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HEROES. LIGHT and DARK

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#87
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Royal Empire[/FONT][/COLOR][/COLOR]
State: Empire
Government: Monarchy
Ruler: King
Deity: The Supreme
Structure: Patriarchate
Alignment: Closer to good
Symbols: Cross, Griffin, Angel, Sword and Shield, Crown
Colors:light blue,blue,red,yellow,white

Diplomacy:
Alliance: Wood Elves
Peace: Dwarves, Atlanteans
War: Dark Elves, Undead
Hatred: Demons

Heroes:
Knight
Priest
Special Ability: Vassal (brings income to the treasury, depending on the hero's level, and reduces the cost of hiring Imperial troops)
Native School of Magic: Light

Dwellings:
1. Peasant Village/Estates
2. Shooting Range/Archery Range
3. Barracks/Guard Post
4. Garrison/Barracks
5. Griffin Tower/Griffin Bastion
6. Monastery/Cathedral
7. Knight Arena/Knight's Castle
8. Altar of Light/Celestial Altar
Special Building: Face of the Supreme
Troops
1. Peasants-Militia-Squires
2. Archers-Crossbowmen-Snipers
3. Pikemen-Crusaders-Halberdiers
4. Swordsmen-Plate Armor-Inquisitors
5. Griffins-Royal Griffins-Battle Griffins
6. Monks-Priests-Inquisitors
7. Knights-Paladins-Champions
8. Angels-Archangels-Seraphs

Comments:
The Empire has three main units (pikeman, griffin, knight), two ranged units (archer, monk), two support units (peasant, swordsman), and one multi-class unit (angel). Overall, it is a well-balanced faction; despite its apparent weakness, it is compensated by the highest income and creature growth.
Стрелы истинного рейнджера не знают промаха
и разят ненавистных врагов королевства...:smile13: