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Which side would you find most interesting to play as?
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#1614
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Wonderful setting, Haven!
Where do we go?
Where do we end up when we save the world?
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#1615
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Probably, it’s better not to spin the wheel after each player. Because Cat is right, it might take too long.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
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#1616
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Sky, setting - 20 out of 20.
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#1617
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My personal view of the monarchs of the Reimian Empire and the periods of their rule


Lapis Reim (191-240)
It is, without question, very difficult to judge the first ruler, and in a certain sense the founder of our empire, critically or to view him in a negative light at all. Thanks to his remarkable charisma, his confidence in victory, and his courage in taking sole responsibility for the lives of an entire country (whereas before this had mostly been handled by a weak-willed senate), Reim was able to secure a fundamental position on the world stage and leave a decisive mark on the history of the whole continent.
Assessing the military deeds of the former Egir Valenstein, I cannot recall any serious mistakes or failures that, looking back through history, could be counted against him. Moreover, the works of the fairly well-known Reimian historian Karper Shennach cited curious statistics showing the general ineffectiveness of a democratic republican regime under conditions of prolonged warfare and unlikely victory. Thus I consider the granting of exceptional and absolute dictatorial powers to Lapis Reim in 191-226 a necessary and extremely important step in the formation of the future state.
It is hard for me to give an unambiguous assessment of the first monarch's peacetime rule, since in those troubled times everyone had to devote far more attention to the art of war than to the development of trade or agriculture. The one question I would like to consider here is whether it was necessary to dissolve the senate and create a new monarchical state system, rather than return the country to its prewar political order. From a legal point of view, Lapis Reim should have immediately returned the high powers given to him after the end of the Thirty Years' War; however, the region's general instability, frequent armed clashes between neighbors, their betrayals, and the senate's overall weakness and corruption would most likely have left the country no chance for fruitful development and would probably have destroyed it within the following decades.

Hegon Reim (240-277)
Hegon Reim's rule seems ideal to me for that specific historical situation: economic prospects and civil liberties for citizens exhausted by years of war, the establishment of friendly ties with border countries, and the development of trade and diplomacy. I would separately note the peace alliance with the elven kingdom and the introduction of the first magical arts into the country.
I could not recall any especially negative factors during Hegon Reim's reign, except perhaps his strange, and probably not very far-sighted, choice of the next heir to the throne.

Archon Reim (277-323)
The third ruler can be singled out in roughly equal measure on both the positive and the negative side. The strengthening and development of magical arts in the country, the creation of new kinds of magic, and the construction of the first magical academies made a significant contribution not only to military power, but also to the culture and art of those times. Below I quote lines from the work of the ancient Reimian poet Habartar:
"Truly, I cannot even imagine how insignificant and pitiful, like earthworms, our lives were before we acquired magical knowledge!"
Despite Archon Reim's major contribution to the country's history, his deeds also had a negative side, striking a serious blow against the traditional order and foundations of Reimian society. The mass restriction of civil liberties, prison construction, and the shift of law enforcement toward harsh and severe, often excessive, justice were the first warning signs; later they were joined by the third monarch's general madness. Could the faction opposing him, led by his own children, have stopped the deformation of the country without so many victims? I think the absolute conviction in one's own infallibility and authority, established as early as Lapis Reim, played a cruel joke on his heirs, and from then on many of them, to my great regret, would be subject to this hereditary hardness and certainty of personal rightness, as effective in wartime as it is destructive in peacetime. Archon Reim was no exception here.

Eirin Reim (323-382)
The fourth ruler, like the founder of this house, was far more interested in foreign policy than domestic affairs. Since by that time the country had already recovered enough from its old wars and was ready for offensive campaigns, it is no surprise that Eirin Reim chose a rather harsh policy of conquest.
The subjugation of the western mountains, the annexation of the elven kingdom of Alait, and the seizure of many other countries on the continent were the obvious result of the first emperor's excellent strategic command.
Even so, I would like to pay separate attention to the genocide of the western highlanders and to the failures of the eastern campaigns, which brought great casualties and economic losses to the empire. My view is that Eirin Reim, despite all his positive qualities, was not merely an enthusiastic man but one almost completely devoid of patience and mercy. These are useful qualities for a commander and conqueror, but in peacetime they risk increasing protest sentiment among the common people and the aristocracy. And if not for the strength of Reim's legions, the unpreparedness of their opponents, and the emperor's own death in an arena duel, who knows what his later rule might have become. The lack of serious successes in domestic policy may serve as a certain confirmation of this.

Reisen Reim (382-444)
I would divide my assessment of the second emperor's actions as ruler of the Reimian Empire into two parts:
First, the creation of the class system became the third and final key factor in the reorganization of Reimian society. Relying on the works of the adviser on domestic economy Lovex Mi'itar, I have identified the three most significant of these processes:
1) The removal of the elective senatorial state system by Lapis Reim.
2) The tightening of legislation and the shift of the hierarchy of power toward the nobility and state officials by Archon Reim.
3) The establishment of a class society by Reisen Reim, which finally buried the democratically free order in favor of the absolutization of the monarch's and aristocracy's power.

Lovex Mi'itar concluded that all three of these key reforms ultimately "crippled the traditional views of Reimian citizens and in effect drove them into slavery under the heel of all-powerful emperors."
note: For his views, Lovex Mi'itar was later executed, and although we live in much freer times, I would not recommend studying his works too closely, since despite Kamiya Ren's almost complete censorship of them, they can still fall under articles connected with overthrowing the government, inciting robbery, and violence.
One way or another, Reisen Reim's reforms led to the creation of a durable state order that lasted until the time of Oliviy Lapis Reim. One of the most difficult questions remains: was there any need for such a major change in the customs of the country's inhabitants? The twenty-year civil war that followed can provide its own answer. If we view the whole situation from the height of several centuries, we can see that the regime created by the first Reimian rulers ultimately served to enrich its inhabitants significantly and to develop the state as a whole. My personal opinion on this remains more negative: I believe the rulers of Reim should not have tried to reorganize the order of a free society, and if they did, they should have done it by much slower and softer methods.
The second important factor in Reisen Reim's reign, in my opinion, was his forbidden activity and connection with the dark arts. Unfortunately, information connected with this remains rather classified or has escaped my notice, but it is quite clear that the second emperor carried out some terrible experiments in his palace, which was later sealed off for many centuries. As proof I can cite notes by Seliad Covenkrar, one of the first researchers of the palace in 762, which were partly published in a tabloid newspaper. Unfortunately, I cannot vouch for the reliability of this information: 1 2
Thus I consider Reisen Reim's figure generally negative for the history of the empire. It is quite possible that the cause was some outside influence or the second emperor's innate weakness of mind.

Beryl Reim (444-496)
The era of Beryl Reim's rule has not been well preserved in historical chronicles, but numerous positive mentions by his contemporaries allow us to conclude that the third emperor carried out many internal reforms and transformations intended to smooth sharp edges and reduce the level of aggression between ordinary citizens, aristocrats, and members of the imperial family.
Despite these positive achievements, my impression of Beryl is of a very cautious and gentle man, unready either for excessively harsh actions to develop the ideas of previous rulers or for a return to traditional civic orders and foundations. Probably, in trying to sit on several chairs at once and please everyone, he nevertheless missed many attractive projects that could have been carried out earlier than they ultimately were.

Verilian Reim (496-~520)
Verilian Reim's era is connected with a new important turn in the evolution of our species as a whole: the discovery of erinium and, thus, the appearance of the first technologies of the future. Everything that has already become a familiar part of our life is rooted precisely in the fifth century. Even magic gradually began to recede into the background.
With a huge and powerful state under his control, all that Verilian Reim needed was not to miss such an important chance to take a leading position in the world forever, and the fourth emperor handled this task excellently.
I believe Verilian did everything necessary from the state's point of view, and I attach to my opinion quotations from a modern study by my sister Marlea Leveristos, who graduated three years ago from the capital academy of economics.
"... thus, it is quite obvious that for the most effective development of key external and internal economic indicators, the country must have a full-fledged competitive private market, while the functions of the state should consist solely of regulating antimonopoly legislation, providing logistical linkage, and building the necessary infrastructure for future private projects and investment."
This is exactly the path Emperor Verilian took, simply seizing the territories needed for the development of the state. Did he have the right to lay claim to lands belonging to primitive serpent-creatures, burn their homes, and force them into reservations? Aggressive expansion can never be evaluated positively. But for the inhabitants of the country itself it had a beneficial effect, and to stand aside during a great historical redistribution of spheres of influence is to sign one's own death warrant.

