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This message contains all the ERM scripts that I created or edited to improve the gameplay and make it more unusual and exciting!
The script descriptions are arranged in the order they appear in the attachments.
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Script No. 1. "Third Upgrade"
This script allows some creatures to have a third upgrade. Specifically, the following upgrades are made:
Minotaur King-----Beast
Beast-----Minotaur King
Gnoll Marauder-----Shaman
Shaman-----Gnoll Marauder
Ifrit Sultan-----Astral Spirit
Astral Spirit-----Ifrit Sultan
Crusader-----Paladin
Paladin-----Crusader
Magog-----Succubus
Succubus-----Magog
In general, creatures that resemble commanders will upgrade into them!
Both the second and third upgrades have approximately equal abilities and characteristics. The upgrade, in principle, is "back and forth" and is free! Everything is done while maintaining balance.
This script is combined with script No. 67 (neutral city). Accordingly, it only works when it is activated.
To make it work, you need to replace the old script No. 67 with this one. Then, the TXT file ZCRTRAIT should be placed in the DATA folder.
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Script No. 2. "Ghosts and Snipers. Block."
This script gives the following creatures the ability to block: Guards, Ghosts, Snow Snipers, and Lava Snipers.
In this case, Guards and Ghosts become incorporeal, just like they are in Heroes 5. That is, they have a 50% chance of blocking 100% of the damage inflicted on them. In this regard, the health of both is slightly reduced so as not to disrupt the game balance.
Snow Snipers gain a 100% chance of blocking 30% of the damage (the block will always occur) to somehow compensate for their small health for a level 5 creature. Lava Snipers have the same bonus, but their block is 40%.
This script is combined with script No. 46 (Berserk Snakes), so you need to replace it by putting the new one in its place with the same number.
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Script No. 3. "Improved Neutral City."
Some creatures from the "neutral city" have been replaced with new ones:
Now, level 3 consists of Mummies and Harpy, and level 4 consists of Snipers and Metamorphs.
They are adjusted to the appropriate level and serve as a worthy replacement for the old ones.
This script is combined with script No. 67 (Neutral City), so you need to replace it by putting the new one in its place with the same number.
The script cannot be compatible with "Third Upgrade"!
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Script No. 4. "Undead Transformer"
Allows you to build an improved undead transformer after building a regular undead transformer. The improved transformer turns creatures of all levels into undead of the corresponding level, and it's free, just like in Heroes 5.
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I have already tested the scripts, and everything works. Now I am providing this to you!!!
The script descriptions are arranged in the order they appear in the attachments.
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Script No. 1. "Third Upgrade"
This script allows some creatures to have a third upgrade. Specifically, the following upgrades are made:
Minotaur King-----Beast
Beast-----Minotaur King
Gnoll Marauder-----Shaman
Shaman-----Gnoll Marauder
Ifrit Sultan-----Astral Spirit
Astral Spirit-----Ifrit Sultan
Crusader-----Paladin
Paladin-----Crusader
Magog-----Succubus
Succubus-----Magog
In general, creatures that resemble commanders will upgrade into them!
Both the second and third upgrades have approximately equal abilities and characteristics. The upgrade, in principle, is "back and forth" and is free! Everything is done while maintaining balance.
This script is combined with script No. 67 (neutral city). Accordingly, it only works when it is activated.
To make it work, you need to replace the old script No. 67 with this one. Then, the TXT file ZCRTRAIT should be placed in the DATA folder.
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Script No. 2. "Ghosts and Snipers. Block."
This script gives the following creatures the ability to block: Guards, Ghosts, Snow Snipers, and Lava Snipers.
In this case, Guards and Ghosts become incorporeal, just like they are in Heroes 5. That is, they have a 50% chance of blocking 100% of the damage inflicted on them. In this regard, the health of both is slightly reduced so as not to disrupt the game balance.
Snow Snipers gain a 100% chance of blocking 30% of the damage (the block will always occur) to somehow compensate for their small health for a level 5 creature. Lava Snipers have the same bonus, but their block is 40%.
This script is combined with script No. 46 (Berserk Snakes), so you need to replace it by putting the new one in its place with the same number.
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
Script No. 3. "Improved Neutral City."
Some creatures from the "neutral city" have been replaced with new ones:
Now, level 3 consists of Mummies and Harpy, and level 4 consists of Snipers and Metamorphs.
They are adjusted to the appropriate level and serve as a worthy replacement for the old ones.
This script is combined with script No. 67 (Neutral City), so you need to replace it by putting the new one in its place with the same number.
The script cannot be compatible with "Third Upgrade"!
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Script No. 4. "Undead Transformer"
Allows you to build an improved undead transformer after building a regular undead transformer. The improved transformer turns creatures of all levels into undead of the corresponding level, and it's free, just like in Heroes 5.
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I have already tested the scripts, and everything works. Now I am providing this to you!!!
Моя тема на форуме: Карты, патчи, объекты, монстры и файлы для H3WoG