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5.0 (2 ratings)

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MasteR
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#1
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Title: The Beginning of the End - Part 1. The New Menace











Name in game resources: The New Menace
Map type: Scenario
Two-level map: yes
Game version: only 3.1
Number of players: 1v2v2v1
Size: incredible
Map author: Juss456
Description: Iggh-Shayl is going through difficult times. Dark Elf leaders are fighting on distant frontiers, and Railag has mysteriously disappeared again. In addition to this, a young commander of the Shadow League learns that one of the Clans has secretly formed an alliance with Inferno. The situation becomes even worse because, having gathered their strength, the alliance of the Shadow Lords Clan and demons can strike a devastating blow at the very heart of Iggh-Shayl. The only hope for salvation is to strike against the enemy before it grows stronger, but to do this, they will have to go through the forbidden lands of the Wood Elves, which threatens another war. Hoping to go unnoticed, the commander decides on a desperate step...

About the map: previously known as Assault on traitors. The first act in the new story of the Dark Elves. It is a marathon distance, full of events, battles, and quests. The map is NOT a mod.

Have fun!
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
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#2
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looks pretty good =) I'll definitely play it when I find the time.

Whatever
In reply to Heroist
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#3
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Yes, the beginning is promising, but it’s a pity that the computer overheats. It crashes when loading saves.
In reply to MjTh
#4
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MjTh
Yes, the beginning is promising, it's a pity that the computer overheats. It crashes when loading saves.
I have already encountered this situation on one very large map. The first saves on this map are already close to 15MB and therefore only load after a new game load. When the save size exceeds 16MB, it won't load at all. Alas...:mad:
By the way, I tried several times to get Dark Magic, but it doesn't work... (the others work fine).
In reply to vadim_t
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#5
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vadim_t
I've already encountered this situation on one very large map. The first saves on this map were already around 15MB, and therefore only load after a new game load. When the save size exceeds 16MB, it won't load at all. Unfortunately...:mad:
By the way, I tried several times to obtain Dark Magic, but it didn't work... (the others work fine).
The hero received it, but the message about it wasn't displayed; it's a small error in the scripts. Regarding saves, I'm trying to solve this problem. I've uploaded a corrected version for now.

Added 1 hour 18 minutes ago
I've managed to reduce the map's size so far.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
#6
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Awesome! I'm on vacation, I'll go get Spaten now and start playing. I'll share my impressions later in the evening.
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#7
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Saving issues:
1) The map is too large;
2) There are too many objects. It is better not to create such maps: the AI takes a very long time to make its moves, saves become corrupted, and the hardware requirements increase dramatically.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
#8
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Is it possible to buy war machines somewhere on the map? I developed the skill, but it's not very useful...

Added after 19 minutes
Never mind, I found where to buy them. Now I just need to find more money.
In reply to Dyrman
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#9
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Dyrman
Problem with saves:
1) The map is too large;
2) There are a lot of objects.
It's better not to create such maps: the AI takes a very long time to move, saves crash, and the hardware requirements increase sharply.
There aren't that many objects, I'll be doing some cleanup today. The AI doesn't take too long to move because most of the heroes are blocked for most of the game. Only towards the end does the action start. Well, since I've already made it... I didn't know about the saves, I should fix it somehow.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
#10
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I didn't notice any problems with the saves. Well, what can I say... Perhaps this is the best map ever created in this size for single-player by our compatriots. It's good.
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#11
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By the way, to make saves work better, you can lower the graphics settings. On this map, there are indeed fewer problems with saves (although there are some, especially on weaker machines) compared to other similar maps, because it is relatively empty, even though it is overpopulated with similar objects. In my opinion, this alone is enough to make the large size unjustified. What's the point of walking around on empty land?

In my opinion, any maps that suffer from "gigantism," emptiness, and the like are not very good.

The console is simply full of non-critical errors and warnings.
For example, you could have added a trigger for contact to the witch (model) instead of a region (or not blocked it), which is why you can't click on the creature to approach it.

Not everyone has computer hardware that can handle huge maps.
elizbar1967
Well, what can I say... Perhaps this is the best map ever created in this size for single-player by our compatriots. It's good.
http://hmm5.sklabs.ru/woe.html - so far, I haven't found anything better with this size
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to elizbar1967
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#12
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elizbar1967
I didn't see any problems with the saves. Well, what can I say... Perhaps this is the best map ever created in this size for single-player by our compatriots. It's good.
Thank you! This is a very high rating; the map still needs to be refined and improved; this is just a beta, a test of the main functions. By the way, did you complete all the quests? Do they work properly?