Oliviy Lapis Reim (730-762)
Oliviy Reim proved to be the last ruler of the main historical period in our country's history, and I consider it necessary to assess his decisions and actions in the greatest detail.
His entire thirty-year reign can be divided into several key foreign-policy decisions:
1) The war he unleashed against Beliad, Tanarsis, Areid, Khem, and Astea.
2) The war he unleashed against Nihon.
3) Numerous years-long campaigns of conquest.
In summary, all of this seems to me a rare and quite unique historical case in which resounding victories and incredible successes had a far more destructive influence on the state. Of course, a century later it is easy enough to draw such conclusions, but could Oliviy's contemporaries and advisers have suspected the first warning signs?
1) The first victorious war ended with the annexation to the empire of part of a close ally's territory, Beliad, and access to the southern waters of the continent. But was there any point to it? At that time the Reimian Empire possessed unlimited military and economic power, as well as political influence and numerous trade agreements. Even in the long term, was this new sea route worth the loss of support from several countries and allies at once? Instead of binding relations through mutually beneficial trade, the government of the time considered threats, fear, and the rattling of ephemeral weapons a more profitable way to conduct international relations.
2) The war with Nihon, which brought heavy losses and wasted budget funds, ultimately gave the empire access to extremely disadvantageous territories whose freedom-loving inhabitants were ready to use any opportunity and any weakness of the enemy to begin mutinies and armed uprisings. Under Oliviy Reim, neither this people's cultural assimilation nor that of any other enslaved people received proper attention.
3) Ever newer military campaigns could have been justified in the historical periods of the early Reimian emperors, but not in the prosperous seventh century. The era of private enterprise, freedom, and trade did not fit bloody conflicts and militaristic themes at all.
By the time the emperor realized the need for internal reforms rather than military campaigns, the necessary moment had already been missed. At the end of Oliviy Reim's reign, the empire had three very serious problems in its arsenal, which would ultimately lead to its collapse:
- The aristocratic faction had separated significantly from the imperial family and was clearly seeking control over the whole country;
- Ordinary inhabitants were massively exposed to various opinions, both political and religious, which, together with already existing racial and class differences, only added fuel to the fire;
- Individual duchies and border territories had in effect acquired full autonomy and sovereignty, which made the local population question the need to remain part of the Reimian Empire.

For some reason all these important issues went unnoticed by both the emperor and his advisers, and his sudden death and will became the first harbingers of the bloodiest conflict in the continent's entire history.

Sonata Reim (762-765)
To become acquainted with Sonata Reim's personality and ideas, I used the works of several respected Reimian historians, including Lergar Mitchers and Elevara Beraviyn, as well as autobiographical notes by aristocrats of the time. According to the retellings of one of the marchioness's friends, who was present at the well-known coronation of the new emperor:
Соната Рейм
- Today, and throughout all past centuries, a large share of the resources of our vast country has unfortunately been spent, and continues to be spent, on the very voracious desires of the aristocracy, while they could have been used to solve more urgent problems: raising the standard of living, developing science, improving the quality of education and medicine, strengthening defense capability... There are many ways to use the country's resources for the good of all its citizens, and in my view the various entertainments and wasteful lifestyle of high society do not belong among them. At the very least, this is not what taxes should be spent on.
To this, in turn, her interlocutor objected to the future empress:
?
- I understand your position, but redistributing economic resources is not a simple process. It will mainly require decisive action and firm will, but what worries me most are the specific methods by which this can be achieved. From history we know what can happen if one suddenly and too sharply begins to pressure the higher estates of our society, and this may lead to very different unpleasant consequences for the country.
This short dialogue quite likely really did take place and proved rather prophetic. But I will not go into the details that followed, since they are already known to the general public almost word for word, and will move directly to assessing Sonata Reim's three years of reforms and ideas.
Unlike many other bearers of imperial blood, Sonata set as her goal, in a certain sense, a return to Reim's traditional foundations: the construction of a free and highly organized civil society and the elimination of the aristocratic estate that had formed over the centuries. She chose as her partner perhaps the only person capable of carrying out such a risky project: Larian Twice. Through joint effort they brought to life a new taxation system, which effectively ended the class inequality that had existed in the empire, but also led to active conflict with representatives of the nobility. A further summary of the most important laws is published in the "Reimian Chronicles" (issue 101 and onward)
Analyzing part of Larian Twice's works officially published by the modern Larian government, I cannot help agreeing with many of his arguments. It was impossible to solve the political and economic issues that existed within the country at that time by soft and slow means. The development of the private market was indirectly hindered by representatives of the nobility, who bought up shares in entire companies and in essence became sole masters not only of their own lands but also of hundreds of thousands of ordinary workers. Together they controlled government officials, courts, and police, which gave small business and ordinary citizens no chance to defend themselves within the law. From this point of view, Sonata Reim's actions may be considered very positive for the country's common population.
But was everything so simple with Sonata herself? Numerous witnesses point to the young empress's excessive harshness and lack of principle, and to her unwillingness to cooperate, make concessions, or solve questions with little bloodshed. At times it seemed that many of her political decisions were more "against" something than "for" anything concrete. The fact that she occupied the throne illegally ultimately only added enemies for her and gave the aristocrats and the future emperor Tiariy a significant trump card against the government of the time. It should also be mentioned that Sonata's government likewise did not seek equal privatization of industry, in effect taking away the most promising companies such as "Reimford" and then limiting access to external investment in them. Such were the Reimian "sixties."
In conclusion, I think the accumulation of serious issues that had built up under Oliviy Reim could no longer be resolved peacefully, and internal conflict in the empire had become unavoidable. Whether Sonata Reim was a lawful and merciful empress or not, the war would have happened anyway. Therefore she can and should be judged only to the same degree as, for example, Lapis Reim for dispersing the senate and seizing power.

