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I need the function to check the entire game, but here it only checks once.
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nginx/0.8.54
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nginx/0.8.54
New here? I'm Roha — want a quick tour?
We have RedHaven, a specialist in obtaining names of objects of a given type. If you create a caravan using scripts, you can choose a name for it, which eliminates any problems.
I need the function to check the entire game. But here it only checks once.
Hey, I couldn't find where to change the properties of artifacts in the advanced editor. I could find it recently, but now I can't find it at all.
I think it's in the ref tables, but I might be wrong...
if IsObjectExists ('elem2') == true then
RemoveObject('elem2')
endif IsObjectExists ('elem2') == true then
RemoveObject('elem2')
end
in the console, or something like that (not entirely sure), there seems to be an error at this point, something related to "object does not exist." And it seems like the script is failing. Is that correct?
And if so, how can I replace or correctly write this check?