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Patches, objects, monsters, and files for H3WoG.

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Lis:
I don't have programs for creating Wog files. If you have one, upload it to the topic.
To everyone:
Here is another attachment with instructions on how to create your own monster (from a good website). To create your own monsters, you need a special program - Defmaker. It not only creates monsters but can also change objects. As Max96 already mentioned, you cannot create new monsters; you can only replace existing ones.
Therefore, radically changing the appearance of a monster will not be very acceptable because the images depicting it will remain the same. You should only create images for the def file on a blue background (because this corresponds to the game parameters and all objects are presented against such a color) and only in BMP format (Defmaker does not recognize other formats). Objects are easier to edit in it. For example, I easily inserted objects from other games into my add-on (Era of Change) (I took a screenshot of the object, cut it along the contour, put it in the correct format on a blue background, and created a def file).
I created my own monsters, but they didn't move at all (although I did everything according to the rules), but I downloaded many modernized old monsters from different sites.
You can download Defmaker itself and examples of new monsters and, subsequently, non-standard types of objects (as in the "Decisive Battle" campaign) from my edited 13th post:
New appearances of familiar objects, generators, and monsters. Programs and tips for creating them.
Pawo:
How do you use your FlashGet? Explain the procedure if it is not difficult.:smile05:
P.S.:
There are new attachments in these topics today:
Continuation of various maps and campaigns for Wog
New appearances of familiar objects, generators, and monsters. Programs and tips for creating them.
Моя тема на форуме: Карты, патчи, объекты, монстры и файлы для H3WoG