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In reply to Amko
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#81
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I'll still say a few things that are slightly off-topic... although everything is relative.
Dear WoodElf,
You shouldn't accuse me of not being able to follow links, read, or not knowing mythology.
The hydra you're talking about is completely unknown in what altered state it has reached our time. Drawings should not be taken as a basis at all. That's one thing.
The original source... it's not a fact that this source didn't steal it from somewhere.
For you, the Hydra is just the feat of Hercules. That's it, it's a dead end. You can't look any further. How many species of hydras are there in total? Perhaps thousands.
There are no others, unless it's a single-celled animal... but... that's already biology, not mythology.
I have a different opinion about the single-celled animal... but never mind, that's not the point.
There are no others... there are others. So your statement is nonsense.
And by the way, you started arguing off-topic, not me; I continued and clarified things.
And when you call Hydras semi-dinosaurs, it's an insult to all of Ashan.
In your world, there can be anyone. Dinosaurs, ten-headed snakes riding on Ksenia Sobchak, green fairies with horns... I won't care. Don't touch Ashan.

Well, if we're talking about the topic... then all these races and units are just a complete copy-paste and imbalance. All that's left is to call yourself Niva_link.
This is just my opinion.
Tomorrow holds no promises
Except the ones we've made
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#82
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The Hydra can be depicted in any way, but in Ashan, it's half-dinosaur. Arguing about this is pointless; just look at the structure of its body (without heads and necks)... I'm not criticizing Nival for making it this way, but you started arguing that it doesn't look like a dinosaur, etc...
There are others, but... they're all reptiles, not dinosaurs...
I just looked at the Hydra in the third game... it looks like a reptile, like a monitor lizard, only bigger...
And the Ashan Hydra is a three-headed sauropod. If you don't believe me, here's a brachiosaurus and a hydra; can't you see that they're related?:o

Personally... WisTrit, if you don't like the topic, don't read it.
I can just list the skills by name, which will be faster but less clear. I'll do everything schematically, as you like.
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Стрелы истинного рейнджера не знают промаха
и разят ненавистных врагов королевства...:smile13:
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#83
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Since you only need accurate information...
Стрелы истинного рейнджера не знают промаха
и разят ненавистных врагов королевства...:smile13:
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#84
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By the way, Amarant, read the messages carefully, otherwise you'll make mistakes yourself, "hydra created by Nival"... I'm not saying that Nival created the hydra for the first time...
I myself have played all the Heroes games, the most polished one is in the fourth installment, the third one is also decent, but not as beautiful...

I think the topic should be renamed to Discussion of Hydras:)
Стрелы истинного рейнджера не знают промаха
и разят ненавистных врагов королевства...:smile13:
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#85
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Vis, let people dream! Wood, stop spamming the thread! So that it doesn't get locked:
With the hydra - a dinosaur. Come on, post it soon! And, as the ancient Ukrainians used to say, "don't spread your thoughts all over the place."
Любовь и атомное оружие, братья, любовь и атомное оружие.
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#86
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2WoodElf
I meant that the Hydra from HoMM5 is similar to the Hydra from HoMM3; Nival used the latter as a basis, not what would be considered "correct."
P.S. Please, make fewer double posts, as it really looks like you're just trying to increase your post count.
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#87
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Royal Empire[/FONT][/COLOR][/COLOR]
State: Empire
Government: Monarchy
Ruler: King
Deity: The Supreme
Structure: Patriarchate
Alignment: Closer to good
Symbols: Cross, Griffin, Angel, Sword and Shield, Crown
Colors:light blue,blue,red,yellow,white

Diplomacy:
Alliance: Wood Elves
Peace: Dwarves, Atlanteans
War: Dark Elves, Undead
Hatred: Demons

Heroes:
Knight
Priest
Special Ability: Vassal (brings income to the treasury, depending on the hero's level, and reduces the cost of hiring Imperial troops)
Native School of Magic: Light

Dwellings:
1. Peasant Village/Estates
2. Shooting Range/Archery Range
3. Barracks/Guard Post
4. Garrison/Barracks
5. Griffin Tower/Griffin Bastion
6. Monastery/Cathedral
7. Knight Arena/Knight's Castle
8. Altar of Light/Celestial Altar
Special Building: Face of the Supreme
Troops
1. Peasants-Militia-Squires
2. Archers-Crossbowmen-Snipers
3. Pikemen-Crusaders-Halberdiers
4. Swordsmen-Plate Armor-Inquisitors
5. Griffins-Royal Griffins-Battle Griffins
6. Monks-Priests-Inquisitors
7. Knights-Paladins-Champions
8. Angels-Archangels-Seraphs

Comments:
The Empire has three main units (pikeman, griffin, knight), two ranged units (archer, monk), two support units (peasant, swordsman), and one multi-class unit (angel). Overall, it is a well-balanced faction; despite its apparent weakness, it is compensated by the highest income and creature growth.
Стрелы истинного рейнджера не знают промаха
и разят ненавистных врагов королевства...:smile13:
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#88
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Forest Brotherhood
State: Erathia
Government: Monarchy
Ruler: King
Deity: Sylvia
Structure: Equality
Alignment: Good

