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A program for determining luck/morality in Heroes 3!

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Wow, just wow... I didn't finish reading to the end—I got tired. One thing is clear: you tried hard and thought even harder, and if what you intended actually works, then congratulations—you have buried your own beloved SoD; not for everyone, of course, but certainly for a certain number of players... Thank God there are my favorite Heroes 2 and TE, which can be played normally according to the "old traditions" without weighing down my PC with piles of auxiliary programs. Personally, I have never used a single program and will not use them; even the /nwc scouting cheat code is something I've only started using recently, and I still dig for heroes the old-fashioned way, by hand—and yet I still play, and this Game brings me pleasure!
I feel sorry, but then again, I can even be glad; perhaps now there will be even more players in Heroes 2 and TE. As for you, keep going in the same vein; perhaps you, as an undoubtedly talented programmer, will create a couple more programs, listen to a few "lazy" guys, and release something similar... the brain shuts off, only programs work, performing this or that action, simplifying, replacing... where on earth are you rolling your Heroes!? ;-)
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add: Programmers, you would be better off directing your strength and talent into a slightly different channel. You could write a program that does the opposite—detects unauthorized access, catches cheaters getting morale 10 out of 10, etc., or, for example, write a proper Random Generator for Heroes 2, or even come up with and implement a mechanism (the idea already exists) for this morale that eliminates the randomness factor from Morale, Luck, Resist, so that battles are fully calculable or... yes, there is a huge virgin land of unplowed ideas—you would be priceless! But here, IMHO, you've directed your efforts into the wrong channel!

Respectfully.
Тот, кто борется - может проиграть, кто нет - проиграл уже (с)
В прошлом "Координатор турниров Лиги Героев" (www.heroesleague.ru)

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