Posts from "Necropolis" - changes to creatures of levels 6-7.
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So, I easily defeated Haven with Ossira – the AI is terrible. By the time the Banshees reached me, all that was left of them was a pile of ashes. The Unicorns confidently crushed the Knights, only the Fairies died – I made a mistake. In general, we didn't do anything overpowered – on the contrary, we gave the Necromancer a chance to compete with the other factions on equal footing.
I'm thinking we should create a separate thread and move all the messages from page 11 there. And on the main page of the thread, I'll put a link to the mod. After all, the main thread is about a slightly different mod ;)
Added 14 minutes later
I fought against mages (all their units were upgraded), and Deidra suggested raising unupgraded Knights – the question is, which units can now be raised using necromancy?
Yes, dodging is an AI bug. He has so many dark spells, but he uses useless ones.
Added 2 minutes later
And a campaign is just a specific case.
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога
Существа NCF
Орден Порядка: 1
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