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2Alex_R: How can the save files be fixed?
1) From your computer (by loading it for one or two players) in HotSeat mode.
2) From your computer, but with another online opponent...
3) Possibly even with the correct profiles, but from a different machine (I'm not sure).
P.S. Also, I haven't figured out why yet, but sometimes "data correction" is required, i.e., when loading a previously saved game, the player joining the game has inconsistent data on the map, and it's necessary to send a copy of the map from the "creator" of the load...
And another point... once, after a game, I decided to look at one of the random maps through the editor. After opening and closing it (without making any changes or saving), the map automatically became 1 byte or kilobyte in size... in general, it self-destructs... perhaps this is also an element of protection against viewing the map in the editor during or between games, or it was just a one-time bug (I haven't tested it anymore)...
...in general, it's better to consult with experts - I still know very little about all this - and I understand even less...
But perhaps the most important thing is to ensure that one of the players cannot independently or with someone's help (other than the actual opponent) load the save file in any form (for one or two players) - then the issue of opening save files during the game or in the break between save-load will be resolved.
Even if it's not possible to fix viewing the map itself, it's "child's play" compared to "opening" the save file