noticed(((
Regarding the Necropolis – it's a tough faction... but the bonus of 78 Inquisitors on the Hero partially compensated for the loss of half the army). Don't remove them)))
Regarding the machines – you're wrong about them... considering the initiative from artifacts, if you take a triple ballista, the Dwarves won't have any walls left after 2 attacks...

Regarding the bonuses – you need to place absolutely any 300 peasants in the city garrison. Including upgraded ones, and Algreim in particular.
I see some confusion... I'll give you a hint
I immediately developed the Dark faction, when I got the Tome of Dark Magic on the graveyard or from the Necropolis, + I found Sandro's Cloak, and all the Dwarves became vulnerable. Subjugation on dragons and shooting down flying units, vampirism on Archangels, at the end of the battle, resurrection of archers. The army is almost without losses.

You can do it that way, yes. I leveled up a hero without Dark Magic, but with defense, attack, and luck. With an artifact for +1 speed, two artifacts for initiative, and the Lion set, I simply crushed everything with Paladins and Archangels. On the initiative scale, they always reached the enemy units first, then followed Stone Skin and overall dodge from the Grand Mage, and Inquisitors cast Word of Prophecy on the Archers. Well, that's it. 3-4 enemy squads were wiped out immediately, and the funniest thing is that almost always the Archangels and Paladins managed to retreat back, and the hero showered his units with mass buffs. I then resurrected the Archers or Paladins. The hero was leveled up so powerfully in terms of defense that no 50 dragons could break him)

Whatever
#56
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Is this map again "designed" for the "Dungeon" faction?
Impressions. I started playing 3 times. On "Veteran" difficulty. For 1 month, it was manageable; I had time to clear the territory and complete the quests. At the beginning of the 2nd month, I was simultaneously attacking both the dwarves' outpost and the necropolis near the portal. That is, I was attacking from two different directions, and in both, I was getting beaten; the dwarves are very strong, even though my heroines were also quite powerful.
The lack of resources is quite annoying, which prevents me from building magic structures in the city; the tomes of Light and Darkness don't help much.
Also, if you keep attacking without stopping, where will you get reinforcements?
In reply to asseco
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#57
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asseco
Is the map again "tailored" for "Darkness"?
Impressions. I started playing 3 times. On "Veteran" difficulty. For 1 month, it was manageable; I could clear the territory and complete the quests. In the beginning of the 2nd month, I was simultaneously attacking both the dwarves' outpost and the necropolis near the portal. That is, I was attacking from two different directions, and in both, I was getting beaten; the dwarves are very strong, even though my heroines were quite powerful.
The lack of resources is quite annoying, which prevents building magic in the city; the tomes of Light and Darkness don't help much.
Also, if you keep attacking without stopping, where will you get reinforcements?

It doesn't necessarily have to be for Darkness. By the way, I said that the AI will be a worthy opponent ;)
Reinforcements - caravans for what? And yes, Mariella runs very fast.

Whatever
In reply to Heroist
#58
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Heroist
Regarding bonuses - you need to place absolutely any 300 peasants in the city garrison. This includes upgrades to Algreim.

No, it doesn't work that way. I had some regular ones, and some upgraded ones, but the caravan didn't arrive.
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#59
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Ah, regarding that. Well, it's not too difficult to upgrade them and connect them once – it only costs an extra 1000 gold coins. It's just that constantly checking the number of peasants in the town might overload the script, and the map is already large, so I didn't want to add that.

Whatever
In reply to Heroist
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#60
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GetObjectCreatures('town1', 1) > 299 and GetObjectiveState('obj1c') == OBJECTIVE_ACTIVE or GetObjectCreatures('town1' , 2) > 299 and GetObjectiveState('obj1c') == OBJECTIVE_ACTIVE or GetObjectCreatures('town1' , 106) > 299 and GetObjectiveState('obj1c') == OBJECTIVE_ACTIVE

This long condition can be replaced with:
GetObjectCreatures('town1', 1) + GetObjectCreatures('town1', 2) + GetObjectCreatures('town1', 106) >= 300 and GetObjectiveState('obj1c') == OBJECTIVE_ACTIVE

By the way, why check if the objective is active multiple times in one condition?
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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Орден Порядка: 1
Нейтралы: 1 2 3 4

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