Mmm... Basically, everything written below was inspired by the art. I've set it in the foreseeable future. Just so I don't forget... and don't lose track of it either.Setting: A post-apocalyptic world. The genetic boundary between humans and new beings is blurring. A new species emerges, better adapted to the terrible conditions of radiation. A couple hundred years after the catastrophe, this more adapted species begins to dominate over the post-apocalyptic humans. The number of Fives is growing. Interspecies conflicts begin. Radically minded factions start fighting among themselves and against the government. Furthermore, the foreign political situation is heating up. A turning point in a new history.
In one of the districts, four infants are born to a family consisting of a PA-H (Post-Apocalyptic Human) and a Five. One lies in a white cradle, another in an orange one, the third in a black one, and the last in an ash-colored cradle. In haste, the parents distribute three of their children across the neighborhood to three childless families, not yet knowing that each of them could bring doom and destruction.
Role List:Chetzar:Overlord
Guard
Guardian Angel
Mystic
Succubus
Ta'ynik
Psychyclops
Anti-Five
Observer
Cylinders Faction:Double Evil Eye (DEE)
Villain
Sorcerer
Black Illusionist
Smokers Faction:Mabus
Fallen
Solidbody
Fiver
Children of the Apocalypse:Thirteenth (Bran)
Doom Clown (Glad)
Beast (Mor)
Mr. Death (Death)
Chetzar.
Overlord. Affiliation: PA-H, head uncovered.
Trait: 1) "Authority" - Double vote. 2) "Inviolability" - Cannot be executed.
Guard. Affiliation: Five, head covered.
Night Action (NA): "Protection" - Protects a chosen player. The attacker dies.
Trait: "Self-Defense" If the Guard is killed, there is a 50% chance they kill the attacker (while dying themselves).
Guardian Angel. Affiliation: Five, head covered.
NA: "Resurrection" - Grants life to a player killed this night, and also cures poisoning and "Virus 666".
Mystic. Affiliation: Five, head covered.
NA: "Hide in Darkness" - Disables the target for the night, so they cannot act and cannot be killed (block + protection)
Succubus. Affiliation: PA-H, head uncovered.
NA: "Seduction" - Blocks the target.
Trait: "Human Pity" Cannot be killed by Cylinders.
Ta'ynik. Affiliation: Five, head uncovered.
NA: "Learn Secret" - Species check (Five or PA-H).
Psychyclops. Affiliation: Five, head uncovered.
NA: "Scanning" - Compares two players for affiliation.
Anti-Five. Affiliation: PA-H (actually – Five), head uncovered.
NA: "Search for Kin" - Checks the target; if it is the Doom Clown or Mr. Death, the player is notified of this.
Trait: "Pity of Fives" - Cannot be killed by Smokers.
Observer. Affiliation: Five, head covered.
NA: "Shoot-out" - Kill (may choose not to use).
Trait: 1) "Fast Reaction" 50% chance to survive an attack.
2) "Blood Relation" If they kill the Sorcerer, they die along with them.
Cylinders Faction.
Double Evil Eye (DEE). Affiliation: PA-H, head covered.
NA: "Gaze of Hatred" - Kill.
Trait: "Twin's Death" If the DEE was targeted for killing during the night, they die only on the following night. Can be cured by a doctor, but in that case, the NA will work with a 25% probability hereafter.
Villain. Affiliation: PA-H, head covered.
NA: "Villain's Cunning" - Kill, with a 50% probability to ignore block and protection.
Trait: "Murder Planning" Cannot use NA two nights in a row. Cannot perform NA on the night following the Illusionist's NA.
Sorcerer. Affiliation: PA-H, head covered.
NA: "Poison" - The poisoned player dies on the following night.
Trait: "Blood Relation" If they attempt to poison the Observer, they die along with them on that same night.
Black Illusionist. Affiliation: PA-H, head covered.
NA: "Virtuoso Kill" - 50% chance to leave no evidence behind.
Trait: "Murder Planning" Cannot use NA two nights in a row. Cannot perform NA on the night following the Villain's NA.
Smokers Faction.
Mabus. Affiliation: Five, head uncovered.
NA1: "Phlegmatic Kill" - kill.
NA2: "Holy Attack" - Performed jointly with the Fallen; fails if at least one of the executors is blocked. Ignores Mystic's block-protection, Guardian Angel's healing, and Guard's protection. Cannot be performed 2 nights in a row.
Fallen. Affiliation: Five, head uncovered.
NA1: "Melancholic Kill" - kill.
NA2: "Holy Attack" - Performed jointly with Mabus; fails if at least one of the executors is blocked. Ignores Mystic's block-protection, Guardian Angel's healing, and Guard's protection. Cannot be performed 2 nights in a row.
Solidbody. Affiliation: Five, head uncovered.
NA: "Sanguine Strike" - Kill.
Trait: "Stone Skin" - 50% chance to survive an assassination attempt.
Fiver. Affiliation: Five, head uncovered.
NA: "Cholera" - poisons a player with 50% probability. The target dies on the following night.
DD: "Choleric Hysteria" - chooses a target at night; if this player is executed, no trial occurs and night falls. Cannot "hystericize" over the same person 2 nights in a row.
Joint NA of Smokers: "Haze" - (can be performed instead of or in addition to personal NAs) removal of voice based on the system:
"Smoke" 4 smokers: 3 chosen players lose their voice
"Smoke" 3 smokers: 2 chosen players lose their voice
"Smoke" 2 smokers: 1 chosen player loses their voice
Children of the Apocalypse (Maniacs).
Thirteenth (Bran). Affiliation: PA-H, head uncovered.
NA: "Outcast's Revenge" - Kill.
Trait: "Death Grip" - 50% chance to kill the attacker. The 13th dies in the process.
Doom Clown (Glad). Affiliation: Five (actually – PA-H), head covered.
NA: "Arsenal" - Chooses any NA declared in the game (cannot choose the same type of action 2 nights in a row).
Trait: "Parasitism" - To win, can remain with any of the 3 factions.
Beast (Mor). Affiliation: Five, head uncovered.
NA: "Virus 666" - Infects the target at night (recruitment). During the day, controls the votes of the infected.
Trait: "Immunity" - Cannot be killed by the infected.
Mr. Death (Death). Affiliation: Five (actually – PA-H), head covered.
NA: "Song of Death" - Redirects a chosen player's NA to a random target (type – blocking). If a check was redirected, they learn the result.
Trait: "Immortal" - Unkillable.