A random map template for Heroes V: Tribes of the East 3.1, edited and published with HeroesWorld RMG Template Builder v1.0.0.
- In the game’s template list as “3rewtgre”
- 2–3 players
- Fewer may play: an empty start becomes a neutral town.
- On a Medium map each player has about 6,165 tiles — room for a few weeks of expansion before contact.
- 8 zones, 8 connections
- Neutral zones: 5 treasure zones and 0 neutral towns.
- Mines outside the starts: gold 6, rare-resource 8 (mercury, crystal, sulfur, gems), wood and ore 0.
- Zones between the two closest starts: 1.
- Passage guards: level 54–90, roughly 54,000–157,500 creature power (about 1,000–1,750 per level).
- Guard strength 300% of the game’s own templates.
- Treasure 300%: every zone’s treasure value and its budget for banks, shops and shrines; mine counts stay exact.
- No pinned factions: every start takes the faction its player picks.
- Listed in the game at: Medium, Large