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Posts from "Necropolis" - changes to creatures of levels 6-7.

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#76
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Heroist
paint every pixel, and use a different color for each one ;)
Are you serious?
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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#77
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But how else? Just dumping all the colors in at once wouldn't look good!

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#78
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Usually, they recolor like this:
1. Select the texture area to be recolored using the lasso tool;
2. Find the "hue/saturation" tool in the graphics editor (in Paint.net, it's located in "Adjustments," if I remember correctly);
3. Open it;
4. Drag the "hue" slider left/right until the desired shade is achieved;
5. OK.

But recoloring each pixel would be a nightmare. :)
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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#79
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xD I have nothing more to say. ;)

And I tried so hard, and it even turned out nicely...

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#80
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RedHeavenHero
Ideally, the alternate appearance for the Knights should be purple, like all other alternate appearances for the Undead.;)

And the helmet, shield, and sword should also be replaced.
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#81
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psatkha
And the helmet, shield, and sword need to be replaced as well ;)
The geometry?
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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#82
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psatkha
And the helmet, shield, and sword need to be replaced as well. ;)

This is getting a bit complicated. ;)

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#83
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RedHeavenHero
Geometry?

Yeah, so there would be a full-fledged third type ;)

Added 2 minutes later
Heroist
That's already quite complex. ;)

Absolutely nothing is complex about it :cool:
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#84
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For me, it exists ;)
Actually, maybe not, okay, if I have time, I'll try.

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#85
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Heroist
For me, it exists ;)
Actually, maybe not, okay, I'll try when I have time.

Exactly... :cool:
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#86
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Unnecessary and excessive use of spells of different types is as useless as a fifth leg for a dog. If you really need to cast spells, let the liches do it; they are casters, and this spell is suitable for them.
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#87
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So, this is already a buff for Liches. And Liches already resurrect and cast curses. But the Death faction will benefit nicely from this ;)

Okay, I'll work on the mechanics later; there's still time to think about all of this. ;)

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#88
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Isn't 15 a bit too high of an initiative value for Knights?
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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#89
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Yes, I probably overdid it there. I completely forgot to consider whether it's too much or too little. Well, the mechanics can still be refined. I'll make a note of it.

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#90
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1. So, hello everyone. I'm interested in what kind of adjacency we're talking about here.
2. Suggestions:
1) I think 10 unupgraded and 12 upgraded Knights would be a good starting point.
2) "Unholy Word" is still a powerful ability. We already have a "Scream" ability that embodies the Banshee as a spirit of death, with its terrifying screams that instill fear in the hearts of the living. And the "Harbinger with a Deadly Grasp" – "Hand of Doom" – kills one creature and removes ALL positive spells (if one isn't enough, we can make it dependent on luck – for example, one per point of luck, but no more than 5).

Added 9 minutes later
Heroist, in your version, the Banshee has an "Aura of Terror," and the Harbinger has an "Attack of Grief" – we need to swap these. And let's have them share a single "Aura of Terror" ability, while keeping "Unholy Word" as a powerful ability (maybe we can also give the Archdevil "Armageddon":smile51:).

Added 10 minutes later
I think this would work: if we move the dragons to the neutral faction, they can take the place of the Knights (i.e., where the Death Knights were on the maps, Bone Dragons will appear). Would that work?
And let the Astral Dragon be more transparent and have "Etherealness," while the Spectral Dragon has "Deadly Strike." And their upgrade should require a fort on a hill, and Necromancy should only be used to raise Bone Dragons (or better yet, not at all).

Added 26 minutes later
And by the way, what should we do with the Nazgûl? I really like them – maybe we can move them to the neutral faction instead of just dead dragons, or even like this:
- The ethereal one (I'm talking about the Astral Dragon) should be the only one, and the spectral one, which is covered in soot and has a deadly strike (25%), should have a rider, because I can't get enough of this awesome creature (I liked the black one).

Added 8 minutes later
By the way, if we redesign the Spectral Dragon to look like a Nazgûl (there's already a mod for that, as you know), I hope the Avatar of Death won't change (or will it?). If it changes, that's bad.

Added 14 minutes later
I checked – the Avatar is now a Nazgûl – that's bad. We need to think of something, but the Avatar should be without a rider, and the rider looks good only in the black version