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Heroes 6 - Discussion

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#1465
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Somuraj
To eliminate the imbalance in the combat system, we need to remove the root cause. This applies to many games, not just Heroes. During combat, it should be absolutely forbidden to replenish mana in any way!
The root cause? I find that hard to believe... For example, the Necromancer is severely lacking in knowledge, but has powerful magic. But what's the point of powerful magic if the mana runs out? The Necromancer's ability seems to me to only correct the balance. And the Ranger, on the contrary, has a lot of mana, so the "Channel" ability of the High Druids won't help him much. Who else can replenish mana? Let's take, for example, Shamans. In melee combat, they are clearly less effective than many other Orcs. What do they have left? Of course, to cast spells!
The main cause of the imbalance is definitely special abilities. Both for heroes and for creatures. Because of them, it is impossible to mathematically calculate how to make the game perfectly balanced. But we shouldn't destroy these features for the sake of balance – that would be a serious degradation. Then it would be better to play checkers :) And I don't see any other way to balance the game.
 

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