Tiariy Reim (765-769)
Of the three key problems of the Reimian Empire of that time that I listed above, Sonata Reim tried to resolve the first, connected with the influence of the aristocratic nobility on the development of the state. This ultimately led to a short but bloody coup, as a result of which the man many considered the lawful heir to the throne, Tiariy Reim, stood at the head of the empire.
There is little sense in describing all the countless atrocities and madness he committed, but it is very curious that, like his own sister, he ultimately fell victim to the third problem left unresolved by their father: the excessive independence granted to individual regions of the empire. Sensing their own strength and the weakness of the central state apparatus after the burning of the capital, the empire instantly split into separate sectors, beginning a new and even more terrible war.
Tiariy's reforms were aimed at strengthening his sole power and at the most brutal eradication of any representatives of the opposition. Old friends and supporters could not understand the changes that had overtaken a once noble and self-sacrificing man, or how in such a short time he had turned into a bloodthirsty, hard-hearted, self-adoring tyrant. Unfortunately, in my own research I could not find a single fact that could be used to describe Tiariy Reim's rule in a positive light. The fragmentation of the country, the destruction of the economy, the halt of trade, the decline of magic and technology: these were the results of the short reign of the "ideal prince."

Vagael Reim (~770-790)
Although many respected historians connect Vagael Reim's rule during the period of the "fragments" with the final and irreversible decline of a once great nation, I would also like to offer several arguments in his defense.
Corruption, bureaucracy, greed, venality of power, and the absence of any control over his lands are the main arguments against Vagael, not to mention his true origin. And they are indeed very hard to dispute.
Nevertheless, it is important to mention that it was he who managed, even if unconsciously, to divert the main conflict away from the war-ravaged capital for a short time, preventing the complete and final destruction of all Ackerwald. Under a bad ruler, torn apart by robbers and demons, the name of the empire nevertheless survived this historical conflict, and the damage inflicted proved possible to restore. In the future these lands were seized by "Orion," which likewise had no desire to destroy them, but rather to rule them. As I see it, true cultural value lies not in specific objects - paintings, jewelry, or furniture - but in the name and the idea associated with it, for whose existence people are ready to undergo voluntary torment in order to preserve it at any cost and pass it on to future generations. Did Vagael and the members of "Orion" pursue such ideas? Very doubtful. But did their desire to hold on to power in these lands by every possible means help preserve the capital and the entire central region? More than that.

