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Patches, objects, monsters, and files for H3WoG.

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#40
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Pawo:
Let's go back to your statement:
If you don't use scripts, then what's the point of even making a WoG map? It would be better to just create one for SoD.
If you create a map for SoD, it won't have many of the new creatures (level 8, neutrals, etc.), new generators, pyramids, sphinxes, and all the other attractions of WoG, which always appear in my maps, even if they don't use scripts. WoG is distinguished not only by script-based changes but also by the variety of new objects and monsters, the destruction and reconstruction of buildings. Therefore, a WoG map, even without scripts, can be made very interesting by including all the visible features of this version, rather than settling for old objects and monsters (since SoD cannot offer anything new from the above list...):smile35:
Моя тема на форуме: Карты, патчи, объекты, монстры и файлы для H3WoG