Auto-translated
Bragan d'Aert - Light
Organization - they know each other.
*Staging - by attacking each other, they don't deal damage or perform negative actions. No cooldown occurs, and no charges are consumed. However, this is reflected in the newspaper.
^Orators - once per game, each Bragan can add an extra vote for themselves.
Jarlax - 6 HP.
*Nimble.
*Orator - cancels his execution (z1).
Blade (b) - 2 HP.
Dagger (b) - 1 HP, poison.
Demagogue (z1) - adds the votes of 3 targets to his own.
^Enchanted Garb (p3) - avoids all negative effects or redirects the negative effects of two targets to himself.
Mercenary - 5 HP.
*Armor - reduces damage taken per turn by 1.
Strike (b) - 2 HP, 50% chance to stun.
Defense - defense.
Underhanded Strike (p1) - redirects the target to the chosen player.
Traitor
A randomly chosen member of the House of Do'Urden - warrior, mage, or healer.
*Perfect Disguise - cannot be detected by anything except death.
*Cannot be turned into a Zin-carla; the Zin-carla charge is not lost, but a transition occurs.
Transition (z1) - reveals the traitor's role in the newspaper and deals 1 damage to members of the House of Do'Urden.
I've cut it down. How is it?
Added 1 minute ago
I didn't copy it. These are the cut-down rules. I won't be able to edit that post =\
Organization - they know each other.
*Staging - by attacking each other, they don't deal damage or perform negative actions. No cooldown occurs, and no charges are consumed. However, this is reflected in the newspaper.
^Orators - once per game, each Bragan can add an extra vote for themselves.
Jarlax - 6 HP.
*Nimble.
*Orator - cancels his execution (z1).
Blade (b) - 2 HP.
Dagger (b) - 1 HP, poison.
Demagogue (z1) - adds the votes of 3 targets to his own.
^Enchanted Garb (p3) - avoids all negative effects or redirects the negative effects of two targets to himself.
Mercenary - 5 HP.
*Armor - reduces damage taken per turn by 1.
Strike (b) - 2 HP, 50% chance to stun.
Defense - defense.
Underhanded Strike (p1) - redirects the target to the chosen player.
Traitor
A randomly chosen member of the House of Do'Urden - warrior, mage, or healer.
*Perfect Disguise - cannot be detected by anything except death.
*Cannot be turned into a Zin-carla; the Zin-carla charge is not lost, but a transition occurs.
Transition (z1) - reveals the traitor's role in the newspaper and deals 1 damage to members of the House of Do'Urden.
I've cut it down. How is it?
Added 1 minute ago
I didn't copy it. These are the cut-down rules. I won't be able to edit that post =\
Где этот раб? Чужеземцы достали!(с) Морроувинд.
Сердце Хаоса - Морроувинд, каким он мог быть.
Сердце Хаоса - Морроувинд, каким он мог быть.