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A very important question: is it possible to disable the timer (turn time limit) during battles with an opponent? Or to compensate for the time spent? Because it turns out that when encountering an opponent (even a cockroach), you can basically end your turn immediately.
Second point: is it possible to unlock the player interface during the opponent's turn while blocking active actions? The opponent's turn should be a planning phase. It's very annoying that you can't look at cities or heroes during this phase; for example, in Heroes of Might and Magic III, you could. Similarly, it would be desirable to unlock the interface in battle as well.