Posts from Heroes 6 - Discussion
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
Yeah, right, orcs fighting under an elven banner. Sure.
- it's a symbol of a new race, like lizards, for example (:p, yes, I've played King's Bounty a lot);
- it's disinformation (maybe the developers just put it out there to get people off their backs, or it's just some element of someone's armor).
Although, to be honest, elves are the most likely option. Besides, I've already said that removing an entire race, especially a fundamental one, and not a derivative one (I mean that mages are still humans, and dark elves are essentially elves) would be wrong. Although, then they should also make orcs in the original... And elves... It's still unclear why they're only making five races for the original. Are they stingy about making more? And in the expansion, they'll add one more, the newest race.
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In the Haven thread, I posted new warrior designs. Tomorrow or the day after, new artwork for Inferno (dog-like creatures or new warriors!) or Necropolis (ghouls, skeletons) will appear.
The developers have started fulfilling fan requests to post more new information and artwork, screenshots, and that's great.
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We've all seen the regular and improved ghouls (at least I have). We've only seen the improved skeletons, so let's see those. And I found the demon dog-like creatures somewhere this morning, and they look good in their improved form. Let's have some new ones instead!
Everyone has seen Ghouls, both regular and improved, for a long time (at least I have). There are only improved Skeletons, so let's move on. And I found some Demon Hounds earlier in the morning, so let's have some new ones!
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
Added 3 hours and 34 minutes ago
I love siege weapons and artillery. If there’s something beyond arrow carts and catapults for sieges, I’ll be in seventh heaven.
If there’s anything beyond just arrow carts and catapults for siege warfare, I’ll be ecstatic.
What I saw in the screenshots – more grotesqueness, more harshness in increasingly detailed units. In my opinion, this suits the heroes very well.
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
nalp a deen od elpoep tsom
I came up with another idea on how to improve the balance. Note that all the imbalance problems started with the release of the fifth installment. I won't even mention the fourth one because, in my opinion, it was a side project.
note that all the imbalance issues started with the release of the fifth installment.
Yes, definitely, the Swamp and the Conflux were roughly equal in strength...
To eliminate the imbalance in the combat system, we need to remove the root cause. This applies to many games, not just Heroes. During combat, it should be absolutely forbidden to replenish mana in any way!
The main cause of the imbalance is definitely special abilities. Both for heroes and for creatures. Because of them, it is impossible to mathematically calculate how to make the game perfectly balanced. But we shouldn't destroy these features for the sake of balance – that would be a serious degradation. Then it would be better to play checkers :) And I don't see any other way to balance the game.
To eliminate the imbalance in the combat system, we need to remove the root cause. This applies to many games, not just Heroes – during combat, it should be CATEGORICALLY FORBIDDEN to replenish mana in any way!
Complete nonsense, the imbalance doesn't depend on the amount of mana!