Symbols: Leaf, Tree, Bow and Arrows, Unicorn, Butterfly
Colors:green,gold,orange,wood,emerald
Diplomacy:
Alliance: Humans
Peace: Atlanteans, Arachnids, Dwarves, Mages
War: Demons, Undead
Hatred: Dark Elves

Heroes:
Ranger
Archdruid
Special Ability: Luck
Native Magic School: Light, Summoning

Dwellings:
1. Enchanted Garden/Enchanted Forest
2. Forest Arena/Forest Halls
3. Elven Archery Range/Elven Court
4. Menhirs/Stonehenge
5. Enchanted Garden/Sacred Grove
6. Scout Camp/Forest Garrison
7. Entwood/Ancient Forest
8. Dragon Altar/Dragon Sanctuary
Special Building: Tree of Life
Troops:
1. Fairies-Dryads-Sorceresses
2. Swordsmen-Blademasters-Avengers
3. Elven Archers-Pathfinders-Hunters
4. Druids-High Druids-Beastmasters
5. Unicorns-Pegasi-War Unicorns
6. Scouts-Rangers-Beastmasters
7. Ents-Ancient Ents-Wild Ents
8. Green Dragons-Gold Dragons-Emerald Dragons

[COLOR="Teal"]Comments: despite the weak defense of the creatures of the first levels, they have high speed and initiative, so they attack often first. In the elven squads, there are 3 types of ударных troops (swordsmen, scouts, dragons), two archers (archers and druids), 1 support unit (ents) and 1 multiclass unit (fairies). BUT! The main feature lies in incredible luck. All characteristics of creatures depend on this parameter, and not only damage!:
Стрелы истинного рейнджера не знают промаха
и разят ненавистных врагов королевства...:smile13:
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#89
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So, congratulations... :):):)
We've moved on to a new race, the Atlanteans...
I'll say right away that the fact that this is an ancient race doesn't mean that its troops will only consist of harpies, hydras, minotaurs, and cyclopes... After all, they appear in other cities, which means that no one is disrespecting the myths of Ancient Greece and Rome.
Стрелы истинного рейнджера не знают промаха
и разят ненавистных врагов королевства...:smile13:
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#90
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Celestial Kingdom
State: Atlantis
Government: Monarchy
Ruler: Great King
Deity: Atlas
Structure: Closer to a patriarchy
Alignment: Good
Symbols: Pegasus, Centaur, Helmet, Scales, Temple
Colors:white,yellow,gold,red,azure
Diplomacy:
Alliance: None
Peace: Humans, Elves, Dwarves, Arcanids, Merfolk
War: Barbarians, Magic users, Undead
Hatred: Demons

Heroes:
Templar
High Priest

Special Ability:
Native school of magic:

Dwellings:

Special building:
Troops:
1. Slaves-Gladiators-Slingers
2. Warriors-Iron Maidens-Archers
3. Soldiers-Legionaries-Winged Warriors
4. Centaurs-Battle Centaurs-Rangers
5. Priests-Judges-Saints
6. Amazons-Pegasus Riders-Valkyries
7. Chariots-Royal Chariots-Celestial Chariots
8. Colossi-Giants-Titans

Comments:
Стрелы истинного рейнджера не знают промаха
и разят ненавистных врагов королевства...:smile13:
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#91
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Damn...:(
I browsed the websites dedicated to the cities of Vogs and was disappointed... people seem to have forgotten how to come up with good ideas... and if they do, it's usually irrelevant and silly... The only cool thing is having 10 creatures in each faction... That's nice, but it still doesn't reach the level of a super idea...
Although, of course, I will download this expansion...

So, I'll try to fix some of the shortcomings and balance issues...:)
Стрелы истинного рейнджера не знают промаха
и разят ненавистных врагов королевства...:smile13:
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#92
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The Fortress is full of inconsistencies; at least someone should think about where the Stymphalian birds came from in the third game... The name doesn't fit the location and shouldn't be used!!!!:( No Archons-hounds, Cupids, or Celestials... And no Fortress... the name is completely incomprehensible... where did it come from in the heavens?
Стрелы истинного рейнджера не знают промаха
и разят ненавистных врагов королевства...:smile13:
In reply to WoodElf
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#93
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What are you getting at?
Tomorrow holds no promises
Except the ones we've made
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#94
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I'm sketching out the city of the Atlanteans...
Then I'll do the Dungeon...
And the Islands...
And the Arcanid Pyramid...
Yes, and the Elementarium too...

I'll post them for you to see...
Стрелы истинного рейнджера не знают промаха
и разят ненавистных врагов королевства...:smile13:
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#95
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And one more thing...
What do you think about moving the Dark Elves to Во Имя Богов?
Стрелы истинного рейнджера не знают промаха
и разят ненавистных врагов королевства...:smile13: