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Posts from Heroes 6 - Discussion

4.3 (15 ratings)
In reply to Vayshan
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15 years ago
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Vayshan
If we wait until May 27th, it won't be long until June, although Ubisoft usually writes at the end of all their videos that the game will be released in the spring.

Well, all we can do is wait... everything else is beyond our control...
Vayshan
This is insane. I don't know about you, but my computer with 1 GB of RAM and 256 MB of video memory will probably be too weak.

My system requirements are just about meeting the minimum...
PROCESSOR: Core 2 Duo E4400 @ 2.0 Ghz
RAM: 1 GB
VIDEO CARD: 512 MB
In reply to Vayshan
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15 years ago
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Vayshan
Well, if we wait until May 27th, it won't be long until June, although Ubisoft usually writes at the end of all their videos that it will be released in the spring.
And before that, they wrote "coming soon" :). And they also said that the game would be released in the first quarter of 2011. But, as someone rightly pointed out on the Hugo's Corner forum, the first quarter ends on March 31st. So maybe :o...
Here they are writing about the system requirements that were posted on the official forum:
Okay, I need to copy this and put it in Word :). Because people were asking about the system requirements, and that means many users will be asking about them :D.

In my opinion, there isn't too much gold on the "penny-pinching" units. Although I completely agree that this is clearly their parade uniform :). The griffons need the least amount of gold. And, it seems to me, the subdued Riders are too bright.
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15 years ago
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There's a lot of news. My signature is too small.
A new version of the fan-made guide is available. You can download it here or from my signature.
In reply to Ranmaru Rei
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15 years ago
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Ranmaru Rei
There's a lot of news. Mine is so small.
A new version of the fan-made guide is available. You can get it here or from me in my signature.
What's new in it? There's no mention of the new faction, by the way...
15 years ago
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It would be great if you could separate the monsters and freely form alliances.
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15 years ago
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There was one monster, now there are two halves.
In reply to gamehuntera
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15 years ago
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gamehuntera

I can easily accept the stylish look of the Seraphs because it reminds me of advanced magical technologies. There's an explanation for that. But how do the spikes on their back allow the Tormentor to torture its victims?

Well, it's simple, they approach the enemy and rub their back against them :D

Something about the phrase "pre-order through Steam" doesn't appeal to me. If the game will be played through Steam, it will be... I don't like Steam :smile21:
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15 years ago
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VaRvArHawk, I give you 10 points for your humor. As for Steam, they aren't the only smart ones. I think there will be an alternative. +++ By the way, did the game come out yesterday? I looked online, and there are no download links yet. I'm going to buy it through the mail, there's no other way for me. I'll buy it in a plastic box... at Ozon, or somewhere else. I wonder how much it will cost in a simple, plastic package. The budget-friendly option...
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15 years ago
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By the way, did the game come out yesterday?
Yes, in May.
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15 years ago
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Something about the term "pre-order through Steam" doesn't sit right with me. If the game will be played through Steam, that will be... I just don't like Steam.
I don't see anything surprising. For example, Heroes of Might and Magic V.
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15 years ago
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I hope the game will be available for purchase in a regular store.
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15 years ago
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Well, what are the news for, then? The game cover is already known, and it seems that Mikhail will be included in the collector's edition. Jeez, what have the developers come to – selling angels? D
Vayshan
By the term "humans," I meant the canonical human faction in any fantasy setting.



So, you want humans to be... like this?
In reply to gamehuntera
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15 years ago
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gamehuntera

So, you want people to be... like that?
I primarily want them to be interesting to play as, just like all the other factions. How they look is secondary, although Heroes isn't a medieval battle simulator where the army is a gray mess of uniform, unremarkable warriors. Hundreds of real swordsmen are replaced by a single model, and it wouldn't be great if that model was gray and unremarkable.
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15 years ago
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You think in terms of "if it's not colorful, then it's not good," meaning if it's not white, then it's black. In reality, I'm not talking about a feature that cuts out everything beautiful and prominent, leaving only the bare bones, but rather about well-planned design, where basic principles are observed. In this case, we see the Tormentors – wild beasts – and knights with a lot of gear. They look flashy, but their effectiveness is zero (if they were put in real combat conditions). This significantly reduces the sense of immersion.

In general, the existing setting is ALREADY structured according to this principle, so complaints about the "low degree of realism" don't concern anyone. But it's worth noting that some aspects of the new game are at an extremely low level.

A game is a convention, but this convention must be reproduced with quality.
In reply to gamehuntera
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15 years ago
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gamehuntera
You think in terms of "if it's not colorful, then it's not good," meaning if it's not white, then it's black. In reality, I'm not talking about a feature that cuts out everything beautiful and prominent, leaving only the bare bones, but rather about well-planned design, where basic principles are followed. In this case, we see Tormentors-beastmen and knights with a lot of gear. They look fancy, but their effectiveness is zero (if they were put in real combat conditions). This seriously reduces the sense of immersion.
Well, I don't know about the sense of immersion when there are seven creatures on one side of the battlefield and seven creatures on the other, symbolically representing an army. After all, the number next to the model is essentially just a modifier for the damage calculation formula, nothing more.
gamehuntera
In general, the existing setting is ALREADY structured according to this principle, so complaints about the "low degree of realism" don't bother anyone. But in general, it should be noted that some aspects of the new game are at an extremely low level.
We haven't even seen the demo version yet, so we can't judge the level of detail of certain aspects of the game.

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