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Posts from NHF – new heroes for Heroes V 3.1. Auto-translated

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#245
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No, not days, but months. Besides, I thought Durman was in the modding group, and there are no restrictions there. But if anything, you can always contact me; just tell me what to do.
 

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#246
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Nargott
As I understand it, this is not a bug, but a feature of the forum: messages can only be edited within 24 hours of posting. I've encountered a similar issue here before.
Ment
No, not 24 hours, but a month. Besides, I thought Durman was in the modders' group, where there are no restrictions. But if anything, you can always contact me, just tell me what to do.
The editing here has nothing to do with time. Mine has no restrictions. This is definitely a bug: I posted in the bugs thread on HeroesWorld, Psath replied.

Added after 1 hour 13 minutes
Ment, could you try, with your permissions, to at least click "Edit" (without changing or saving anything) and see what happens?
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#247
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I already know what will happen... Just tell me what to change, and I'll do it.
--
I looked at it, and it's quite large. You're changing it, adding something, saving it – and it results in a blank post, right? That means you've exceeded the character limit. Either make links to the hero descriptions instead of including the descriptions themselves, or move some of the content to another post.
 

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#248
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Ment
I already know what will happen... Just tell me what to change, and I'll do it.
--
I looked, and it's quite large. You're changing it, adding something, saving it – and it becomes a blank post? That means you've exceeded the character limit. Either make links to the hero descriptions instead of including the descriptions themselves, or move some of the content to another post.
No, it's not like that. When I open it, the post is immediately blank. That is, the data in the correct formatting can no longer be retrieved. ;)
It's possible to transfer the formatting using HTML, but it's slightly different. Is it possible to somehow insert my second message after the first one?
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#249
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Dyrman, try editing the third post in the thread (it's yours) and insert all the ideas there; maybe that will work. As for the problem, it seems like the post length limit has been exceeded; this has happened on some forum before, where you couldn't add anything more.
In reply to sarkkot55555
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#250
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sarkkot55555
Dyrman, try editing the third post in the thread (it's yours); put all the ideas there. Maybe that will work. As for the problem, it seems like the post length limit has been exceeded. This has happened on some forum before, where you couldn't add or edit anything.
The problem is already being resolved.
And I already wrote that it's not just about adding, but about editing in general, and even extracting data with formatting is impossible.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#251
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UP
Fhrerin
Mirabelle
Thorefin


Added 6 minutes ago
Regarding the alpha. I think having the same amount for it is fine, but for the full version, it needs to be done.

Added 12 hours 41 minutes ago
The first alpha build for the public is ready.
I warn you that it is poorly tested and only works on all standard multiplayer maps.
Unzip the file into the UserMODs folder in the game's installation directory and only play on standard maps.
>>>Download<<<
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#252
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Thank you for creating the beta version; I'll test it out today.
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#253
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The mod's compatibility with IRMG version 1.6.7 has been verified. It seems to work normally on the standard version as well, so template enthusiasts can try the mod on those versions as well ;)
You can download the templates here.

Added 6 minutes later
sarkkot55555
Thank you for creating the beta version; I'll test it today.
There's still a long way to go before the beta version.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#254
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Hey, is it possible to create templates with new heroes for the standard GSC (doesn't mean I've ever made templates before)?
 

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In reply to Ment
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#255
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Ment
Hey, is it possible to create templates with new heroes for the standard GSC (I've never made templates before)?
I hope it will be possible for the standard one as well. There's a small but annoying nuance, and I'm trying to overcome it right now. Adding new heroes is not done through a template, but through a map matrix in the RMG resources.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
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#256
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Valafar's bug: If he creates portals to the Dungeon, the visual effect appears on the surface. The z and floor arguments are mixed up, meaning that instead of x_Valafar+0.5, y_Valafar+0.5, z_Valafar,0,0 it should be x_Valafar+0.5, y_Valafar+0.5, 0,0, z_Valafar
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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#257
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Thanks guys for the mod! The cool heroes made me happy, thank you again! Only one thing disappointed me, unfortunately – I thought that since the heroes are special, they should also look special. But everything else is amazing, thank you!
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#258
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Here are two ideas for specializations:
1) After capturing a mine/garrison/town, the hero creates a unit there, the type of which depends on the hero's level.
2) The hero can incite rebellions in towns, forcing the garrison to fight against troops, the type of which corresponds to the type of town, and the number of which depends on the town's level and the hero's level. If they win, the town comes under the control of neutrals, and the surviving troops become the new garrison.
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#259
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Guys, can you make it so they can be inserted into the map editor? Or, if you have a map with them, please share it; I would be grateful, I just want to create my own maps with the new heroes.

Added 32 minutes later
Oops, a small problem, but how do you create artifacts for the gnome?