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so, what's actually better?
sometimes you don't have enough skill points and have to choose:
+ attack
1. It increases damage by 30%, not 15% like defense.
2. When you hit hard, there's little or no retaliation, so defense is almost unnecessary.
3. When you invest in attack and level up your hero, you also get an additional bonus: ranged units deal more damage.
+ armor
1. It reduces all incoming damage except magical damage, meaning it helps against ranged units.
basically, that's it, or I haven't understood the skill's effect correctly, or it's weak.
I did a test: two heroes, one with attack and the attack skill, the other with defense and the armor skill. I gave each 10 angels. The one with attack always wins with a significant advantage, even if the hero with the armor skill attacks first. If the attack hero attacks first, it's even worse.
sometimes you don't have enough skill points and have to choose:
+ attack
1. It increases damage by 30%, not 15% like defense.
2. When you hit hard, there's little or no retaliation, so defense is almost unnecessary.
3. When you invest in attack and level up your hero, you also get an additional bonus: ranged units deal more damage.
+ armor
1. It reduces all incoming damage except magical damage, meaning it helps against ranged units.
basically, that's it, or I haven't understood the skill's effect correctly, or it's weak.
I did a test: two heroes, one with attack and the attack skill, the other with defense and the armor skill. I gave each 10 angels. The one with attack always wins with a significant advantage, even if the hero with the armor skill attacks first. If the attack hero attacks first, it's even worse.
