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Dear forum members and gaming community!
As is well known, many forum members have left and continue to leave requests and wishes for the creation of new mods and maps. However, such work requires a lot of time, which many do not have — currently everyone has problems and difficulties at work, family issues, financial hardships, etc. It happens that an author is not ready to start developing a mod or campaign due to a lack of time or complications at work. When it comes to creating mods, it is painstaking and complex work. By the way, as is Mapmaking. After all, work cannot be cancelled; Creation is good, but one must also work to support oneself and one's family. Of course, creating mods and maps is a creative process, and creativity, as is known, is incompatible with money, but there is also real life, which sometimes puts us in difficult conditions.Therefore, I propose to create a fund for this purpose to support the creativity of modders and mapmakers. Any forum member, and not only from the forum (since there are also YouTube and social networks), will be able to voluntarily contribute to the common cause by making a voluntary contribution (donation) to support the work of one author or another. Thanks to the fund, many modders and mapmakers will be able to receive financial support for the contribution they make. I understand that all mapmakers and modders are creative people and engage in creating mods and maps not for profit or money. This is true. This is especially evident on this forum, where many guys create actual masterpieces, spending their time, energy, youth, and life on it. The fund can help such people, but if the author of a mod (map) says that they fundamentally do not want to receive support and reward for their efforts because they treat creating mods as a hobby, then their position will be heard and accepted with great respect. The fund does not impose its help, but helps only those who need it. I propose to discuss the organizational issues of creating the fund in this thread. Everyone can express their ideas and constructive suggestions for development and support.
Regarding intellectual property, copyright and corporate law, as well as morale, tolerance, and ethics: As a lawyer, I will say that there is no law, laws in national and international legislation or corporate law prohibiting one person from helping another in the form of donations, Patreons, contributions, etc. The Ubisoft agreement applies to cases involving the sale of any game elements, whether source code, texts, graphic images, music or sounds, all messages or information elements, fictional characters, names, themes, objects, landscapes, costumes, effects, dialogues, slogans, places, images, diagrams, concepts, choreography, video, audiovisual effects, domain names, and any other elements. In our case, we are talking about helping specific people, not the sale of mods and maps. The help is voluntary in nature.
Before creating this thread on the forum, I consulted with a number of lawyers specializing in intellectual property as well as copyright. By the way, they are acquainted with lawyers from the company Ubisoft. After outlining the situation to them, I asked how best to organize help for modders and mapmakers so that this help does not violate copyright, intellectual property, or the corporate rights of Ubisoft. In response, I received a recommendation — to organize a voluntary support fund, which will help people but will not sell what these people create. Helping is not forbidden — it is impossible to forbid. Moreover, helping people such as modders and mapmakers will increase the popularity and fame of the game itself, thereby increasing the sale of licensed versions of the game. And perhaps, it will make a re-release of the game possible. Therefore, Ubisoft will not be against such an approach. Or in simple terms — they will only be glad. Just in case, two weeks ago I notified Ubisoft about the creation of such a support fund. Additionally, I asked lawyer acquaintances to do the same, but at their own level — they told their colleagues verbally. They did not react at all — did not forbid, did not praise, did not support; they were generally indifferent to this matter. They only said that they doubt the success of such a fund. But it is no longer for them to decide, but for us. After all, together we are strength! And we stand! We cannot be broken! No one can defeat us!
For the functioning of the help mechanism, an responsible person — a moderator, administrator, or Forum Creator opens a card account at Sberbank. Perhaps such an account is already open. In addition to the bank account, it is desirable to open accounts in Yandex, QIWI, and PayPal. After all, support may come from different countries (France, Norway, Kazakhstan, Belarus, Canada, Greece, etc.)
How I see the options for supporting modders and mapmakers:
1st option. When a forum member acts as the Initiator of the development of a mod or map, and a modder or mapmaker is the Executor. The Initiator, essentially the customer, posts their request for creation of a specific map or mod in this thread, describing in detail exactly what the map (scenario, campaign) should be in terms of storyline, design, and cutscenes. If it's about a mod, they will need to specify exactly what this mod will change in the game, or what new things this mod will add to the Gameplay. The Initiator must also specify a timeframe for the implementation of the idea — for example 1 month (it could be more). If the requests are unrealistic, then simply no one will take the order. If they are realistic, the future Executor ready to take on the project will indicate what support is necessary to implement this specific request. Regarding the amount of support — each Executor will evaluate their own work — and this is all individual. Someone might value their work at 500 rubles, while someone else at 25,000. After all, it depends on the complexity of the project. If the Customer is satisfied with the amount, they will reply in this thread. After that, funds can begin to be accepted.
During the agreed time, funds will be collected to fulfill the customer's request. Upon expiration of the agreed term, a summary will be made.
If the Executor was unable to do what was planned, all money is returned to those who contributed
If the Executor died, perished, fell ill, disappeared without a trace, or does not visit the forum, all money is returned to those who contributed
If the Executor finished on time and accordingly posted the map or mod, then after verification, the necessary amount is transferred to them as a reward.
If the Executor finished on time but failed to collect the full amount — for example, 2800 was collected instead of 4000 rubles — then the Executor will decide themselves whether they will post their work or not. If they agree to 2800, they receive this reward. If not, all money is returned to those who contributed
2nd option. When the mapmaker or modder themselves acts as both Initiator and Executor, wanting to bring a long-held dream to life, but for this they need financial support.
Everything is the same.
3rd option. When the mapmaker or modder themselves acts as both Initiator and Executor, wanting to bring a long-held dream to life, but for this they need technical support.
Here we are talking about a case where, for example, an author wants to create an interesting campaign, but for this they need help in the form of creating cutscenes, writing dialogues, help with scripts, etc. In this case, the help will be technical rather than financial.
4th option. When a forum member acts as the Initiator of the development of a mod or map, and the Executor is a modder or mapmaker ready to fulfill the order completely for free, requiring no help or support.
For they themselves are the embodiment of help and support!
These are approximate options. This is how I see it, but perhaps you have your own ideas. A discussion is currently underway. Therefore, all your ideas are very important. Suggest your own, perhaps more optimal options
, but my conscience would be clear.
Of course, people won't be more motivated by receiving some amount. We are all here, definitely, engaged in Creation not for profit. However, it's still very pleasant to receive a little money to buy your favorite ice cream from the kiosk.
Moreover, creating such a fund could at least somewhat unite the community because creating something worthwhile is not that easy. Sometimes it hurts to see very diligent, talented modders, let's say, level designers, and just people with ideas, who sit and work on their long-term projects alone. But with collective efforts, something amazing could emerge. And if there were a fund that would motivate people to work not only on solo projects, it would be very cool.