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Posts from Patches, objects, monsters, and files for H3WoG. Auto-translated

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#1
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:cool: In this topic you will find:
1. The best maps and campaigns for Heroes 3 and 3.5 (In the Wake of Gods)
2.New TXT files that change inscriptions and explanations in the game (including new creature names with their new criteria),
3. Unique scripted ERM maps with non-standard scripts that contain no errors (they are located here).
4.(New appearances of familiar objects, generators, and monsters).
5.New hero portraits, collected from various sites into one place.
6.Screenshots with unusual events on maps(or record achievements in my versions of Heroes 3.5);
7.New intro screens, music, and sounds in the game.
8.Collections of the best random maps and some modified and new ERM scripts are also available here.
All of the above material will be updated and added to this topic automatically, but if anyone needs files, maps or something specific from the list above, please send your requests to this topic - I will try to provide everything that is within my power.
In this topic you can also leave links to maps made by you, add attachments relevant to the topic, write reviews or criticism about a particular file, map, etc., and discuss all of the above.
I include some materials from unknown sources(which happens very rarely). If an author is not indicated somewhere, it means that they did not declare themselves and did not leave any information. If you know anything about them, write it in this topic.
In this message, I present to you my maps and campaigns (in most cases containing non-standard ERM scripts and objects).The author of all these attachments is me-(Tador). Some folders contain 4 or more adventure-based custom maps:
The collection is constantly being updated! Follow the updates. Global changes: March 1, 2008..To continue the list of attachments (maps and campaigns), click here!:smile14:

Masterpiece Maps:
:cool: World of Conquistadors. Masterpiece Map.zip
:cool: Web. Super Masterpiece Map.zip
:cool: Pirates of the Caribbean. Masterpiece Map.zip
:cool: Voice of the Seal. Masterpiece Map.zip
:cool: Villain's Guts. Masterpiece Map.zip
:cool: Original map COUNTRY OF SOVIETS
:cool: Super masterpiece map - RACIAL WAR.
:cool: Find, reveal and destroy. Original custom map. All versions
All materials in the attachments are taken from my add-ons:

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#35
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Created a map that identifies the WoG and ERM versions.
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#36
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Pawo, FlashGet only downloads 70%, and then it stops... It's frustrating :(

Added after 13 hours and 14 minutes
No, I finally downloaded it, it worked, but only on the 3rd try... How do you even use this thing? By the way, the "glowing" reviews about this program...
СМЕРТЬ ПОПСЕ!:smile10:
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#37
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TWELF 12
How do I actually use this thing?
1st way) If you're using IE, right-click on the direct URL and select: download using Flashget
2nd way) Copy the direct URL to the clipboard, open Flashget, and select: Edit -> Paste URL
3rd way) Open Flashget, select: Tasks -> New Task, and paste the direct address into the URL field.
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#38
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Pawo:
I checked my version of Heroes; my version is 3.52. Do you have any other good maps for this version? And by the way, do you have any useful patches for WoG?
P.S.:
There are new attachments in these topics today:
Continuation of various maps and campaigns for WoG;
New hero portraits. Now there's also Necropolis!
Моя тема на форуме: Карты, патчи, объекты, монстры и файлы для H3WoG
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#39
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Tador
I checked my version of Heroes, my version is 3.52. Do you have any other good maps for this version?
No, only the "Prank Map" 1.9. I generally only make maps for version 358.
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#40
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Pawo:
Let's go back to your statement:
If you don't use scripts, then what's the point of even making a WoG map? It would be better to just create one for SoD.
If you create a map for SoD, it won't have many of the new creatures (level 8, neutrals, etc.), new generators, pyramids, sphinxes, and all the other attractions of WoG, which always appear in my maps, even if they don't use scripts. WoG is distinguished not only by script-based changes but also by the variety of new objects and monsters, the destruction and reconstruction of buildings. Therefore, a WoG map, even without scripts, can be made very interesting by including all the visible features of this version, rather than settling for old objects and monsters (since SoD cannot offer anything new from the above list...):smile35:
Моя тема на форуме: Карты, патчи, объекты, монстры и файлы для H3WoG
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#41
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Lis, your pet from Heroes weighs 50 kg already! What the heck is going on?! Don't be lazy, explain it to people, tell them about your ferret (although it's more like a small pig now!). Are you making money off of this or something?

Pawo, if your map is to be believed, then I have WoG 3.52 and ERM 210.
СМЕРТЬ ПОПСЕ!:smile10:
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#42
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lis
Please be more attentive, this link is in my signature (i.e., it has the right to appear everywhere and always).
2lis
2TWELF12
Yes, I'm saying the same thing, but why discuss this in this topic?

Added 5 minutes later
By the way.
The topic is called: Maps, patches, objects, monsters, and files for Heroes 3: Wog
Does anyone know how to create their own monster (not parameters/name/characteristics, but a completely self-drawn creature)?
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#43
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Pawo;141845
2lis
2TWELF12
Yes, I'm saying the same thing, but why discuss it in this thread?

