Random map template for Heroes V: Tribes of the East 3.1, created in HeroesWorld RMG Template Builder v1.0.0.
- Listed in-game as "aaa"
- Players: 2
- On a Large map, each player has approximately 15,488 tiles — spacious: long development before armies meet.
- Layout: Jebus / spider
- Zones: 7, connections: 6
- Poor treasure zones × 2: Wood, ore, and gold mines, prison, shops, and shrines. Weak guards.
- Rare resource zones × 2: One mercury, crystal, sulfur, and gem mine each, plus treasure chests. Medium guards.
- Mines outside starting areas: gold — 4, rare resources — 8 (mercury, crystals, sulfur, gems), wood and ore — 4.
- Zone between the two nearest starting areas: 1.
- Passage guards: level 4–15, approximately 4,000–26,250 creature strength (about 1,000–1,750 per level).
- No assigned factions: each starting area receives the faction chosen by the player.
- Available in-game for: Large, Extra Large