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Posts from The Quest for Truth

5.0 (4 ratings)
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I completed the campaign with this hero, and I must say it's one of the best I've played in this game. The downsides: The second, third, and fourth missions are too easy. In the second mission, the only challenge is at the beginning when an Orc and a Demon rush you on the third or second week. If you survive that, you've practically completed the mission. The third mission only requires some tactical thinking at the beginning to combine your heroes and defeat the first enemies. After that, I simply stacked 100 of Lucretia's Vampires in the first month using Necromancy and used them to capture all the Mage Castles. Once I killed everyone, I leveled up Markel on neutral creatures to level 28, and by the fourth mission, I had two overpowered heroes with a ton of dark energy. One of them, Markel, didn't even need an army; his Phoenix destroyed everything in its path. The other stacked a large number of Vampires, and by the end of the second month, I had 300 Vampires that could solo the last Castle in the fourth mission. In the fifth mission, I decided to make things more challenging for myself and play Sandro using only Dark magic, without summoning. This is where I really had to work hard. I killed everyone without any losses until I reached the hero guarding the Spirit. That's where I lost my entire army, but luckily, I had 70 Mummies left, which I stacked in groups of 10. Then, using Resurrection, I attacked the Dragon with auto-attack for about 30 minutes. I destroyed its defense using Destruction and Angels through Subjugation, trying to deal some damage. Overall, it would have been much easier with summoning. Thank you for creating such a wonderful campaign.
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In the third mission, I can’t find the orange tent where I’m supposed to fight the mage. Can you please help me?
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Everyone here was praising it, but I still want to express my dissatisfaction with the beginning of the campaign. Personally, I don't like maps where taking a step to the right or left from the author's intended path results in being shot at. The Fortress here is exclusively for upgrading vampires, and God forbid you decide to upgrade someone else – you can say goodbye to reinforcements. I don't know if it's feasible, but it would be nice if reinforcements were given out like troops on dark energy, but there's also a simple solution – any building where you can leave them. However, I really like the voice acting. Maybe Stanislavski could find something to criticize, but there are many more complaints about amateur voice acting with human voices. And, as was correctly noted here, hiring professionals doesn't seem very reasonable.
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An excellent campaign that can easily compete with the original ones in terms of interest, and in some moments, it is even more interesting. I really liked the design of the spirit world. As for criticisms, I would mention the unevenness in the second mission – I would release the demon only after capturing two Orcish castles, or after a much longer period (otherwise, it turns out that either the demon crushes us because we have few forces after the Orcish attacks, or the demon has already crushed half of the active Orcish forces, which makes both the Orc and the demon very easy to defeat) and the embodiment of Elrath, which seemed weaker than the archangel before the statue used to summon this very embodiment (perhaps they should have been combined somehow?).
The Easter egg mission surprised and pleasantly delighted me. Also, in the last mission, I remember the Faceless one seemingly running after Sandro's ghost). I didn't touch that Faceless one, and he didn't touch me; he just ran along behind).
Моя кампания:
"Упорство самурая"

Мои карты:

Сценарий "Ответный удар"
Сценарий "Воронье отчаяние"
Сценарий "Дикий шторм"
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I completed the initial version with a hero in 283 days (and received a Thunderlord). In the current situation, the campaign could almost be considered a masterpiece. The enemy is strong, and the final battles in each mission are not easy. However, I personally only enjoyed the second and third missions, where the enemy was active and didn't just wait for its demise. Nevertheless, thank you to the author for their work.
In reply to Antik
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In the first mission, the witch took the necromancer's amulet but didn't give anything in return. Is that how it's supposed to be? If so, what artifacts need to be collected? I collected everything on the map except for the boots from the tomb (I chose the army instead).
In reply to Escanor
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Escanor
In the first mission, the witch took the necromancer's amulet but didn't give anything in return. Is that how it's supposed to be? If so, what artifacts should I collect? I collected everything on the map except for the boots from the tomb (I chose the army).
If you gave away the artifact and the witch gave you a message in return, then everything is normal. The next three amulets can be obtained in the following missions.
Сценарий: "Наследие прошлого"
Кампании:
"
Новый порядок", "Серый Альянс""Поиски Истины"

Трейлер №2 кампании "Дыхание Пустоты": https://www.youtube.com/watch?v=XkHKXk5BctA&ab_channel=%D0%90ndrei_21

In reply to Andrei_21
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Andrei_21
If you gave the artifact to the witch and she gave you a message in return, then everything is fine. You will be able to get the next three amulets in the following missions.
Okay, I understand. Let's continue playing.
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Technical note. Andrei_21, you took the \GameMechanics\RPGStats\DefaultStats.xdb file from version 3.0 (to reduce the direct damage dealt by the hero to level 8 creatures). To ensure that all the features of version 3.1 work (such as the ProcFactor for probabilistic abilities), you need to take it from here: data\a2p1-data.pak.
In reply to AliveSnack
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AliveSnack
Technical note. Andrei_21, you took the \GameMechanics\RPGStats\DefaultStats.xdb file from version 3.0 (to reduce the direct damage of the hero to level 8 creatures). To make all the features of version 3.1 work (like the ProcFactor for probabilistic abilities), you need to take it from here: data\a2p1-data.pak.
Well, I didn't notice such a "small thing," but I've already fixed it, thanks for pointing it out.
Сценарий: "Наследие прошлого"
Кампании:
"
Новый порядок", "Серый Альянс""Поиски Истины"

Трейлер №2 кампании "Дыхание Пустоты": https://www.youtube.com/watch?v=XkHKXk5BctA&ab_channel=%D0%90ndrei_21

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