Kamiya Ren (790(?)-827)
Historical justice, in a certain sense, was done when the imperial throne was occupied by Kamiya Ren, the son of Kamiya Kyohei, known to us as Yubin Reim and the true heir of Emperor Oliviy. A separate subject of many essays is speculation on what would have happened to the empire had Yubin taken the throne that was his by right.
Formerly an ally of Sonata's daughter Symphonia, Kamiya learned the truth about his origin and joined the organization "Event Horizon," where he quickly attained the rank of grandmaster. Records by Selhia Seymour, who once served under his command, came into my hands. She described the then young Kamiya Ren exclusively in a positive light.
Since the previous emperor's contribution to the victorious war against the demons and to the beginning of the second flourishing era in the history of the Reimian Empire is hard to overestimate, I will devote attention only to his subsequent reforms. In some ways this story may recall the rise of the first ruler, Lapis Reim. The same strict but fair laws, harsh censorship, broad propaganda, and significant strengthening of monarchical power. And, as with the events of seven centuries ago, the empire's external environment simply obliges it to be ready for anything and remain on guard. But unlike in old times, people now have completely different technologies, orders, and even ways of thinking at their disposal. So that all of Kamiya Ren's achievements do not go to waste, the next emperor must give the young generation, which has not seen the horrors of the demonic war, a positive contrast. Thanks to the deeds of the current emperor, his name, together with his father's, mostly evokes positive associations among people.

Yujian Reim (827-?)
The era of bloody battles and squabbles for power is gradually receding into the past; new people are born with different dreams and ambitions, and the current state system should ideally reflect their view of the world. Only in this way will development and prosperity be possible.
Fortunately, in his seven-year reign Yujian Reim has shown himself to be a man of exceptionally high moral qualities: hardworking, merciful, and understanding. He gave people what they wanted: more freedom and self-expression. He promoted friendly cooperation with neighbors and the development of trade and the economy.
Even so, the development of society never stops, and the desires and appetites of ordinary people have no limit. I see the following important issues ripening in the empire:
- The need to change the state system / grant additional powers to democratically elected offices and correspondingly reduce the power concentrated in the emperor's hands.
- Resolving the issue of the research centers and secret laboratories left after the war with the demons, rumors of which are increasingly leaking to the public. Should the empire, for example, rid itself of the weapons of mass destruction, biological weapons, and subjugation weapons in its possession?
- Resolving the diplomatic issue with the neighboring Larian Republic. It is unknown who will have to make concessions, but the prolonged "cold war" between the two states threatens negative consequences for both.
- Creating a new, modern code of laws that clearly establishes political, economic, and class rights and freedoms for every inhabitant of the country.
These, as well as many other important problems, must be solved by the new emperor. I am not a politician or an expert, and therefore cannot give a definite answer as to which path he should take. But I hope our emperor will continue to leave only a positive impression, and that he will have enough strength and courage to make key decisions at the necessary moment.

signature: first-year student, class III, Moriner Leveristos

Whatever
In reply to Небо
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#1618
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Sky
I initially wanted to come up with a bunch of different interesting things, but it didn't work out, and I made a simple Mafia game.
and yet I still believe that 4 Mafia players for 11 townspeople is an imbalance.
Either we really need to force the town sheriff to go out every night. Poor town sheriff
..разым двазым трызым рызым пята лата сигерь мата локом боком крюк за крюк из бульмы бульма урюк..
Знание некоторых закономерностей освобождает от изучения многих фактов.
Мечты сбываются рано или поздно, так или иначе.
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#1619
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I won't remove or add anyone. I can add some skills to the factions.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
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#1620
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well, I wrote "either add a magic attack skill, or force the Fortress archer to attack" ))
I don't know about the skills for the Fortress units, maybe it's possible, but I have no idea what it could be.
..разым двазым трызым рызым пята лата сигерь мата локом боком крюк за крюк из бульмы бульма урюк..
Знание некоторых закономерностей освобождает от изучения многих фактов.
Мечты сбываются рано или поздно, так или иначе.
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#1622
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You could also reduce the effect of the Roulette player's "immortality" by making it city-based, and give the Mafia some kind of minor ability related to executions. And make sure that Mafia kills don't get redirected to other Mafia members.
А, вот почему.

🏹🎪+⛓️♿=💕
In reply to Драккошка
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#1623
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Here is my set. It might seem a bit overloaded, but I still believe that playing a role with more capabilities is much more pleasant than playing one without them.
Posting this so you can see how it'll be; over time, I will polish the balance and descriptions.
Maniac is overpowered, yes.

I marked physical NAs with the letter
ρ,psychic ones with the letter ψ, respectively.

