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Posts from Necropolis or Castle (Which one is stronger?) Auto-translated

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In reply to Amko
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#412
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I generally play equally well with Necromancers and Knights. Both races have their pros and cons, but if I had to choose an opponent, I'd rather fight against the Castle. In skilled hands, Necropolis is very strong. Perhaps even too strong. If the Castle's warrior is fast, they have a good chance of winning. If not, luck will help (both as a skill and, for example, having a native secondary unit and the enemy not having one, a stable near the city, and the right ambushes). If none of that is present, the Castle will have a tough time. Although the probability of winning between these races is 50/50. There's a common belief that Necromancers will have more troops later in the game. The Castle's hero develops in a fairly balanced way, which helps reduce losses. The appearance of units like monks and knights allows for a significant reduction in losses, while the number of VERY useful archers increases to threatening levels (and if the hero is Valeska...), unlike the slow skeletons. Perhaps Champions are inferior to Death Knights, but a stable can appear on the map... Knights can successfully counter Vampires; if you don't lose them, you can gather a decent group of armored units. A stable in the city allows you to explore the territory faster. Do you often see Necromancers recruiting foreign troops, specifically units from non-native secondary units? Thanks to their high morale, Mages, Elves, Behemoths, and other creatures readily join the Castle's army. It would be interesting to see a Necromancer army that runs into Valeska with the skills Accuracy, Luck, insane morale (+ plus angels), attack skill, armorer, air magic (mass haste), and an army consisting of: archers, elves, dendroids (vampires, goodbye), champions, angels, unicorns (goodbye enemy magic), and monks. That's it. Goodbye, Necromancers
Спортсменом можешь ты не быть, но пыль в глаза пустить обязан!
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#414
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To be honest, this post is no different from the previous one (yours) and it doesn't really explain why Necropolis is stronger. With the same confidence, one could say: Tower is stronger because of Mages, Djinns, and Nagas. Because you don't consider: growth, strategy, etc. - you just compare units. And there will always be debates about the superiority of one unit over another.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

#415
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Hmm, both castles are very good and roughly equal in strength.
On one hand - hordes of skeletons, on the other hand a slant towards the Elder Dragon and water magic (and consequently, prayer, clone, and a clone of archers is a mega-thiiiiiing), on one hand hellish vampires, on the other hand powerful shooters - fanatics+archers, etc.
All else being equal, victory will probably go to the luckier player.

Of course, the Necropolis has such a mega thing as the Cloak of the Undead King, and if they assemble it soon after the start of the game, it will be unrealistically difficult to defeat them, but no matter how easy it is to assemble, it doesn't happen often and usually closer to the end of the game, when it no longer matters decisively.

P.S. By the way, the Necropolis has another nasty ability that drives me crazy :-)), those pests, they don't get blinded :-(. Also a plus in their favor, but again not a decisive one.
In reply to kcfgogbfalgfl
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#416
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monarh;168425
To be honest, this post is no different from the previous one (yours) and it doesn't really explain why Necropolis is stronger.
With the same confidence, one could say:
Tower is stronger because of the Mages, Djinns, and Nagas.
Because you don't consider:
growth, strategy, etc. - you just compare units.
And there will always be arguments about the superiority of one unit over another.
I'm just refuting the opinion that Necropolis is stronger. In both posts. I believe that it is a strong Castle, thanks to its numbers and a number of other abilities. In this post, I just wanted to remind you that the Castle also has a number of simply wonderful features. And I just expressed my opinion. And I'm not just comparing units, but simply presenting a possible battle between these units. I was just a little surprised that many people in this thread are discussing whether Necropolis has any weaknesses. I wanted to show that one Necropolis army is not enough. You need to be able to manage them well. With unskilled management and tactics (possibly even the one I mentioned), the Castle has a better chance of winning
Спортсменом можешь ты не быть, но пыль в глаза пустить обязан!
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#417
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There is one question here: what rules are we playing by? If it's without the vampire booster and upgrade, that's one thing; if there are no restrictions, it's slightly different. Then there's the difficulty level: most Tournaments are played on expert now, although many still play on impossible the old-fashioned way...
I completely agree: I've encountered stables MUCH more often at the Castle respawn than at the Necropolis one. If you add to this the difference in speed between skeletons and many Castle units, it results in a very significant head start for the Castle. This can lead to earlier scouting and exploration of the Dragon Utopia. The free cavalry upgrade in the stables provides a nice bonus + the prospect of upgrading "canned" angels in the home Castle is encouraging.
Overall, the Necropolis still looks slightly more preferable, but much depends on the specific features of the map. On many maps, the Castle has a chance.

