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Not for the game.
I think it's impossible. Do you need a library of standard Lua functions?
But what if you try?!
New here? I'm Roha — want a quick tour?
Not for the game.
I think it's impossible. Do you need a library of standard Lua functions?
Not for the game.
I think it's impossible. Do you need a library of standard Lua functions?
I need a library that supports meta-tables and allows for the implementation of OOP. Ideally, it should also have the functionality to write to a file.
Haha, the brigand looks like Mikhailov.
Guys, are you still accepting unit ideas?
What are those creatures at the bottom of your website's page? The ones that have icons, but are not yet available?
A ghost mage, approximately level six. The main strength lies in its ability, something like mind control, and here are more details. Mind control is allowed one-on-one, while the banshee itself is inactive and has a disadvantage in terms of health or armor. Mind control does not reduce initiative. Here, we need to think about balancing the number of banshees = the number of puppets +(-) their level. For atmosphere, we can add a banshee's scream and, I don't remember exactly, something like incorporeality, in short, like ghosts, and to avoid imbalance, vulnerability to magic. For the texture, I have an idea to take the hair of dark elves, attach it to a lich, and repaint it all in dark blue tones.
A ghost mage, approximately level six. The main strength lies in its ability, which is a kind of mind control, and here are more details. Mind control is allowed one-on-one, while the banshee itself is inactive and has a disadvantage in terms of health or armor. The mind control itself does not reduce initiative. Here, we need to think about balancing the number of banshees = the number of puppets +(-) their level. For atmosphere, you can add a banshee's scream and something else, I don't remember, something like incorporeality, in short, like ghosts, and so that there is no imbalance, vulnerability to magic. For the texture, I have an idea to take the hair of dark elves, attach it to a lich, and repaint all of this in dark blue tones.
That's a bad idea, you forgot about the "Temptress." Here's another idea, or rather, a plagiarism of werewolves with immunity to weapons. However, I can't think of anything for the texture. We could make their stats so they have low health, high damage, and minimal armor, just for show.
By the way, the troglodyte's axe and head disappear when he's hit.:smile50: