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Posts from Patches, objects, monsters, and files for H3WoG.

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:cool: In this topic you will find:
1. The best maps and campaigns for Heroes 3 and 3.5 (In the Wake of Gods)
2.New TXT files that change inscriptions and explanations in the game (including new creature names with their new criteria),
3. Unique scripted ERM maps with non-standard scripts that contain no errors (they are located here).
4.(New appearances of familiar objects, generators, and monsters).
5.New hero portraits, collected from various sites into one place.
6.Screenshots with unusual events on maps(or record achievements in my versions of Heroes 3.5);
7.New intro screens, music, and sounds in the game.
8.Collections of the best random maps and some modified and new ERM scripts are also available here.
All of the above material will be updated and added to this topic automatically, but if anyone needs files, maps or something specific from the list above, please send your requests to this topic - I will try to provide everything that is within my power.
In this topic you can also leave links to maps made by you, add attachments relevant to the topic, write reviews or criticism about a particular file, map, etc., and discuss all of the above.
I include some materials from unknown sources(which happens very rarely). If an author is not indicated somewhere, it means that they did not declare themselves and did not leave any information. If you know anything about them, write it in this topic.
In this message, I present to you my maps and campaigns (in most cases containing non-standard ERM scripts and objects).The author of all these attachments is me-(Tador). Some folders contain 4 or more adventure-based custom maps:
The collection is constantly being updated! Follow the updates. Global changes: March 1, 2008..To continue the list of attachments (maps and campaigns), click here!:smile14:

Masterpiece Maps:
:cool: World of Conquistadors. Masterpiece Map.zip
:cool: Web. Super Masterpiece Map.zip
:cool: Pirates of the Caribbean. Masterpiece Map.zip
:cool: Voice of the Seal. Masterpiece Map.zip
:cool: Villain's Guts. Masterpiece Map.zip
:cool: Original map COUNTRY OF SOVIETS
:cool: Super masterpiece map - RACIAL WAR.
:cool: Find, reveal and destroy. Original custom map. All versions
All materials in the attachments are taken from my add-ons:

