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2AlexSpl and Monza
Can you explain how the actions of stacks – attack, defense, wait, movement range, etc. – numerically (even approximately) affect the parameters responsible for morale, luck, and abilities?
Movement range doesn't affect anything. That is, it doesn't matter where the stack moved, or from where it attacked, etc. Wait and defense – yes (i.e., they change R). Attack – yes.
Added after 11 minutes
During an attack, the following happens:
1) Luck check (changes the value);
2) Attack cycle: the number of changes to R = min(stack size, 10);
3) Luck check during retaliation;
4) Retaliation cycle (similar to point 2);
5) Morale check.
So, there is a difference in which stack to attack.
Added after 5 minutes
It's unlikely that you'll be able to speculate with wait, except perhaps in long battles. But it can be fixed if it's critical...
Oracle of Luck and Morale :)
1. Fixed incorrect prediction in case the stack dies;
2. Changed the interface.