Added 5 minutes ago
Dyrman
By the way, to make saves work better, you can lower the graphics settings. On this map, there are indeed fewer problems with saves (but there are some, especially on weaker machines) than with other similar maps, because it is relatively empty, although it is overpopulated with similar objects. In my opinion, this is already a reason why the large size is not justified. What's the point of walking around an empty land?

In my opinion, any maps that suffer from "gigantism," emptiness, etc., are not very good.

The console is full of non-critical errors and warnings.
For example, for the witch (model), you could have added a trigger for contact instead of a region (or not blocked it), which is why you can't click on the creature to approach it.

Not everyone has computer hardware that can handle huge maps.

http://hmm5.sklabs.ru/woe.html - so far, I haven't found anything better with this size.

Actually, I don't like maps that are cluttered with all sorts of objects. Whether it's elevation changes or all sorts of arena objects. It looks like the creator's primary goal was to cram all the editor's objects into the map, and as many as possible. And sometimes it just looks extremely gaudy. This is a matter of taste, of course. The size is such that it can't be completed in 90 days, to give the player a chance to get a little lost in the gameplay. And it provides a large base for further improvements. The fact that it is a bit empty is because it is closer to reality; the land is not very populated. And after some rework and cleanup, it may not be so empty at all. Regarding the console, it's a minor issue and doesn't affect the script's operation. Regarding the trigger, it probably would have been better that way. But for now, it's like this.
However, thank you for the advice and criticism; I will take some of it into account
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
In reply to MasteR
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#13
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Juss456

Actually, I don't like maps cluttered with various objects. Whether they are elevation changes or various arena objects. It looks like the creator's primary goal was to cram as many editor objects as possible into the map. And sometimes it just looks extremely gaudy. It's a matter of taste, though.
The problem isn't the absolute number of objects, but the profitable density. By reducing the map size by 4 times while preserving the active objects, it would be possible to increase the interaction, but keep everything else and even improve it. Having one object that lasts for many turns is just as bad as having a lot of objects in one turn.
Juss456

The size is such that it shouldn't take 90 days to complete, giving the player a chance to get a little lost in the turns. And it provides a large base for further improvements. The fact that it's a bit empty is because it's closer to reality; the land is sparsely populated. And after some rework and cleanup, it might not be so empty anymore. Regarding the console, it's a minor thing and doesn't affect the script's operation. Regarding the trigger, it probably would have been better. But for now, it's like this.
However, thank you for the advice and criticism; I will take some of it into account.
You're mistaken. The game spends processor time processing and patching the error. If you have a powerful computer, you don't have much to worry about, but if not, it's noticeable. I have two machines: one weak, the other very powerful. I evaluate them on both.

For a beginner, the map is good, but this assessment isn't that important (because it can be improved much faster over time). The main thing is that a decent map has a style. Even if I don't like it, it's the unusual that attracts.

Unfortunately, I couldn't finish the map. As always, my patience has wandered off, and I can't find it. And the map seems boring (a large number of boring turns) :(
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
User Avatar
#14
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Well, we'll try to make it better. Has anyone checked if all the quests work? I've only tested many of them in parts. Did everyone manage to collect all 5 hints?
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
User Avatar
#15
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So far, I've started playing, but I'm completely lost. The most important issue that makes the game difficult to play is that the game crashes when saving, and the saves don't work. I had to lower the game's quality, but it's very uncomfortable for me to play like this, and my eyes start to hurt. With normal graphics on my computer, it crashes every time I save.
Otherwise, the map is very interesting, and the quests seem to work, although I haven't completed it yet. Now, a few suggestions:
1) Swap the region triggers with object triggers.
2) Add a lot more forts! I don't know how to play as the Necropolis faction; my creatures get destroyed very quickly if they aren't upgraded.
3) In the middle of the map, on the right, where there are grassy lands, there's a cart taken from the arena objects in the editor. These objects don't have a visible model, meaning you can walk through them. This can be fixed by covering them up in the editor using the mask tool.
4) More hints or clues! I wander around and around, not even knowing whether to clear all the monsters with losses while searching for quests or just clicking on portals until a new part of the map opens.

Otherwise, the map is pretty good

Whatever

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