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If we consider the options proposed above, my personal opinion is negative. Any interesting, large-scale project in this community takes many months, if not years, to develop, not because the authors are lazy or not motivated enough, but because it's a huge amount of physical and emotional work. Often, ideas need time to mature, you need to figure out how things work, understand what is possible and what is not, taking into account the specifics of the engine. You need to gather feedback from people who liked the project and wanted to try it out. Analyze it. Based on this, adjust further development. In my observation, it is realistic to complete the creation of a map or a small mod in 60 days, but not projects like those of Xuxo or Zobr (I've missed many others, please don't be offended =)). With sufficient financial motivation, the process can be accelerated many times over, but how many people will be willing to devote a lot of their time (4-8 hours a day) to it for months, as if it were a full-time job? Unless the motivation is comparable to a salary, i.e., 30-70 thousand rubles a month, which, as I think, simply cannot be raised in this community. In my opinion, it is better to refine your work for a year or two for free than to push yourself to the limit for a couple of months, trying to meet deadlines, and get less than 50 thousand rubles for it.
However, I don't think the proposal is completely meaningless. Contests for small mods/maps on a given theme or voting for понравившиеся projects that are in development or completed (without cheating) could slightly revitalize the community. 1-2 thousand rubles for viewer sympathy, without time limits, is better than a decent amount that forces you to meet deadlines.
In summary, what I consider unacceptable:
1. The author sets the price.
2. Limited timeframes.
Options:
* A prize for viewer sympathy based on the contribution to improving the game, without being tied to time.
* Or contests with a specified theme.
Even shorter: small rewards - YES. Turning a hobby into a full-time job with deadlines - NO.
For now, I don't see any organic development in what was proposed. What has been proposed is more likely to contribute to the growth of a huge amount of low-quality content, but not to deep and large-scale projects.
Sorry for being a bit rambling, I'm just speaking from the heart 😅