Posts from The most powerful hero of the Dungeon faction.
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I have very few Fury losses.
In general, she actually helps, but I don't see any alternatives to her.
Unless, perhaps, if it's just the first-level additional building – then the Warlock is understandable.
That's why it's interesting – how much damage does Leto inflict and how often? It seems to me that it shouldn't be very much...
Dark Magic on maps where you can buy magic is effective against many factions.
Explain why Sinithar is not good in long games.
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e si ieu muoir, er mi grans deliuriers
e si ieu muoir, er mi grans deliuriers
The benefit of having Kifrah as a second hero is undeniable; she not only strengthens the main hero's army but also generates income. However, using her as the primary hero... Well, if you have a good starting position (3 dwellings), then, of course, it's possible and even beneficial. In other cases, she is valuable because she can level up and gain very useful skills, enhancing the army's combat capabilities rather than just using it as cannon fodder. Or, you can go for Empathy. That's also not bad. But Vaishan also has a decent start. Iranna can easily acquire the Mentor skill and set up ambushes. Sinithar allows you to save on knowledge points. They seem more promising than Kifrah.
Sinithar isn't better in strategy; he has a Magic Arrow spell, while Kifrah has Lightning + Minotaurs, and in the mid and late game, he's not needed at all.
Iranna's start is even worse than Vaishan's. Fury units also need to be upgraded to prevent them from being lost. She doesn't have Chaos Magic at the start, and it will take 4-5 turns to upgrade them. And if you encounter Archers at the sawmill? Her usefulness in the late game is questionable; there are too few of them, 5+5 (160-210 hit points) per week, and they die too quickly. Still, this unit is number 1 in terms of being easily defeated.
With Kifrah, you can go for Empathy, combined with the Minotaur's Aura of Courage, or for Retribution; I don't even know which is better.
You're right about Mentor; that's where the tactic for Iranna is good.
However, in certain situations, it is better to recruit different heroes.
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Kifrah is valuable for her leadership in the early game. As mentioned, Empathy is a very valuable skill for the Dungeon faction. She is more effective than a third-tier Sorcery hero.
However, in certain situations, it's better to choose different heroes.
The weakest aspect of the Necromancer is the fragility of his army. The Necromancer's army needs to hold out for as long as possible while the hero casts powerful spells – and this is where Kifrah's strength lies in the late game. Armored Minotaurs with 40 HP will hold the line while Kifrah casts spells. Any other hero will run out of steam faster; Furies and Griffins will be defeated 2-3 times faster than Minotaurs. Yes, with their initiative, Minotaurs won't deal much damage, but the hero will deal a lot of damage while the Minotaurs hold the line.
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Kifrah is valuable for her leadership in the early game. As mentioned, Empathy is very valuable for the League. It is more effective than the third-tier Sorcery skill.
However, in certain situations, it is better to take different heroes.
The weakest aspect of the Warlock is the fragility of his army. The Warlock's army needs to last as long as possible while the hero casts powerful spells – and this is where Kifre's strength lies in the late game. Armored Minotaurs with 40 HP will hold the line while Kifre casts spells. Any other hero will run out of steam faster; Furies and Griffins will be defeated much faster than Minotaurs, by a factor of 2-3. Yes, with their initiative, Minotaurs won't deal much damage, but the hero will deal a lot of damage while the Minotaurs hold the line.
I disagree with this. Minotaurs, especially in the late game, almost always act as observers in battle. First, all the high-initiative creatures are eliminated, and then a horde of enemies pounces on the Minotaurs. We must not forget that in the late game, the effectiveness of Chaos noticeably decreases; it's not very effective against Orcs. And if the opponent is a Dark Mage, then there will be a "hello" from the Minotaurs to their own troops.
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