Орден Фениксахаризматический :) лидер
In reply to kcfgogbfalgfl
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#419
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monarh;168671
Kien, I didn't write my post to you; the post was addressed to MESTb.
:) Yes, but I admit that my post was also addressed to you to some extent. In the future, I'll try to express my thoughts more carefully.

Added after 3 minutes
pavleague;168638
Hmm, both castles are very good and roughly equal in strength.
On one hand, hordes of skeletons; on the other hand, a bias towards Black Dragons and water magic (and consequently, Prayer, Clone, and a clone of Archangels is a mega thing). On one hand, vicious vampires; on the other hand, powerful shooters — Fanatics + Archers, and so on.
All else being equal, victory will probably go to the luckier player.

Of course, Necropolis has such a mega thing as the Cloak of the Undead King, and if they assemble it shortly after the game starts, it will be unrealistically hard to beat them. But as easy as it may be to assemble, it doesn't happen often, and usually it's closer to the end of the game when it's no longer decisive.

P.S. By the way, Necropolis has another nasty ability that drives me crazy :-)), those pests can't be blinded :-(. That's also a point in their favor, but again, not a decisive one.
I categorically agree with you. Victory literally goes to the lucky one: from how many resources they gather and the placement of mines to the number of enemies in conservatories and Dragon Utopias
Спортсменом можешь ты не быть, но пыль в глаза пустить обязан!
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#420
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I think Necropolis. When I played as Fortress, I almost always lost!!! :smile18:
:smile34: надоели гномы
In reply to Apokalipsis
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#421
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Apokalipsis;179025
I think Necropolis. When I played as Castle, I almost always lost!!!:smile18:
it depends on the player

Added after 5 minutes
kien;168735

I categorically agree with you. Victory will literally go to the lucky one: from how many resources they collect and the location of the mines to the number of enemies in cans and Dragon Utopia
:smile49:
finally!!!
in my opinion, in these disputes over "Who is better?"; we only end up discussing the strengths and weaknesses of both races and forget that ultimately 70% of victory depends on the player and the map. The remaining 30% is, of course, the race
учеба тяжела,
и я здесь не всегда,
обычно по выходным,
бывает и в будни я с ним,
ХВ ты не заменим))))

:cool: veni, vidi, vici - пришел, увидел, победил :cool:

Мир ПК - все и даже больше о компах и высоких технологиях

Лучший программист HW! Возможно это ты...
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#422
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I think it's Necropolis. When I played as Castle, I almost always lost!
Well, it just means you're not playing well!

Actually, I think you're doing it wrong now, when you take the map and the player into account. For comparison, you should take:
1. A symmetrical map
2. The same number of hiding places and other objects.
3. The same number of resources and units.
4. Part of the Necromancer's map should be covered in dirt, and the Humans' in soil.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

In reply to kcfgogbfalgfl
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#423
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Revan;179067
So, it just means you play that way!

In general, it seems to me that you are doing it wrong now when you take into account the map and the player; if you want to compare, then you should take:
1. A symmetrical map
2. The same number of hiding places and other objects.
3. The same number of resources and units.
4. Part of the Necromancer's map should be covered with dirt, and the Human's with land.
Yeah! Great. Then you need to take absolutely equal players. Since this is unrealistic, you can have the computer play. And the result will always be different. Sir Revan! We don't want to find out who is absolutely the strongest under equal conditions. Personally, I would be interested to know which faction is better to start with on a specific 2sm4d(3) L template with Dungeon, and what advantages each has, but as I understand it, the listing of more or less reasonable tactics ended in the first few posts. All the rest: "The castle has Archangels," "and the Necromancers have a lot of skeletons." This is clear to almost all players, and if someone doesn't understand, it will become clear after 2-3 online games. Dear friends! If you have something really informative and useful, share it. And if your experience ends only with playing against the computer, it is better not to advise!
Спортсменом можешь ты не быть, но пыль в глаза пустить обязан!
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#424
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The problem is that the question is posed as "Who is stronger," not "Who is stronger under such and such circumstances." Also, I didn't quite finish that post; besides what I wrote about the map, it's also necessary for the players to be AI, not humans, because there are no two humans who are equally skilled. In other words, you need to enter the game and type "Solo" (I don't remember the exact spelling), and play three times like that.
In reply to kcfgogbfalgfl
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#425
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Revan;179077
The problem is that the question is posed as "Who is stronger," not "Who is stronger under such and such circumstances." Also, I didn't quite finish my previous post; in addition to what I wrote about the map, it's also necessary for the players to be AI, not humans, because there are no two equally skilled human players. In other words, you need to enter the game and type "Solo" (I don't remember the exact spelling), and play three times like that.
This section is in "Tactics," meaning the person who started this topic was interested in tactics and player preferences, not in a game between two computers under equal conditions.
Спортсменом можешь ты не быть, но пыль в глаза пустить обязан!