Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
In general, it seems to me that you are doing it wrong now when you take into account the map and the player; if you want to compare, then you should take: 1. A symmetrical map 2. The same number of hiding places and other objects. 3. The same number of resources and units. 4. Part of the Necromancer's map should be covered with dirt, and the Human's with land.
Yeah! Great. Then you need to take absolutely equal players. Since this is unrealistic, you can have the computer play. And the result will always be different. Sir Revan! We don't want to find out who is absolutely the strongest under equal conditions. Personally, I would be interested to know which faction is better to start with on a specific 2sm4d(3) L template with Dungeon, and what advantages each has, but as I understand it, the listing of more or less reasonable tactics ended in the first few posts. All the rest: "The castle has Archangels," "and the Necromancers have a lot of skeletons." This is clear to almost all players, and if someone doesn't understand, it will become clear after 2-3 online games. Dear friends! If you have something really informative and useful, share it. And if your experience ends only with playing against the computer, it is better not to advise!
Спортсменом можешь ты не быть, но пыль в глаза пустить обязан!