Added 5 minutes later
By the way.
The topic is called: Maps, patches, objects, monsters, and files for Heroes 3: Wog.
Exactly.
Pawo;141845
Does anyone know how to create their own monster (not parameters/name/characteristics, but a completely custom-drawn creature)?
Drawing it is difficult, and inserting your own instead of replacing someone else's is also difficult. You need to understand the game's structure and also be proficient in 3D drawing. If you are an expert in these areas, then you will succeed.
Ради всего святого нажмите на эту надпись
готов биться в Н3,Н4,Н5
без рейтинга
ася(465-893-823)
мой ник на юби fox144144
ник в х-fire fox1442007
сеть и пароль хамачи: sonn3
Скачать Хамачи
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#44
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No, I don't have the money, I'm not spending it. I just wanted to have some fun, so I got this little creature. You could get yourself a dragon, for example.
It's not really useful, but it's still nice to have.
I wonder, will the dragon also weigh 2 kg at the beginning, or 2 tons?

Pawo.
It can be done; there's a special program for it. I don't have it myself, ask Tador. BUT, you'll have a lot of work to do. It's not just about drawing the creature; you also need to create animations for every step, attack in melee combat (and ranged combat if it's a ranged attacker, and if it's also a spellcaster, then... I think you get the idea). In general, if you don't have the necessary skills and a lot of patience, it's not for you...
P.S.: Tador, post a couple of your modified monsters (personally, I only like the swordsman and the crusader; the others aren't very good).
СМЕРТЬ ПОПСЕ!:smile10:
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#45
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TWELF 12;141864
I wonder, will the little dragon also weigh 2kg at the very beginning, or 2 tons?
I don't know. I didn't create a dragon.
TWELF 12;141864

P.S.: Tador, post a couple of reworked monsters (personally, I only like the swordsman and the knight, the others are not very good).
Okay, but right away in WOG files, not in defs as always.
Ради всего святого нажмите на эту надпись
готов биться в Н3,Н4,Н5
без рейтинга
ася(465-893-823)
мой ник на юби fox144144
ник в х-fire fox1442007
сеть и пароль хамачи: sonn3
Скачать Хамачи
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#46
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Pawo;141845

[/U]By the way.
The topic is called: Maps, patches, objects, monsters, and files for Heroes 3: Wog
Does anyone know how to create their own monster (not parameters/name/characteristics, but a completely custom-drawn creature)?
1. You need to create a frame-by-frame animation (so that when the drawings follow each other, it looks like an animation).
2. Create a DEF file from these drawings using the Defmaker program.
3. Put the DEF file into the LOD file.
4. Set the characteristics in text files or using ERM.
It is not possible to create new monsters; you can only replace existing ones.
For a more detailed description, see HERE.
Мой сайт[/size]
In reply to Макс96
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#47
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Lis:
I don't have programs for creating Wog files. If you have one, upload it to the topic.
To everyone:
Here is another attachment with instructions on how to create your own monster (from a good website). To create your own monsters, you need a special program - Defmaker. It not only creates monsters but can also change objects. As Max96 already mentioned, you cannot create new monsters; you can only replace existing ones.
Therefore, radically changing the appearance of a monster will not be very acceptable because the images depicting it will remain the same. You should only create images for the def file on a blue background (because this corresponds to the game parameters and all objects are presented against such a color) and only in BMP format (Defmaker does not recognize other formats). Objects are easier to edit in it. For example, I easily inserted objects from other games into my add-on (Era of Change) (I took a screenshot of the object, cut it along the contour, put it in the correct format on a blue background, and created a def file).
I created my own monsters, but they didn't move at all (although I did everything according to the rules), but I downloaded many modernized old monsters from different sites.
You can download Defmaker itself and examples of new monsters and, subsequently, non-standard types of objects (as in the "Decisive Battle" campaign) from my edited 13th post:
New appearances of familiar objects, generators, and monsters. Programs and tips for creating them.
Pawo:
How do you use your FlashGet? Explain the procedure if it is not difficult.:smile05:
P.S.:
There are new attachments in these topics today:
Continuation of various maps and campaigns for Wog
New appearances of familiar objects, generators, and monsters. Programs and tips for creating them.
Моя тема на форуме: Карты, патчи, объекты, монстры и файлы для H3WoG
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#48
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Tador
How do I use your FlashGet? Explain the procedure if it's not too much trouble.
I already explained it here.
The file will be saved in C:\Downloads (you can change this in the settings)
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#49
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I downloaded version 3.58f using Flashget. It took 2 hours to download at a speed of 3-4 KB per second. The connection to the internet was interrupted about fifteen times, and the download speed often dropped to 0: overall, it's a rather buggy program. The folder with the add-on downloaded normally and opened. I started the installation, extracted everything into a separate folder, and ran the Install file. To my surprise, the installation said that all 8 parts were corrupted, even though I had successfully opened them before and even extracted some files.
Why does the installation say that the files are corrupted, and how can I fix this?
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Моя тема на форуме: Карты, патчи, объекты, монстры и файлы для H3WoG