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The renegades from Alvara, who infiltrated the Abyss of the Plane of Water using ancient rituals, hinder their enemies' ability to use skills and magic, relying on summoning creatures from the depths.









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I didn't like the gameplay for that faction; Tier 2 units are essentially not ranged attackers, they just shoot at enemies within one cell. As a result, at the start, you have mostly melee units and you play with losses. Real ranged units appear at Tier 5 and Tier 6... but you still have to reach those tiers.
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I don't understand at all what these "abracadabras" are; they seem to be based on some universe... but it's very "niche." Comparing these "sea monsters" to, for example, elves, which appear in every third game...
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Too narrow? It references Lovecraftian horror, which is very popular. Cthulhu, tentacles, indescribable horror, etc.

Not Japan, of course, as in the case of the Sanctuary from the sixth game, but it's also a very recognizable, even genre-defining structure within fantasy and science fiction.
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AstralLein
Too niche? It references Lovecraftian horror, which is very popular. Cthulhu, tentacles, indescribable horror, etc.

Not Japan, of course, like in the case of the Sanctuary from the sixth game, but it's also a very recognizable, even genre-defining structure within fantasy and science fiction.
Well, you know... personally, I haven't read it and don't really want to... I think even the generic "ancient Greek myths" are more popular.
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You don't even need to read it. It's everywhere. And I'm not even talking about direct uses like in the latest Doom. You probably just don't realize it when you encounter it.

I'm surprised that in 2025, someone is still surprised by Lovecraftian horror. Its popularity is constantly growing and shows no signs of disappearing.

Even in Heroes, this theme has already been explored. The Kraken from the DLC for Heroes VII has a design inspired by Lovecraftian horror. It's a small detail, but still.
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yeah, what was I thinking... Shoth, Rashoth, Agashoth - everywhere... in all the books, games, movies...

Added 26 minutes later
it could work as a mod, DLC, or expansion race, perfect for fans... but adding it to the main game is just so-so.
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Original names, so what? In Warhammer AoS, they came up with calling Orcs "Orruks" and Dwarfs "Duardins." But here, even though it's inspired by Lovecraft, it's still an original creature. It's just that calling them "Sea Jellyfish," "Glista," and "Sausage with Wings" doesn't quite fit! Lovecraft originally had a Shoggoth, for example. And so, an unpleasant encounter with Lovecraft might await you: 1) in Baldur's Gate 3. And right in the first scene of the game, it'll shove something into your eye. Because Illithids in DnD are inspired by Lovecraft. 2) in Warcraft, even in the original Frozen Throne, not just WoW. 3) in the famous Bloodborne, which is basically all Lovecraftian horror. 4) in the latest Doom. 5) and in other games from FromSoftware too, but not as prominently as in Bloodborne. And that's just what I remembered off the top of my head. And that's without counting games directly based on Lovecraft. Moreover, not only computer games, but also tabletop games, and role-playing games.
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yes, even "sea jellyfish" is closer and more understandable to me... everything you listed is completely unfamiliar to me...
and just for comparison:
"orc, minotaur, snow elf, dragon" and
"shoth, shoggoth, arashoth rider"...
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It's quite obvious. Meanwhile, everything on this list surpasses "Heroes" in terms of fame and popularity. Some even by a significant margin. I'm just not sure about Doom. It's also quite niche, but it's still widely known.

And how can someone not even have heard of it...? Okay, maybe DnD, but the hype around Baldur's Gate lasted for several years and shook the gaming community to its core.

Warcraft was very popular in the CIS countries at one time, alongside "Heroes."

As for FromSoftware games, well, even now everyone knows about them. Dark Souls, Elden Ring, Sekiro, etc.

Actually, I just remembered another great example. Skyrim! No, I wouldn't believe someone who claims they don't know what Skyrim is...
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Well, I remember in Skyrim there were elves, orcs, khajiit... dwarves... and dragons... what's so Lovecraftian about it?
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AstralLein
Daedric Prince Hermaeus Mora and the DLC with Miraak, which is connected to this prince. In the original game, Hermaeus gave only one quest, but in the DLC, you get to explore his realm and fight his servants. And there you find a strong Lovecraftian world.
The fact that this octopus resembles someone from Lovecraft doesn't mean that it's a Lovecraftian world... there are many things that resemble other things...

Added 2 minutes later
by the way, these journeys through "Mora's libraries" are one of the most boring adventures in Skyrim.
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Calm down.
All these tentacles and deep-sea creatures are familiar and reference that very Lovecraft.

Well, not everyone is very familiar with it, and that's okay. Why is he so angry about it =)
The idea of a frozen city is cool, and the tentacles behind it are a nice touch. But Tier 7 doesn't really work; they look more like mammoths than Lovecraftian Cthulhu. But in Heroes 7, the creatures definitely have a strong Lovecraftian vibe.

Tier 5 also leans heavily in that direction.
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