City

Assault Group
Group Special NAs
I. assault(full block of one of the mafia groups, after which the group is inactive for the next night, once per game)
possible only if there are at least two group members besides the dispatcher
II. take position(full protection from aggressive effects, the group is inactive for the next night, once per game)
possible only if there are at least two group members besides the dispatcher
all special NAs do not affect the Dispatcher

Special NAs can be used by the highest-ranking group member (alpha, beta, gamma)


Group Features

internal radio(ability to exchange information with the dispatcher. each group member can report check results or NA goals to the dispatcher; in turn, the dispatcher can tell one group member everything they know per night)



Alpha
NA
I. identity check(learns target's psi-factor) ρ
Type
I. non-aggressive

Features
I. double vote
II. 50% kill protection

Clean
Psi-factor negative



Beta
NA
I. interrogation(blocks target) ρ
Type
I. aggressive

Features
I. checks target's legality
II. does not block group members (except dispatcher)

Clean
Psi-factor negative



Gamma

NA
I. protection(maims attacker, 50% chance to kill) ρ
Type
I. non-aggressive

Features
I. can protect a random member of their group, including themselves; in this case, the protection target is not listed in the newspaper

Clean
Psi-factor negative



Delta

NA
I. attack(kills target)[/SIZE]ρ
Type
I. aggressive

Features
I. cannot kill group members except the dispatcher

Outlaw
Psi-factor negative


Dispatcher

NA
I. resonance(compares legality/psi-factor statuses of two targets)[/SIZE] ψ
ult. psychic strike(blocks and deprives a psi-positive target of their vote for two nights)
Type
I. non-aggressive
ult. aggressive

Features
I. learns who from the squad was killed
II. can report received information to the group
III. cannot be killed as long as at least two squad members are alive, also gains immunity to day voting. upon an execution attempt, loses all features and reveals themselves

Clean
Psi-factor positive

Ghosts
Group Special NAs
I. information network(all ghosts receive the results of city group checks for the current night)

Group Features
I. upon death of a group member, their vote passes to another (randomly) for one night


Patrolman

NA
I. convoy(protects target)[/SIZE] ρ/ψ
Type
I. non-aggressive

Features
I. protects from aggressive psi-effects
II.immunity to blocking
III. feels psi-effects directed at them, has a 50% chance to avoid them

Clean
Psi-factor positive




Detector

NA
I.scanning(learns target's psi-factor) ρ
Type
I. non-aggressive

Features
I. detects Psionic
II. impossible to block or otherwise protect against the check

Clean
Psi-factor negative



Spy

NA
I. sabotage(redirects target) ρ
II. provocation(redirects aggressive NAs to themselves) ρ
Type
I. aggressive
II. aggressive

Features
I. when using the second NA, gains 50% kill protection relative to the target

Clean
Psi-factor negative


City Residents
Group Special NAs
none

Group Features
none


Detective

NA
I. investigation(learns target's legality) ρ
II. surveillance(learns if the target used an NA and what type it was) ρ
Type
I. non-aggressive
II. non-aggressive

Features
I. can inform the Spy or Dispatcher about target's legality

Outlaw
Psi-factor negative



Tanker

NA
I. transportation(protects target from any effects) [/SIZE]ρ
Type
I. non-aggressive

Features
I. 70% against aggressive effects
II. if protecting someone who is coming to kill them or if inactive, protection does not work

Clean
Psi-factor negative



Drifter

NA
I. anarchy(steals vote) ρ
II. looting(takes some features of an eliminated player) ρ

Type
I. aggressive
II. non-aggressive

Features
I. protection from any checks
II. can combine collected parts into features and even NAs
III. 75% protection on the first assassination attempt


Outlaw
Psi-factor negative



Huntress

NA
I. hunt(kills target)[/SIZE] ρ/ψ
Type
I. aggressive

Features
I.immune to aggressive psi-effects
II. kills attacker

Outlaw
Psi-factor positive


Mafia

Death
Group Special NAs
riots(neutralizes blocks directed at the group, also neutralizes protections relative to the group)
wave of fear(all double votes are neutralized, City Residents do not vote)


Group Features
I. after death of two group members, gain ability to kill twice, also receive one immunity to day voting
II. the last member of the group cannot be blocked, also gains a double vote and leaves no clues


Pain

NA
I. maims target(target cannot use NA the next night) ρ
II. kill ρ
ult. massacre(kills everyone who came to the target) ρ
Type
I. aggressive
II. aggressive
III. aggressive

