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Heroes of Might and Magic V — random map template generator

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Heroes V template builder

Build a random-map template for Heroes V: Tribes of the East 3.1. It downloads as a .pak: copy it into the game's data folder and pick it in the random map dialog.

1

How would you name your template?

Give it a name — you can tune everything else after.

Give your template a name to begin.
2

What are you trying to play?

These are player goals, not technical templates.

3

🔀 Map shape

Start zones: the most players the template takes. Fewer may play — an empty start becomes a neutral town.
The game lists the template only for map sizes in this range. The smallest size also decides how many zones fit.
The game doubles the map area for an underground level, so the template is listed under more sizes.
4

Neutral zones

Every kind of zone is a copy of a zone from the game's own templates. Fewer fit on smaller maps; the extra ones are left out.

Wood, ore and gold mines, a prison, shops and shrines. Light guards.
One mercury, crystal, sulfur and gem mine each, plus treasure chests. Medium guards.
The richest zone: two gold mines, two abandoned mines, rich shops and treasure buildings. Heavy guards.
A town of a random faction with mercury, crystal, sulfur and gem mines. The heaviest guards.
Only the Random and Maze shapes can put two starts side by side; this keeps a neutral zone between them there. The other shapes always do.
5

Factions

A pinned faction fixes a start town's faction, whatever the players pick. The game decides who starts where.

6

Guards and treasure

Scales the monsters guarding every passage between zones. Scales each zone's treasure and its budget for banks, shops and shrines. Mine counts stay as they are.
Only takes effect when Water is ticked in the game's random map dialog.

Upload a Heroes V template (.xdb, .pak, .h5u, or a .zip of them). Rename it, change the sizes it is listed at, its guards, treasure and factions, then publish it. Its zones and connections stay as they are.

Name your template to start — the map preview appears here.

Upload a Heroes V template (.xdb, .pak, .h5u, or a .zip of them). Rename it, change the sizes it is listed at, its guards, treasure and factions, then publish it. Its zones and connections stay as they are.

Each change updates the preview and the explanation beside it.

Press Generate preview to see the map layout here.

Live preview zones connections seed

How this will play

Install: copy the .pak into the data folder of Heroes V: Tribes of the East, then choose the template in the random map dialog.

User Avatar
#1

The experimental builder above makes random-map templates for Heroes of Might and Magic V: Tribes of the East 3.1.

It has been build as analog to generator from Olden Era we have here #Герои Меча и Магии: Olden Era — шаблоны для генератора случайных карт

The preview redraws as you go, and “How this will play” sums up the result.

You can also open an existing template and modify it.

Install: the template downloads as a .pak. Copy it into the data folder of Heroes V: Tribes of the East, then choose the template in the random map dialog.

If you find some issues or incorrect behavior, don't hesitate to write about it down below.

image.webp

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1 file attached • Total size: 75.4 KB
User Avatar
#2
test
A random-map template for Heroes V: Tribes of the East 3.1, made with the site's template builder.

  • In the game’s template list as “test”
  • 2 players
  • On a Small map each player has about 4,608 tiles — tight: expect fights early.
  • Layout: Jebus / Spider
  • 7 zones, 6 connections
  • Poor treasure zones × 2: Wood, ore and gold mines, a prison, shops and shrines. Light guards.
  • Rare-resource zones × 2: One mercury, crystal, sulfur and gem mine each, plus treasure chests. Medium guards.
  • Mines outside the starts: gold 4, rare-resource 8 (mercury, crystal, sulfur, gems), wood and ore 4.
  • Zones between the two closest starts: 1.
  • Passage guards: level 4–14, roughly 4,000–24,500 creature power (about 1,000–1,750 per level).
  • Guard strength 120% of the game’s own templates.
  • Pinned factions: Start 1 — Sylvan, Start 2 — Fortress. Other starts take the faction their player picks.
  • Listed in the game at: Small, Medium
Install: copy the .pak into the data folder of Heroes V: Tribes of the East, then choose the template in the random map dialog.
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2 files attached • Total size: 366.3 KB