Posts from Should the starting hero for Necropolis be chosen randomly?
Should the starting hero for Necropolis be chosen randomly?
Even in popular games, Necropolis doesn't show a high win rate.
My opinion:
1. Introduce this rule in the seasonal mode for a test period - for example, until New Year's (responsible: Wbn).
2. Conduct a new poll after the test period (responsible: Autlo).
3. If a constitutional majority (75%? 66%?) votes in favor of the change, make the change permanent (Wbn).
Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)
Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
Правила онлайн игр
Tamika, Clavius, and Tant are also good alternatives, and there's a specialist in witches there.
And if Gosha comes in second (5th or 10th), there should be no bans on him – Necropolis players should be able to choose him too.

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
And if Gosha comes in second (5th, 10th), then no bans should be imposed on him – after all, even less skilled players should be able to join :)
if you compare Gosh and Mullich as non-starting heroes, Gosh looks much more overpowered, although no one ever thought about banning him.

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
If Mullich is unbanned, Castle will take a spot right between Dungeon and Rampart.
Someone made a good point that the rules should be chosen so that there are as few bans as possible.
Unbanning Mullich as a starting hero is definitely not a good idea; we're definitely talking about allowing him to be used as a second or later hero, and by any castle.

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
Зима 2011-12.
Explain to a newbie how to start with Mullich on SOD.
I have this version.

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
Зима 2011-12.
Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
And free skeletons don't accumulate. It's a good castle for gameplay. You build and buy fairly, just like with all the other castles.
I recommend it to get a complete understanding of the Necropolis faction. Playing without upgraded vampires is no longer playing as Necropolis; it's just a parody.
*Автосейвы не беру и не даю.
Скачать WT (Чат, античит, одновременный ход) http://www.heroeswt.net/download.php
Награда Лучшему игроку сезона Осень 2009 за Оплот
1st (most important):
Remove Galtran as a starting hero.
Those who play Necropolis seriously won't be too affected by removing Galtran at the start... Necropolis has enough excellent advantages even without him, although the starting setup certainly plays a big role in this.
2nd:
There was a suggestion to ban him, like Mullich, allowing him to be used only up to level 3.
I don't think this is necessary. Since there is a chance to find Galtran in the tavern, but it's unlikely. Although for some lucky players, this isn't a problem :D and still, it's unlikely.
3rd:
Introduce the ability to upgrade vampires.
This is a rather tricky question! To upgrade vampires, you need to place the Necromancy Amplifier, and that's a powerful building!
I agree 100% that playing with upgraded vampires is very interesting and effective; with them, Necropolis can easily be placed in the same category as Dungeon in terms of offensive power during the first week.
And this will again negatively affect the black market, because giving players Necropolis with such advantages, even with blue starting conditions and without Galtran, will be very dangerous.
I wouldn't rush this; I would try to suggest an alternative: "If we introduce vampire upgrades, then..."
4th: Unfortunately, I haven't played on Balance and Panic. But on the standard map, these issues are worth discussing. Perhaps if we all come to some common ground, amendments regarding Necropolis will be introduced to the rules for each template.
I believe that this should be seriously discussed, as there are options that would make people play Necropolis more often and not be afraid to give it on the black market!!!! Is it just me who cares about this, people!!! Look at the reports - people mainly play Rampart, Castle, Swamp, Stronghold, Dungeon... And the vast majority of games involve these castles. And if Tower and Inferno are simply not very popular, then Necropolis and Conflux are simply ruled out right away, as if that's how it should be...
___________________
I ask you to approach this issue more thoughtfully and not rush to put your answer in the voting table.
P.S: and of course, someone will not be able to resist going off-topic about other castles, etc. :D Please, let's stick to the topic!!