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In reply to Kamikaze
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#111
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I can only add that with six Pegasus units, I can defend for 95% of a round!
So go ahead and defend :) ... in practice... ;) If you manage to defend, it will be a kind of hit-and-run. And Alan says that without hit-and-run, the game will become boring. Use hit-and-run in the second round.
In reply to Kamikaze
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#112
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Okay... deal! We'll fight tooth and nail, that is, until the second round. And in the second round, can we cast a spell one more time and then run away??? :D

Индивидуальный и клановый рейтинги Heroes World
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In reply to invisible
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#113
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invisible;127989
So, go ahead and defend it :) ... in practice... ;) If you defend it, it will be a kind of hit-and-run. And Alan says that without hit-and-run, the game will become boring. Use hit-and-run in the second round.

Oh, where did I say it would be "boring"?????
One of the tactics is eliminated - yes. Whether it's good, fun, flawed, or green is not my concern... Everyone has their own views on it.
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.
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#114
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I would like to draw attention to the following (although it may already be implemented).

It would be good to include the player's ICQ number next to their nickname in the ranking table (seasonal, permanent), as this would make it easier to coordinate with each other.
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
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#115
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Dubrovin Pavel;128024
I would like to draw attention to the following (although it may already be implemented).

It would be good to include the player's ICQ number next to their nickname in the ranking table (seasonal, permanent), so it would be easier to arrange matches with each other.

Everything is fine :smile01: :smile01: :smile01:
SS-D:smile17:
In reply to K0Lb@zzeR
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#117
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Who can help create a table? I need a complex table where, when you click on a specific player, a list of games with that player opens, showing who they played against and whether they won or lost. Those who want to help, please contact me on ICQ: SS-D.
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#118
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Girls and boys, take a look at the table; it's almost final (probably).
A huge thank you to K0Lb@zzeR for his help.
Hover your mouse over the numbers and see...)))
Also, here are some useful links so you don't have to go back and forth:

RulesRating DiscussionGame ReportsArranging GamesHow to Play OnlinePlay Today

Table
Rank
Participant Nickname
ICQ
G3 Version
Wins
Losses
Games
Points
1
NICK
2
3
4
5
6


Guys, tell me who to add so I don't have to struggle and enter a hundred later (it would be nice)
SS-D:smile17:
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#119
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Colleagues, I'd like to share my opinion.
As some of you know, I have experience in organizing, running, and judging tournaments, and not just in Heroes.
1. Regarding the Rules: We need to find out what rules are used in most of the tournaments currently being held (specifically now, not 5 years ago) in this category. After that, we should carefully copy them and post them here, declaring them as the Rules for this tournament.
2. After the First Open Tournament is held, we can make changes to the Rules based on practical experience.
3. We should thank the people who are willing to maintain the standings, calculate the rating, and so on. Don't hesitate, say thank you instead of criticizing them.
4. Choose three judges. Ideally, some of them should not participate in the tournament. Choose a kind of supreme expert to whom the judges can turn in case of disagreements.
5. Don't reinvent the wheel! Use the accumulated experience with gratitude! And let's start playing already; the fans are also interested...

Орден Фениксахаризматический :) лидер
In reply to Qwerty
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#120
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Regarding the Rules. We need to determine which rules are used in most of the tournaments currently being held (right now, not 5 years ago) in this category.
The rules were not written a long time ago; they were taken as an average from several resources where people currently play. Therefore, we didn't reinvent the wheel ;).
by declaring them as the Rules for this tournament.
This is not a tournament.
People who are willing to maintain the table, calculate the rating, and so on should be thanked. Don't hesitate, say thank you instead of showering them with something unclear.
It seems like no one is showering anyone with anything here, but it's true that a debate can lead to the truth.
Choose three judges. Ideally, some of them should not participate in the tournament. Choose some kind of supreme expert to whom the judges can turn in case of disagreements.
I initially suggested 2-3 judges, but at first, one will be enough, as there are no games yet. But if the idea is successful, there will undoubtedly be more judges who are respected on this resource.
And start playing already; the fans are also interested...
+1 :) Something isn't quite working out. I hope it will work out today.

Yes, by the way, thank you SS-D for the idea.:smile54:
In reply to Kamikaze
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#121
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Several new features have emerged: - If your (another player's) **DESTROYED** hero appears in the tavern, allow/disallow purchasing him. - Building the Conflux: magic university, butterfly upgrade, grail. Please provide arguments for your answers.

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#122
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What needs to be done to get into the leaderboard?
I saw a participant there who hasn't played any games, so I'm asking.

Индивидуальный и клановый рейтинги Heroes World
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In reply to Kamikaze
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#123
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Kamikaze;129146
Several new points have emerged:
- if your (another player's) DESTROYED hero appears in the tavern, allow/disallow purchasing him.
- building the Conflux: magic university, butterfly upgrade, grail.

Please provide reasoned answers.
I'm in a hurry, but I want to briefly comment on the following situations:
Regarding the hero, I'm in favor of prohibiting the purchase of a killed hero.
When creating the rules, I took into account many of the rules from the portal, but it would be too unseemly to simply copy them, so I left a couple of minor flaws that we will correct ourselves in the process. Due to the large number of hints, in order not to prohibit too much, I decided "for now" not to prohibit building the Conflux. But, it's not for nothing that the portal prohibits upgrades of levels 1, 6, and 7, and the hero is random. This introduces another Castle into the game, and it is quite possible to successfully fight against the Conflux. Therefore, I suggest that when playing as the Conflux, the hero should be random, and it should not be possible to upgrade butterflies, psychics, and birds. Furthermore, regarding the dimension door, - the same applies. I suggest making it as on the portal, that is, you can jump once a day with each hero, regardless of whether you have air or not. And I also want to ask, - is it possible to fly using Flight or the dimension door? If we don't prohibit upgrades in the Conflux, I won't let any of my opponents play - the butterflies, psychics, and phoenixes are too strong with their cosmic speed. It's better to play as Necropolis. Grail should be completely prohibited!
In reply to Kamikaze
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#124
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Your opinion is clear!
- I'm in favor of allowing upgrades for all units, or not developing the Conflux at all. Because it turns out that the seventh unit (it's really weak!) is very weak, it slows down the elements, and what are those butterflies? :eek:.
- Regarding the gameplay, I think you're right, it shouldn't be possible to fly over, but then what's the point of the Door and Flight skills (they exist so that you can fly over things). It's not that simple to figure out.
- And regarding the hero, I think it's okay to allow it, because: 1. the chance of buying him from both opponents is approximately the same, 2. you can't spend much time digging in online games, 3. there's still hope!, 4. the artifacts have already been taken.

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In reply to Kamikaze
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#125
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I don't think it's worth starting an argument about whether the Conflux Castle is overpowered or not. It's very strong, otherwise it wouldn't be banned in tournaments. Either it needs to be nerfed, or no one should be allowed to play with it. At least, that's how I feel.

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