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Silver Pegasi? :rolleyes:
All tactics in Fortress battles against Valeska start with blocking the archers, and that's where they end.
P.S. And if a Hive is guarded by 2 Rusty Dragons, what will you use against them? :)
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Silver Pegasi? :rolleyes:
All tactics in Fortress battles against Valeska start with blocking the archers, and that's where they end.
Yes. At least I'll have a stack of pikemen that can break through the crypt.
If the situation becomes more difficult than average, with ranged units and air units present, even Valeska will struggle.
Bone, that's a bad example – in Crypt 4, a Mark is much more valuable than 10 Pokémon, clearly. As in many other cases.
Who are you planning to shoot at with four archers? Pikemen will at least create some kind of stack; we'll have about 36-50 of them, and we won't be building archers. But what about with Valesk? Well, 13 archers. And they still need to be built. And then there's the question of whether to upgrade them to 13 or not? And what will their damage be?
40 pikemen (with basic attack) damage 50-150
40 halberdiers (with basic attack) damage 110-160
13 grand archers (with basic ranged attack) damage 35-55 per shot
26 pikemen (without attack) damage 30-90
So, it's something like that. In short, everyone can draw their own conclusions. I personally made mine a long time ago. I try not to play as Castle :D
Who are you planning to shoot at with 4 archers? Pikemen will create some kind of stack, let's say 36-50 pikemen, and we won't be building archers. And what about Valesk? Well, 13 archers. And they still need to be built. And another question: do we need to upgrade them to level 13 or not? And what will their damage be?
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As for Conflux, I took a couple of lessons from a skilled hero. There, Air is rarely upgraded to Storms. 10-15 Air is a huge advantage, especially against Undead/Golems.
Excellent arithmetic, but where will you get 36-50 pikemen in this case? :confused: And building and upgrading archers is necessary in 90+ percent of cases for a normal pace, and if 10 "pokemon" come, will we fight with 24 "pokemon"? :D And there's no need to compare the damage of archers and melee units; they are different things (especially in non-minimal dungeons, for example), let's not forget that.
Valeska will have 24. The starting hero and the hero from the tavern will have 10-20, with a growth of 14. In total, a minimum of 34, a maximum of 54.
Yes, I agree, the damage of archers and the damage in melee are different things, but Conflict somehow manages to survive with 10 air elementals and 60 pixies, and even survives well.
2. And if we go with spearmen, without archers, then on level 112 we will have swordsmen, and on level 114 we will have horses, which, with offense, can do a lot. And on level 117, we put horses + griffins in the Castle, and on level 121 we can easily crush everything without archers. People are just used to archers and don't understand how you can play something else? But you can and even should experiment.
Valeska will have 24. The starting hero and the hero from the tavern will have 10-20, with a growth of 14. In total, a minimum of 34, a maximum of 54. Yes, I agree that the damage of archers and the damage in melee are different things, but how can Conflict survive with 10 Air Elementals and 60 Butterflies, and even thrive? And if we go with spearmen, without archers, then at 112 we will have swordsmen, and at 114 we will have horses, which, with offense, can do a lot. And at 117 we put horses + griffins in the Castle, and at 121 we can easily crush enemies without archers. People are just used to archers and don't understand how you can play something else? But you can and even should experiment.