Posts from NHF – new heroes for Heroes V 3.1.
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No, you don't understand. I have the sixth installment, and I specifically acquired it to create a more detailed map of Ashan.
And here's what I can say:
Most of the heroes in the sixth game are simply copied from the third game, and therefore it's logical that Sandro is there. There's also Shiva, and Ciel (only for Necropolis), and many others, I just don't remember them all, but there are many.
In this case, the fifth game is unique, both because all the heroes are different (without any borrowing), and because the events of the fifth game take place 400 years after the sixth.
The Hungarians didn't even have enough brainpower to come up with a couple of dozen new heroes.
And I would like to create a story after the events of Lords of the Realm, even after Dark Messiah. Like, Arantir dies, but others appear, and so on.
Actually, no one at Ubisoft wanted to use the old heroes; it was the fans who insisted...
Nostalgia :)
I doubt that the fifth game's Krag is related to Krag Hack, so why not use the name Sandro?
For me, the most important thing in a name is that the player immediately understands what Sandro might be like (a skeleton master). But the spiritual part interests me less :( Therefore, I am inclined not to intertwine the stories of several worlds, but simply to use the name.
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I'm not against Sandro; I'm against mentioning Erathia and the fact that Sandro somehow moved around.
In Heroes 5, it was mentioned (though I don't remember which video) that Markel himself says, "My teacher is Sandro." It would simply be good to mention in his biography that Sandro was a great Necromancer, present at the very beginning of the Schism among Mages, possibly long before Erish became an Asylum for Necromancers. And then he disappeared. And then he returned.
By the way, I can dig up some names of dark elves and find a worthy replacement for the name Alamar (if the creator doesn't mind). The association is hard to kill. Alamar exists in Heroes 2 and 3. I don't remember about the fourth one.
Krag Hack is also mentioned in Heroes 5. Isabel says, "We need to hurry, as if Krag Hack himself is chasing us."
Added after 44 minutes
Out of curiosity, I looked through all the heroes in Heroes 6, but didn't see Sandro.
Although I haven't bought the expansions, maybe he's there?
Regarding Sandro, I already gave you the link:
/post/604808/
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Added 15 hours and 9 minutes ago
UP. Demoness Lillian
There's a small issue with the names of specializations and biographies. If anyone wants to contribute in this area, you can write directly in the topic, focusing on the heroes that are already ready (see the first post in the topic).
I can help, as I know how to write biographies and come up with ideas. Just tell me where to write and what I can use as a starting point.
Added 7 minutes ago
One of the dark elf names is Faellindriz (literally "pale dream").
Well, if you want, find it. Although, for me, this name also evokes nostalgia, but it's more important that people like it.
P.S. And Durman even said that Alamar is a Dutch football club.
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Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
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Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога
Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
The duration of the plague effect has been reduced from 15 turns to 5, and if it doesn't trigger, there's no delay. The ability has been weakened threefold. Damage is increased by 50% from Emerald Boots (if equipped). The ability does not affect Emerald Dragons (I didn't find any other creatures with earth immunity). But I'm still against random triggering.
There are creatures (except elementals (Lava Dragon is also an elemental, Gargoyle - I don't know) and constructs and undead): Djinns - lower damage, Black Dragons...
Regarding randomness, this will solve the problems:
1) Not triggering on newly spawned creatures (it just didn't happen, what can you do);
2) Reducing the rush of the Necropolis, which is already very strong.
3) Annoying delays and the effect (fortunately, battles happen very often).
It would also be good if the ability was active, or something influenced it, but that's more complicated...
And also: the visualized damage is applied to creatures, but what if the stack is composite, where 1 dragon and 100 peasants die?
We can discuss this, in my opinion, I think the ability is very strong, especially for the Necropolis. We need to either reduce the control: random, cost; or change the way it triggers: active, which recharges over time. Or give the ability to a non-magical race. Suggestions?
Added 20 minutes later
Or maybe based on the strength of the enemy squad? If the squad is stronger, then only deal damage then?
Added 3 minutes later
Faellindriz (literally Pale Dream).
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Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
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Kelaonar is a legendary defender.
Bhinimar is the creator of lies.
Elkdrin is a mad rogue.
Soldorl is a spider blade.
Belturr is fiery poison.
All names are masculine.
What is the chance of poisoning?
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога
Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
What is the chance of poisoning?
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Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
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Мир надо уничтожить... Чтобы создать свой...
Ashan will burn in flames, and Lillian will spark the fire, she says.
Here is a sketch of Lillian.
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Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...