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"Necropolis" - changes to creatures of levels 6-7.
So, I easily defeated Haven with Ossira – the AI is terrible. By the time the Banshees reached me, all that was left of them was a pile of ashes. The Unicorns confidently crushed the Knights, only the Fairies died – I made a mistake. In general, we didn't do anything overpowered – on the contrary, we gave the Necromancer a chance to compete with the other factions on equal footing.
That's exactly how it is. Its overpowered nature is proportional to the opponent's mistakes (in this case, the AI's stupidity). You can either successfully counter the ability or successfully lose to it. I apply a similar approach to many abilities in my mod.
Разработчик Heroes 5.5 WarGame Edition. Сайт проекта - пока неактивен Автор Асимметричных шахмат