Posts from Walkthroughs for custom maps.
It's quite problematic to record a battle of 18.5 thousand rounds in its entirety. Even considering that the maximum animation speed was enabled, and where manual attacks were needed, an autoclicker was used, this took more than an hour of real time.
But when experimenting, I recorded the beginning of the battle, of course. There's nothing special about it. You just need to position the dragons so they attack each other and then shoot them down with towers. So, winning this battle is quite possible, it's just too long.
https://www.youtube.com/watch?v=MlGpJrwlO7E
one word: incredible!
One word: incredible!
I myself didn't really believe that it was possible to win this battle. After experimenting with a similar strategy in "Sylvan", I remembered this battle from Metataks and became curious if it was possible to win it using the same strategy. The presence of elves and the need to destroy the catapult before it breaks the towers made the task a little more difficult, but in principle, everything turned out to be solvable. The only inconvenience is that it takes too long.
Although, the other day, on a well-known channel, I saw an even more incredible battle, in comparison with which this one is just child's play. There, an enemy with thousands of units and a red orb of over 100,000 rounds was killed by a ballista! And it took 5 or 6 hours of real time. That was truly insane.
Happy New Year, ladies and gentlemen. I've been working on a second pack of Chinese maps for a while now, and I can finally share it with you. I hope you find just as many interesting maps in it as you did in the first one.
There hasn't been much activity in this thread lately, but I think someone will be interested. In any case, thank you for the maps.
Added 4 minutes laterI don't know if this bug has been described before; I wasn't aware of it. There's a way to win any map in a single day.
Start a map, delete the map file from the Maps folder, click "replay scenario," pass the turn – and you're done!
I haven't tested it with mods.
It doesn't work with mods. I remember that if I launched an old save, and the map file was no longer in the maps folder, clicking "replay scenario" would bring up a message saying "map file not found, replay is not possible."
I don't know if this bug has been reported before; I wasn't aware of it. There's a way to win any map in a single day.
Start a map, delete the map file from the Maps folder, click "replay scenario," pass the turn – and you're done!
I haven't tested it with mods.
Not bad, not bad...
Is the point of a speedrun here to see who can click the mouse the fastest?
Not bad, not bad...
If you start a map, then exit to the menu and start another, artifacts are somehow transferred between identical heroes.
Here are a couple of examples:
1) Start The Last Crusade, then Metataxer's Revenge. You get Vertigo with the following artifacts:

2) Start Metataxer's Revenge, then Heroes of Jin Yong. The starting hero has the Vessel of Life artifact from Frend from Metataxer's Revenge:

3) The Last Crusade, then Jedi Strikes Back - you get Cielke with the spellbook from Cielke from TLC in her inventory.
P.S. sod_sp is not involved here (tested without it).
sanyassh, Dandy, wenwell, it's your turn, gentlemen!
0) Save the game.
1) Enter the cheat code for all city buildings.
2) Go through the castles to apply the effect.
3) Exit to the main menu without saving.
4) Load the game.
But why play like that?
Found a bug:
If you start a map, then exit to the menu and start another, artifacts are somehow transferred between identical heroes.
[...]
Thanks, fixed for the next release.
Woohoo! Now nothing can stop speedrunners!
sanyassh, Dandy, wenwell, it's your turn, gentlemen!
Really? And what are these nasty insinuations?
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