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27.05.2012 pHOMM (Red, random, Tower, Iona, Isra) lose SolncevKoT (Blue, random, Castle, Cuthbert, Tazar), Balance(L-U), 225, sod
report was written during the game.
We chose all factions. Balance is a real beauty in terms of the number of restarts, and as always on a no-restart game, Poppo came out.
Roads are super, but there are blocks everywhere with bypasses through wasteland, annoying. No crypts in sight, no Dwarf Cottages either, built a guild (no archers!), gargoyles not built. A Stryker came second, brought 10 zombies, total mess.
111 complete junk, I just left the army in the town, scattered - almost no money, in the tavern Isra - at least something, but didn't have enough money to recruit her.
112. Scouting, recruited Isra, didn't even have enough money to upgrade and recruit the elves, Isra just ran around, a scout hero got a secondary with 1 gargoyle, thank God, without guardians. Stryker managed to find Necro+5 in a crypt.
113. Upgrade elves, recruitment, Necro+5 brought to Isra
Until 117 I was doing something, don't remember because we were postponing at 115. 1-4 in the Citadel. +3 mana and Arena for attack. A bunch of Nagabanks... (all that I scouted - 20+)
122 Broke through 20+ Dragonflies on the way to a secondary - Citadel's on lava (so zone 6). Almost immediately exit to the next zone, and with a damn block: on one side a lava lake, and on the other 20+ Genies, I can even see the Citadel, very close (( took the Orc Hovel and left the zone for a wasteland secondary.
At 127 I took a Dwarf Cottage there, as a result I built a Castle.
131 Conducted in the zone with Dungeon, took 2 heroes from prisons - Jedite and Rashka level 5 super scholar. Meat from them and Dungeon will soon go towards Skele transformation. Portal to the zone with Necro is broken, 8 Cornugas. On the other end 60 Storm Elementals, didn't go. While the chain was transporting the army and Magic 2 (many scholars and mages, one after another), I took a mini Naga Bank. At 136 I broke through the Storm Elementals and took Necro, immediately everyone went for the grind. Total 350 Skeletons, 212 elves, 6 Nagas, 15 mages, 22 Golems. Isra leveled up some nonsense... I was given Ranged Combat initially, thought why not, took Water for some reason.. then at level-up there was Expert Necromancy and Resistance... took Resistance, then Air, then again Expert Necromancy and Offense.. got Wisdom last.
Found a quest artifact - turned it in for 15 gold.
141 Broke through some stuff in the treasure zone (zone 5) 400+ Skeletons and there was contact, my scout hero-mage, Lightning Bolt -6 Archers. Goshi's army with Taz isn't great.. no Skeletons... Taz is probably the main hero. On week 3 somehow also revealed Taz.
142 Set up a supply chain, I also want to get GM4 in time to use found scrolls and the scribed Resurrection even without Earth.
143 Killed another scout hero. Stupidly used a scout hero to go after Monks for a scroll and resource and a chest, there were 48 of them! Scroll of Resurrection... I was in shock, because all the elves had died... I was given auto-resolve... thanks a lot. Well, at least the Cyclopes next in line for breaking through took it out on the Skeletons... -76+5. Set up GM4.
144-145 Went into the enemy's territory. Opponent reveals 20+ Storm Elementals from Conflux. Angels, (took a Griffin Conservatory in my presence. So quite fast, meaning not many) Archers and Cavaliers. Opponent left me an artifact +10 Ranged Combat, very handy. I have 30 Orcs, 250 elves, 500 Skeletons, 23 mages, 10 Nagas, 24 zombies, 50 Gargoyles, 40 Golems, still thinking who not to take to the final fight. Captured the artifact of +4 growth. Set up a chain to move it to my main.
146 Almost reached Conflux already ) In one quest, they offered 30 Harpy Hags for a Helm+2 that I had on, I didn't agree, the army is already a mix and morale is lousy. And I have a cap in mind, only +4 but far. Nearby I captured an artifact from Magogs in a second quest, will carry it soon. Artifact + mage growth already moved.
147 Conflux taken, almost delivered the second artifact, via chain and hero recruitment brought another artifact + Golem growth. Killed Goshana. Taz with 5+ Angels and 5+ Cavaliers was standing in front of the Griffin Conservatory on that lava respawn that I couldn't pass because of the block. Time ran out, didn't go with 3 scout heroes.. was just delivering artifacts )
211 Plague and final battle 1. Opponent has 14 Angels and 8 or so Cavaliers, single Cavaliers. He killed 150 Skeletons, 200 Gremlins, 5 Nagas, some Golems and Gargoyles. He bought back on 8 Angels. I thought, that's it, I've got him.
He decided to run around some more. I got 30 Ice Demons from a quest and already gathered 50 Orcs. Morale was crying, but at least there are boosters along the road.
213 Opponent revealed that he didn't lose his army at the Griffin Conservatory as I thought before, he still has a decent Castle force. As a result, I lost the key advantage - the treasure zone, he broke through his GO and went into it, I had no time to deal with it because I saw almost nothing there except 1 Hive, everything else was far away.
The running around began, taking towns from each other.. they took my main with GM4, scout hero battles.
I surrendered afterwards, because there were already 20+ Swans and the entire force of 100+ Halberdiers, Monks, Swordsmen, and Taz of course. And I have a mixed army but a decent amount of shooters with Expert Ranged Combat, artifacts +5 +10 Ranged Combat, and pretty good magic, including a Clone which in the first final battle against Skeletons reduced the Angels quite well.
Then we wanted to have a FOFan clash but couldn't find the time...
thanks for the good game ))