In reply to TWELF 12
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Here you will find my screenshots and TXT files (due to global changes from January 5, 2008).
P.S.: The first four ZIP files contain 2 screenshots each, the rest contain one. :cool:
P.P.S.: All screenshots are from Heroes 3, Heroes 2 is just a second file, not a version...
AISHIELD is an image that is placed in the same way as hero portraits; instructions are in post 8 (the file replaces the Erathia shield that appears on the minimap when skipping a turn, with another image).
СМЕРТЬ ПОПСЕ!:smile10:
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Here you will find some programs and files for Heroes 3 that I have modified or taken from various websites, compiling them all together. If you have news about newer versions of these programs or files, as well as your own comments or additional information, please send them to me. Information about the attachments:
1. A folder with TXT files. (I am the author of this attachment, (Tador[/SIZE]). Contents:)
ZSPHINX0 file, which, under certain conditions, grants only blessings when visiting the Sphinx.
ARRAYTXT - renamed weeks, with some explanations in the right-click menu.
CAMPHIGH - modified records that are displayed in the high score table.
HOTRAITS - some heroes have been renamed.
ZELP - all key inscriptions in the game have been replaced.
You can also change their content as you wish. Place these files in the Data folder.
2. An archive with patches. Contents:
Patch - increases the size of the event window text and adds scroll bars.
H3DefTool - allows you to find the name of the file with the combat animation of the creature selected in the combo box.
pathsh - for shooting and increasing the size of the Def.
Bourn_ObjTxtEditor_v1.6 - an editor for objects and texts.
HOMMConverter - allows you to view Defs and extract images from them (all of this is presented below)
3. A patch for the Heroes 3.58 map editor: H3WMapEdPatch. (The author of this attachment is SergRoj (GrayFace) (Tador[/SIZE]):)
The patch provides support for new monsters, artifacts, etc., and adds additional features:
Additional menu items, Event Linking, inserting commanders and emissaries on the map and in armies, WoG button panel, fixes for random map generation.
The collection is constantly being updated! Stay tuned for updates.:smile49:
Моя тема на форуме: Карты, патчи, объекты, монстры и файлы для H3WoG
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Here you will find screenshots from the game featuring unusual situations or record-breaking achievements in some of my maps. I am the author of all the data in the attached message (Tador). There are also some new sounds and music from the game.
The collection is constantly being updated! Stay tuned for updates.
Моя тема на форуме: Карты, патчи, объекты, монстры и файлы для H3WoG
In reply to Tador
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Here you can find new hero portraits from different factions. I think they will be better than the standard ones and will add variety to the gameplay. I have reworked these images to match the format, size, and names they have in the H3bitmap archive, so you just need to replace them there (see TWELF's instructions):
The collection is constantly being updated! Stay tuned.
Моя тема на форуме: Карты, патчи, объекты, монстры и файлы для H3WoG
In reply to Tador
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Tador, you should tell people how to install them. Here's the instruction: to install these portraits, you need a program called ResEditor. If you don't have it, write to me, and I'll post it here (it's 1.5 MB). 1. Place the images in the Data folder (this folder is located in the game folder). 2. Now, open ResEditor (using File -> Open...) and open the game folder, then the Data folder, and in it, H3bitmap.lod. 3. Then, select Edit -> File Manager. In the window that appears, find the game folder, then Data again, and double-click to replace the hero portrait (just double-click the left mouse button, and answer OK to the message that appears). 4. Then, click the "Make change" button next to the percentage bar. And do this for each portrait. Note: First, be sure to make a copy of the bitmap. Second, you must replace both hero formats (HPL and HPS). If you follow the instructions exactly, you will definitely succeed! Good luck! And here are some more of my maps:
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Here are all the maps by Pawo.
SinglePlayer, mostly quest-based and scripted:
The Road to the Capital is a heavily scripted map about how H.... Ivanich :smile42: went to the Capital
Fun v.1.9 is simply a fun map, slightly scripted
MultiPlayer, simple maps without ERM objects:
Blitz Duel v.1.3 is a duel between two players with powerful armies, immediately, i.e., without development (works ONLY in multiplayer)
Blitz Duel v.1.4 is the same as Blitz Duel v.1.3, but with several bugs fixed.
Battle 2x2 and Battle 1x1x1x1 are simply two balanced S-maps made manually.
In reply to TWELF 12
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TWELF 12;140475
Tador, you should write instructions on how to install them.
Here's how: you need a program called ResEditor to install these portraits. If you don't have it, let me know, and I'll send it to you (it's 1.5 MB).
1. Place the images in the Data folder (this folder is located in the game's folder:smile04:).
2. Open the game's folder in ResEditor (using File->Open...), then open the Data folder, and then H3bitmap.lod.
3. Then, go to Edit->File Manager. In the window that appears, find the game's folder, then Data again, and double-click to replace the hero portrait (just double-click the left mouse button, and answer OK to the message that appears).
4. Then, click the "Make change" button next to the percentage bar.
Do this for each portrait.
Note: First, be sure to make a copy of the bitmap. Second, you must replace both hero formats (HPL and HPS).
ResEdit incorrectly adds files to the LOD. It's better to add files to the LODs using the H3sprite.exe and H3bitmap.exe programs or VOG files, and you can simply place the portraits in the Data folder.
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In reply to Макс96
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Here you will find new appearances for familiar objects (as in my campaign "The Decisive Battle"), a new look for some monsters, a program for creating your own object or monster, and instructions for creating your own creatures. All files are in DEF format and do not require further editing (they only need to be replaced in the LODs). If you want to share your monster or object examples with everyone, please attach them to the topic. :smile13:
The collection is constantly being updated! Stay tuned.
Моя тема на форуме: Карты, патчи, объекты, монстры и файлы для H3WoG
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What does "incorrectly adds" mean? My ResEditor likes to be difficult, but it still successfully adds everything, sometimes even things that shouldn't be added, and not where they should be...
СМЕРТЬ ПОПСЕ!:smile10:
In reply to Tador
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Well, if ResEdit incorrectly adds files to the LOD, then you most likely have a faulty version. With a normal version, files are easily replaced and added to the LODs without any problems.
I have ResEdit v2.0. It adds files, but the size of the LOD doubles. ResEdit versions less than 2.0 add files normally.
It combines several programs (including H3sprite.exe, H3bitmap.exe, and VOG files) and is very convenient to use!
It definitely doesn't combine VOG files within itself. VOG files are renamed archives with several TXT files. They are opened with the H3wupd.exe program using the Unrar.dll module.
Tador;140625
Sorry, the site is currently closed!
My site will open in a few days!
Мой сайт[/size]

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