Features
I. kills attacker
II. immune to injuries

Outlaw
Psi-factor negative



Despair

NA
I. check target's psi-factor/legality ψ
II. kill ρ
ult. mercury crossbow(pierces any protections, leaves no clues)
Type
I. non-aggressive
II. aggressive
III. aggressive

Features
I. does not die and receives no injuries from protections

Outlaw
Psi-factor positive



Cruelty

NA
I. kill ρ
II. protection ρ
Type
I. aggressive
II. non-aggressive

Features
I. failed kill maims the target
II. upon failed kill, target loses vote during the day
III. upon successful kill, everyone who came to the target loses vote during the day
IV. 60% chance to kill attacker

Outlaw
Psi-factor negative



Suffering

NA
I. kill ρ
Type
I. aggressive

Features
I. immune to aggressive psi-effects
II.50% protection
III. 50% chance not to leave clues
IV. impossible to block

Outlaw
Psi-factor negative


Psi
Group Special NAs
I. psionic storm(all psi-positive who moved this night are blocked and lose vote during the day, also blocks all types of checks)
II. essence of mind(protects group from any effects)


Group Features
I. after death of two group members, gain ability to perform two NAs, also receive one assassination immunity
II. the last member of the group leaves no clues and none of their actions except killing are displayed in the newspaper


Mentat

NA
I. checks legality/psi-factor or type of NA used ψ
II. kill ψ
III. steals target's vote ψ
Type
I. non-aggressive
II. aggressive
III. aggressive

Features
I. false vote (if voting for their own, the vote is not counted in final tally)

Clean
Psi-factor positive



Psionic

NA
I. blocking ρ/ψ
II. kill ρ
Type
I. aggressive
II. aggressive

Features
I. leaves no clues
II. 50% protection

Clean
Psi-factor negative



Existence

NA
I. redirects target's NA ψ
II. changes target's action order(pushes to last position in list) ψ
III. kill ψ
ult. learns target's role
Type
I.aggressive
II. aggressive
III. aggressive
ult. ψ

Features
I. psi-status checks are blocked when applied to them (except detector)

Clean
Psi-factor positive



Psibreaker

NA
I. kill ψ
II. mental strike(target uses a random NA on a random target) ψ
ult. i_am_y0ur_g0d(recruits target from the city into the group; target loses vote and all connection to previous group)
Type
I. aggressive
II. aggressive
ult. ψ

Features
I. ignores any protections
II. if attacking a psi-positive target, kills regardless of other protections
III. if remaining alone, kills everyone who came to the target
IV. if killing and was blocked, kills whoever blocked instead of the target

Outlaw
Psi-factor positive


Loner
Has the ability to use 2 NAs per night
Ability to use ultimates appears after successful kills
Beacon - 1 kill
Grenades - 1 kill
Stealth Kill - 2 kills
Rocket Launcher - 3 kills


Templar

NA
I. kill ρ
ult. psi-beacon(allows seeing who used psi-NAs at night) ψ
ult. flashbangs(blocks target and everyone who came to them) ρ
ult. stealth kill(kills target, leaves no clues) ρ
ult. rocket launcher(kills target piercing protections, also kills visitors) ρ
Type
I. aggressive
ult. aggressive
ult. aggressive
ult. aggressive
ult. aggressive

Features
I. immune to aggressive psi-effects
II. immune to injuries
III. 50% protection from aggressive physical effects
IV. one immunity to day voting
V. initially has the ability to use the first two ults

Clean
Psi-factor negative
Tomorrow holds no promises
Except the ones we've made
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#1624
Auto-translated
Yes, this is an old set. It's obvious.

Be strong. Believe
In reply to Arandor
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#1625
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Yes, I posted it sometime ago, but I didn’t run it. Now is the time.
Tomorrow holds no promises
Except the ones we've made
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#1626
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In-game radio (allows you to receive information from the dispatcher).
PSHHH... PSHHH... HELLO! IT'S YOBA CALLING
My sword, my trusted ally, unphased by my aspect.
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#1627
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You, Vistrit, please use a smaller font size; it takes up too much space and makes it difficult to read.
Where do we go?
Where do we end up when we save the world?
In reply to Happy Life
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#1628
Auto-translated
This is the most basic.
Tomorrow holds no promises
Except the ones we've made