A random-map template for Heroes V: Tribes of the East 3.1, made with the site's template builder.
- In the game’s template list as “test”
- 2 players
- On a Small map each player has about 4,608 tiles — tight: expect fights early.
- Layout: Jebus / Spider
- 7 zones, 6 connections
- Poor treasure zones × 2: Wood, ore and gold mines, a prison, shops and shrines. Light guards.
- Rare-resource zones × 2: One mercury, crystal, sulfur and gem mine each, plus treasure chests. Medium guards.
- Mines outside the starts: gold 4, rare-resource 8 (mercury, crystal, sulfur, gems), wood and ore 4.
- Zones between the two closest starts: 1.
- Passage guards: level 4–14, roughly 4,000–24,500 creature power (about 1,000–1,750 per level).
- Guard strength 120% of the game’s own templates.
- Pinned factions: Start 1 — Sylvan, Start 2 — Fortress. Other starts take the faction their player picks.
- Listed in the game at: Small, Medium