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Ah, yes, I also had Lorenzo. I forgot to mention that I left him to defend the dwarven castles.

Whatever
In reply to RedHeavenHero
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RedHeavenHero
I decided not to ban him from being recruited, so that a well-developed hero wouldn't go to waste.

That's the right approach, so there's a reason to level up Lorenzo.
I'll have to replay it again.:smile13:
In reply to RedHeavenHero
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RedHeavenHero

- Varen's eyebrows are now the color of his hair (although the first attempt to do this turned him into Brezhnev)
Well, there's nothing wrong with Brezhnev's eyebrows :) Except that it might be uncomfortable to look up and it could lead to strabismus:rolleyes:
Невозможно всегда быть героем, но всегда можно оставаться человеком. Гёте
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Мои карты для HoMM V:
Герои Асхана: Антарес

Анонс:
В разработке Кампания "Зехир. Новое путешествие".
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Two questions about the Dungeon:
1. In the alcove where the dwellings have been converted (Knights, Archers, and Militia), you cannot recruit Militia, i.e., you can summon them from the town, but you cannot enter the alcove.
2. In another alcove, where the demons are, the Prophet's Hut – you also can't seem to enter; nothing is said, and nothing is given.
In reply to asseco
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asseco
Two questions about the dungeon:
1. In the alcove where the converted dwelling creatures are (knights, archers, and militia), you can't recruit militia, i.e., you can summon them from the town, but you can't enter the alcove.
2. In another alcove, where the demons are, the prophet's hut - you also can't seem to enter, nothing is said, nothing is given.
1. Unfixable bug. The first-level dwarven dwelling has some kind of bug, so when it transforms into another, it doesn't have any active cells left and shifts 1 cell south. It doesn't cause major problems.
2. You will be able to enter there after receiving a quest. The message will say that a prophet is needed.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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In reply to RedHeavenHero
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RedHeavenHero
2. You can enter there after receiving the quest. The message will say that a prophet is needed.

Now I just need to find someone who will give me the quest.:confused:
In reply to RedHeavenHero
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RedHeavenHero
Yes, and buy a catapult in the workshop. I think it won't be difficult to get 200 archers.
No chance at all for the hero. The hero should have at least one chance in a hundred, but there isn't one (even theoretically). 24 angels and 12 archangels + 41 priests + 128 griffins + 20 paladins (this is the workshop guard) and this is on week 4 against my 320 sharpshooters and 180 swordsmen. There is a deadline (a month) and there is no choice of faction.
In reply to asseco
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asseco
All that's left is to find someone who will give the quest.:confused:
Well, esteemed asseco, it's as if you're playing Heroes for the first time :) You have to poke around everywhere with your head and right-click, especially when you see strange things. If you approach the dwarven garrison with a large guard (but not closer than 100 meters, or they'll hit you in the face), you'll notice that it's magically shimmering and sparkling with plasma, with a characteristic crackling sound. That means it's enchanted. You need to click on it, and they'll give you the quest.
Невозможно всегда быть героем, но всегда можно оставаться человеком. Гёте
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Мои карты для HoMM V:
Герои Асхана: Антарес

Анонс:
В разработке Кампания "Зехир. Новое путешествие".
In reply to NİKOLAY
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NİKOLAY
Well, esteemed asseco, it's as if you're playing Heroes for the first time :) You have to poke around everywhere with your head and the right mouse button, especially when you see strange things. If you approach the dwarven garrison with a large guard (but not closer than 100 meters, or they'll hit you in the face), you'll notice that it's magically shimmering and sparkling with plasma, with a characteristic crackling sound. That means it's enchanted. You need to click on it, and it will give you a quest.

By the way, I didn't figure out that there was protection there either. So, the cursor is hovering, which means you can attack, and I didn't pay attention to the shimmering. I gathered an army, went on the attack, and only then did I realize what was going on.

Whatever
In reply to Heroist
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Heroist
I, by the way, didn't realize there was defense there either))) But still - the cursor hovers over it, which means you can attack, and who cares about the flashing effect anyway? I gathered an army, went on the attack, and only then did I understand what was going on.
Well, if we're being serious, then perhaps the trigger area needs to be expanded. So that you don't pass a place where you'll be given a quest. I agree! Let's ask the author to make things a little easier for people in the dungeon)))
Невозможно всегда быть героем, но всегда можно оставаться человеком. Гёте
__________________

Мои карты для HoMM V:
Герои Асхана: Антарес

Анонс:
В разработке Кампания "Зехир. Новое путешествие".
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No, I don't think there's much point in that. You can't miss this gate anyway. The only thing is that not many people will think to run to the prophet in advance. I would put a trigger right at the entrance to that small hall north of the first Fortress city. Then move the camera to the left – as if to the blocked gate, then move it to the prophet on the right, and display a message about all of this.

Whatever
In reply to NİKOLAY
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NİKOLAY
You need to click on it, and it will give you a quest.

Clicked on it... but killing that many enemies is tiring...:smile05:
In reply to asseco
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asseco
I tried... but taking down that many dragons is exhausting...:smile05:
These dragons reacted very strongly to the special ability of the Warrior. The fighters took them down like they were hitting fish with dynamite). And of course, "Storm Wind" helped. You need a strategy when fighting dragons. The most important thing is to prevent them from reaching you in the first turn.
Невозможно всегда быть героем, но всегда можно оставаться человеком. Гёте
__________________

Мои карты для HoMM V:
Герои Асхана: Антарес

Анонс:
В разработке Кампания "Зехир. Новое путешествие".

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