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Well, then, good luck!
New here? I'm Roha — want a quick tour?
There aren't many of them. I need more =)
There are many new special abilities in NHF; I also added them to my mod, you can take a look. Here, special abilities aren't quite appropriate because, for example, there are limitations on the number of abilities for creatures and artifacts, and that's what we want to expand. However, these types of special abilities don't have that kind of mechanic, and we don't need to expand anything to add new ones; we just need to write them using scripts (and there are already limitations in the scripts, but that's a different story).
As I understand it, Waterfall_13 is specifically interested in implementing this with a special script!
There's not much to highlight there. You use the "manual" type, write any description in it, and set any icon.
And the script on the map should react to a specific hero (not a special unit), that's all.
Comrade psatkha, have you already managed to increase the number of skills? Can you provide an example of such an executable file? Because it would be a very useful and necessary thing to upload the 3.1 engine with expanded skills here.
I also need new "dummy" skills for Stalker, without any attached mechanics.
Spells, unfortunately, will not be useful.
I tried to add another skill... almost a placeholder, which was supposed to contain a buff for forest rage.
I added it to Types.xml
I formatted it in Skills.xdb
But nothing happens (the skill doesn't appear). Let's wait and see if you manage to get it working after all.