Posts from Workshop
Which side would you find most interesting to play as?
Organization - they know each other.
*Staging - by attacking each other, they don't deal damage or perform negative actions. No cooldown occurs, and no charges are consumed. However, this is reflected in the newspaper.
^Orators - once per game, each Bragan can add an extra vote for themselves.
Jarlax - 6 HP.
*Nimble.
*Orator - cancels his execution (z1).
Blade (b) - 2 HP.
Dagger (b) - 1 HP, poison.
Demagogue (z1) - adds the votes of 3 targets to his own.
^Enchanted Garb (p3) - avoids all negative effects or redirects the negative effects of two targets to himself.
Mercenary - 5 HP.
*Armor - reduces damage taken per turn by 1.
Strike (b) - 2 HP, 50% chance to stun.
Defense - defense.
Underhanded Strike (p1) - redirects the target to the chosen player.
Traitor
A randomly chosen member of the House of Do'Urden - warrior, mage, or healer.
*Perfect Disguise - cannot be detected by anything except death.
*Cannot be turned into a Zin-carla; the Zin-carla charge is not lost, but a transition occurs.
Transition (z1) - reveals the traitor's role in the newspaper and deals 1 damage to members of the House of Do'Urden.
I've cut it down. How is it?
Added 1 minute ago
I didn't copy it. These are the cut-down rules. I won't be able to edit that post =\
Сердце Хаоса - Морроувинд, каким он мог быть.
Bragan D'ert - Light
The organization knows each other.
<...>
Cut it. How is it?
Added 1 minute ago
Didn't copy it. These are the edited rules. I won't be able to edit that post=[/QUOTE]
Learn how, it's not difficult.
Added 19 hours and 20 minutes ago
Suddenly, everyone on that forum has gone offline, and I'm the only one left at my computer. I'll open a topic in the psychology section now.
Сердце Хаоса - Морроувинд, каким он мог быть.
Mafia-Warhammer 1. Tunnels of Menzoberranzan
Сердце Хаоса - Морроувинд, каким он мог быть.
Or are you talking about Warhammer?
Сердце Хаоса - Морроувинд, каким он мог быть.
It's strange that you haven't understood this yet, as I initially wrote about "Warhammer." I didn't read the name of the specific game.
If this becomes a reason for someone not to sign up, we can ask to rename it.
Сердце Хаоса - Морроувинд, каким он мог быть.
Сердце Хаоса - Морроувинд, каким он мог быть.
Outcasts. Pariahs. Wretches. They were sentenced to exile and disgrace, but they didn't listen, as they were deaf to identical speeches. They were spat upon and covered in dirt, but they didn't get dirty, as they were ghosts for the deeds of many. They were shown hatred and malice, but they didn't see it, as they were blind to the grimaces of the gray. They were everywhere, shouting and whispering, but they were refused to be heard, and they went nowhere. But there they were already waiting. Just like them, but different. They understood them, but did not accept them.

Ekyurzvur. To put everything in its place? To hide the strings in the seams? He is a master. The best of the best. He has no equal. He is Special, just like his friends.
Features:
- Double vote. (It is not displayed as double. After the death of Gosudar Gula, the double vote disappears).
- Cannot be killed.
Night Action: kills the selected player, wounds the second (dies on the next night), once every three nights.
Status: Long-standing, friendly.

Uiyked. Evil, indecisive, but steadfast. He will not let you down, the Special believes in him.
Features:
- Cannot be blocked.
Night Action 1: blocks the selected player.
Night Action 2: kills the selected player.
Status: Newcomer, not friendly.

Buy Veri Dargpleysus. A true professional, and that's why the Special loves him. Fast and clean is his motto, as well as a wonderful aroma of forest berries.
Night Action 1: kills the selected player.
Night Action 2: kills the selected player, leaves no clues, once every two nights.
Status: Long-standing, not friendly.

Udn Ryffien. An artist. Everything must be beautiful and aesthetic, in his understanding, of course. The Special loves art, especially when performed by the Artist.
Night Action 1: kills the selected player.
Night Action 2: kills the selected player, ignores protection (exception – the protection of Gosudar Gula).
Status: Long-standing, not friendly.

Naytayd. Heed his thoughts! He will lead you on the path of truth, and you will become immortal, for the path of truth is endless.
Features:
- Cannot be blocked.
- Knows Anfemoloar Vurlh.
- If S'yolituda Sheyredya is killed, he receives the results of his checks.
Night Action: checks the first status of the selected player.
Status: Long-standing, friendly.

Gosudar Gul. - Ahaha! I am the King! King King. Ahaha! Now I am the King, and you are my subjects, but I am a kind King and I will rule kindly. I just don't like prunes, don't even think about giving them to me! A carriage for me! Ahaha!
Features:
- Double vote.
Night Action: watches the selected player, saves from death.
Status: Newcomer, friendly.

Spuyryt Fiu. He is seen, but nothing can be done about him, and he cannot do anything either. All that remains is to observe.
Features:
- Survives the first assassination attempt.
- Cannot be healed.
Night Action: absent.
Status: Newcomer, friendly.

Bzhin'gyus. He talks a lot, but never does anything, because he can't. However, sometimes his words have a very ambiguous effect.
Features:
- Cannot be blocked.
Night Action: blocks the selected player.
Status: Newcomer, not friendly.

Anfemoloar Vurlh. From a high hill, you can see the whole area. And a lone tree will brighten the boring observation entrusted by Naytayd.
Features:
- If Naytayd is killed, he receives the results of his checks.
Night Action: compares the statuses of two players.
Status: Newcomer, friendly.

Huntink. A skilled restorer of others' losses. He will help everyone in need, because he swore a solemn oath.
Features:
- Can heal himself.
Night Action: heals the selected player.
Status: Newcomer, friendly.

Flidbrengz Kyurias. His speeches caress the ears and hearts of the Newcomers, distracting them from the world, locking them in a vessel of dreams.
Night Action: removes all Night Actions aimed at the player. (Once every two nights).
Status: Long-standing, friendly.

Farfoutenpix. His life is hide-and-seek. He is afraid, but he doesn't know what. Fear is his eternal companion.
Night Action: hides from the selected player.
Status: Newcomer, not friendly.

Hos Haytehul. Power can be directed in any direction. He directed it for the good of the offended.
Night Action: protects the selected player, kills the attacker.
Status: Newcomer, friendly.

Roemuriz Re. It is easy to get lost and lose interest in the fog. And it is much more difficult to search in the fog than to get lost.
Features:
- Cannot be killed by the Lost.
Night Action: absent.
Status: Newcomer, friendly.

S'yolitud Sheyred'. A wanderer seeks no one, but finds everyone, sympathizes with no one, but helps everyone. He is a messenger of loneliness.
Features:
- If Naytayd is killed, he receives the results of his checks.
Night Action 1: checks the second status of the selected player.
Night Action 2: resurrects the selected player (once per game).
Status: Newcomer, friendly.

Broykirvurlh. Sad and melancholy. What is he sad and melancholy about? I don't know, even he doesn't know. But sadness will be dispelled by friendly embraces! It's a pity that they are fatal.
Features:
- Does not die from protection.
- Once every three nights, he can use two Night Actions at the same time.
Night Action 1: kills the selected player, ignores natural protection.
Night Action 2: redirects the selected player.
Status: Newcomer, not friendly.
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт