Skip to content

Posts from [ТУРНИР-SoD] Тест Fresh Mod

No ratings yet — be the first to rate!
Announcement
6 years ago
Auto-translated
I. Rules and Templates

1. The tournament is played on the game version SoD 3.2(4.0) + HD mod of the latest current version + Fresh Mod of the latest version (6.2 at the moment) with the Gameplay Changes checkbox enabled.
2. Game with ОХ by default. By agreement, it can be played without ОХ.
3. Templates:
(1) Anarchy 160% (2) Diamond (3) Mini-Nosta (4) 2SM4d(3) (5) Jebus cross (6) Mix8mm6lm (7) mt_diamond (8) 8xm12a (9) Spider (10) 6LM10b (11) h3dm1.

Attention, template Mix8mm6lm must be downloaded separately via the link. The default in-game version is incorrect!

The right to strike out templates first is determined by a coin toss. The player who "wins the coin toss" chooses who will strike out first.

In a BO3 series, all played templates must be different. Standard striking out, but 3 templates must remain. They are played in turn during the series. In the first game, the template is chosen by the player who lost the coin toss. In the second game, the template is chosen by the other player. If the score is 1:1, the last remaining template is played in the third game.


ОХ limit 115 on all templates except JC (117) and MiniNosta (122).
Timer on all templates 16-8-2.
Roads:
6LM10b, h3dm1, mt_diamond, Diamond, 8xm12a, Spider, Mix8mm6lm - medium.
Jebus cross - fast.
Mini-Nosta, 2SM4d(3) - medium and fast.
Anarchy 160% - all.

4. Town selection: random pair + trade.
The host generates a pair of random towns using a special button. Immediately after generation, each player may demand a regeneration once for 500 gold of a rollback to the opponent. If, during the regeneration, at least one town is repeated, the same player may (but is not obligated to) demand a free regeneration until a new pair of towns appears.
5. After the trade for the town, there is a trade for the color. In the case of identical towns in the pair, after the trade for the color, there is a trade for the right to choose the hero.
6. Restarts 112. On mirror templates 111.
7. Hw rules:
Hill Forts, Obelisks, Library rebuild - checkboxes disabled.
HW_rules, Gameplay changes, Mage Guild rebuild, always two stacks, always built second level - checkboxes enabled.

8. It is allowed to level up and use Vidomina and Isra with expert necromancy.
Building the Necromancy Amplifier, Vampire Lord upgrade, Pixie upgrade, Psychic upgrade is allowed.
Using Diplomacy and Hill Forts is allowed.
9. Other rules are standard.
10. By mutual agreement, any changes to the rules are permitted.

II. Regulations

1. Group stage: 4 groups. 1st and 2nd place advance to the upper bracket. 3rd and 4th place go to the lower bracket. All games are BO1.
2. Playoffs - double elimination.
Upper bracket games are BO3. Grandfinal is BO5 with a score of 1:0.
First round of the lower bracket is BO3, subsequent rounds are BO1. Lower bracket final is BO3.

In the group stage, a win gives 3 points, a draw gives 1 point, a loss gives 0 points.
Places are determined by points. In case of a tie, the following tiebreakers apply in order of priority:
1) Berger coefficient;
2) Head-to-head result;
3) If priority cannot be assigned using the tiebreakers between players, a tiebreaker game is played on the Jebus cross template with a blitz timer of 8-4-2.

Fixed schedule for the group stage. The numbers in the playing pairs are the numbers in the group.
Round 1. 01.08.2020 - 10.08.2020. Pairs: 5-4, 6-3, 7-2, 8-1.
Round 2. 11.08.2020 - 20.08.2020. Pairs: 8-4, 5-3, 6-2, 7-1.
Round 3. 21.08.2020 - 30.08.2020. Pairs: 8-7, 4-3, 5-2, 6-1.
Round 4. 31.08.2020 - 09.09.2020. Pairs: 8-6, 7-3, 4-2, 5-1.
Round 5. 10.09.2020 - 19.09.2020. Pairs: 8-5, 7-6, 3-2, 4-1.
Round 6. 20.09.2020 - 29.09.2020. Pairs: 7-5, 6-4, 8-2, 3-1.
Round 7. 30.09.2020 - 09.10.2020. Pairs: 6-5, 7-4, 8-3, 2-1.

III. Organizational Matters

1. The tournament is unofficial.
2. Tournament host and referee – Xocenk (ICQ: 703804372 Discord: Xocenk#2473). The organizers reserve the right to deny participation in the tournament to a user without public explanation, as well as to make any changes to the regulations and rules during the tournament if necessary.
3. Preliminary: tournament start July 31 - August 1, 2020, registration for the tournament – until July 30 inclusive until 24:00 MSK
4. All tournament games count towards the seasonal rating. The list of tournament reports is also located at the beginning of this thread. For each played match, participants must submit a report and confirmation in this thread, created automatically.
5. Deadlines: one game of the group stage - 10 days, BO1 playoffs – 2 weeks, Best of 3 series - 4 weeks.
6. Immediately after the start of the next stage or round, contact your opponent for a preliminary agreement on the games. To agree means to reach a consensus after negotiations and discussion. An offer without a response will not be considered an agreement.
7. Any temporary issues (with the internet, trips, personal matters) must be reported to the tournament hosts.
8. The preferred time for tournament games is considered daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays. If a participant is unable to play during this time, the host will interpret the absence of a game result in favor of their opponent.
9. Saves and HD_Crash_LOG (after crashes) of all matches must be kept until the end of the tournament and presented upon request by the tournament host. In the event of a disconnection, also save separately BATTLEsave.gm2 or BATTLE_non_continuable, if available, which will be loaded to continue the match.
10. The tournament winner will receive a medal under their avatar.
11. 10 thousand rubles in prize money from Kventin, the mod developer. + 1 thousand from Morgot1982
Distribution 50-30-20%.

Key changes in Fresh Mod:
1. Always "good roads" for human players. That is, roads are guaranteed along all possible connections from spawn. (The only exception is on Mix8mm6lm due to the algorithm, there is sometimes only one road from spawn.)
2. Exit to one-way portals is excluded.
3. The probability of "bugged passes" between zones is significantly reduced.
4. At spawn, road blocks have a value no more than 1/3 of the maximum in the zone.
5. Native troops from hives and conservatories.
6. On maps without water, water spells, artifacts, and the navigation skill are excluded.
8. Movement point calculation and transfer between heroes inside the castle.
9. The acquisition of "Town Portal" and "Dimension Door" spells is balanced. Since version 6.2, this works on mirror templates too!
10. Artifacts that give +health and +speed do not affect undead.


Complete list of changes in version 6:
1. Improved random map generator:
- Always "good roads" for human players. - In the starting zones of human players, only mine guards and guards up to 1/3 of the maximum zone value can block the road.
- Exit to one-way portals is excluded. The generator now has 16 two-way portals: 8 standard + 8 entrances from one-way portals.
- The probability of "bugged passes" between zones is significantly reduced.
- The entry point of the road and guard for "wide" monoliths has been fixed.
- The distance between passage guards is at least 1 tile.
2. In conservatories and hives, the player receives not Angels and Wyverns, but level 7 and 6 creatures of their starting town, proportionally to the hit points of Angels and Wyverns.

3. Diplomacy has been returned to the game; it works even with the "HW rules" flag enabled, but with 2 limitations: - neutrals whose total *AI Value* of a stack > 16,000 cannot join; for M and S maps *AI Value* > 4,000; - creatures do not join if there is an undead creature in the hero's army. Examples of maximally joinable stacks: 11 wyverns = 16000/1350; 3 angels = 16000/5019, 5 master genies = 16000/2840, 13 pit lords = 16000/1224, etc.
4. The "First Aid" skill additionally gives all living creatures in the army +1, +2, +3 hit points at the basic, advanced, expert levels.
5. "Eagle Eye" triggers not after the battle, but during it, at the start of each round, when your unit gets the first turn, you can learn a spell that the opponent has cast. The dependence of the skill level on the level of the studied spell has been removed - now even with the basic skill you can learn a level 5 spell.

6. Artifacts that give +health and +speed do not affect undead.
7. In the Hill Fort, you cannot upgrade vampires and levels 6, 7. It can only appear on snow, swamp, lava (only with the "HW Rules" flag set). When the "Gameplay changes" flag is set, the prohibition flag for the appearance of the hill fort is reset.
8. The specialization of Isra and Vidomina has been reduced to 1%. Their usual "leveling" has been restored.
9. Building the Necromancy Amplifier is allowed. Its bonus has been reduced to 2%.
10. Building Vampire Lords is allowed. The Vampire Lord recovers 25% of the damage dealt.
11. Conflux. Upgrading Magma Elementals is allowed. Building upgraded Sprites is allowed. Requires the "Garden of Life" to build.
12. Inferno. Upgrading Pits requires only Mage Guild level 1. Portal of Summoning - does not require a fort, costs 4000.
13. In Tower, the second level is always built.
14. Astral doubles the power of the Hypnosis spell, at any level.

15. Campaign heroes (except Gelu) are allowed (everywhere except mirrors). Dragon's starting army has been changed to the standard Tower starting army. These heroes cannot be selected from the start (similar to Mullich).
16. *AI Value* changed. Efreet Sultans: *2842* (was 1848). Faerie Dragons: *31,000* (was 19580). Monks: *565* (was 485).
17. Mage Guild rebuild is possible from any level (in Rampart, to rebuild MG1, you need to click on the MG roof).
18. The acquisition of "Town Portal" and "Dimension Door" spells is balanced. Since version 6.2, this works on mirror templates too!
With the same tempo of MG construction, the maximum gap in obtaining these spells will be 3 days:
Initial MG construction - 0% chance
1st rebuild - original chance
2nd rebuild - original chance * 2
3rd rebuild - original chance * 3
4th rebuild - 100% chance

19. You can view expendable movement points by holding down the "Alt" key.
20. Using the "E" key, you can exchange between heroes in the town.
21. Neutrals guard objects around them, except resources, treasure chests, and campfires.
22. When hovering over a Scholar, the status bar shows the type of bonus they give - skill, cast, stat.
23. The appearance of the "Conflux" town is allowed in all zones (relevant primarily for JC).
24. In "Conflux", the Grail cannot be built if there is no town with a built *MG5.
25. The "anchor hex" bug has been fixed - Wall of Fire, Force Field can be placed on any available hex.
26. When attacking banks, the description of the guards is shown.
27. In battle, the duration of applied spells is shown.
28. In battle, damage in the number of killed creatures is shown.
29. A hero can enter the Mage Guild without a spell book or money.
30. Extended spell descriptions in the spell book upon right-clicking a spell. Skills, specialization, artifacts, and hero SP are taken into account. Shows - damage from Wall of Fire, number of summoned elementals, number of resurrected HP, cost of TP and DD in MP, etc.
31. In battle, when applying a battle/healing spell, the number of killed/resurrected *creatures is shown.
32. "Anarchy" mode. If the "HW rules" flag is NOT set, then the mod changes marked with a * are disabled from this table.

List of participants as of 30.07 (29 people):
1844 Xocenk
1798 Puzzz0
1791 Herolwy
1769 kamukag3e
1719 Russel_lDHl
1718 Gorbunak
1716 sonic111
1704 Sanin
1701 ЯR
1691 Dima Surmay
1650 AYMAN
1632 Morgot1982
1632 theShevanesian
1588 Мирон
1539 Meo
1538 Grando
1530 Dorsaj
1521 Kexibq2134
1514 Elven_Troll
1481 Matematik
1462 rus12345
1426 gizmo-war222
1390 maxbraga
1300 noangel
1227 igrayukakMogy
n/r Gezelligheid
n/r Denis1980
n/r Valkyrie
n/r Narkos
Gee - declined
In reply to noangel
User Avatar
5 years ago
Auto-translated
On the first turn, I got Boots of Speed, but I also leaked too many units to the fast guards. I had 1 rest left, and I decided not to take it, hoping my opponent would take theirs, having a full pool of rests, but that didn't happen, and I had to play on.

Development was not tempo-oriented at all; I didn't go into the Dragon Fly Hive on the second week after checking that it was maxed. In short, on day 1 week 4 month 1, I finally take a Dragon Utopia in the treasure zone. Hmm, what do we have here? Oh, it's a full control. Later on, I picked up a Chalice nearby, and things got a bit calmer. In the end, I rushed into the treasure zone, where there was a chance to run into my opponent. I didn't manage to meet them there, but I reached a town with Tante and decided to attack with Recanter. In the end, the opponent didn't have enough shooter power to overcome the army strength.

Thanks for the game!

2-0
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Тант / Thant Main Hero Тант / Thant
Map Template
2sm4d(3)
Game Length
145 days
Game Date
10/31/2020
Reported
10/31/2020 10:06 AM
Rating Impact Archived
Sanin 1681 1686 +5 ↑
Beriadon 1405 1400 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/31/2020 10:33 AM

In reply to Sanin
5 years ago
Auto-translated
Sanin
On the first turn I got the boots, but also leaked quite a bit of health to fast guards. I had 1 rest left, I decided not to take it, hoping the opponent would take theirs, having a full pool of rests, but that didn't happen, and I had to play. 

Development was not tempo at all, I didn't go into the Dragon Fly Hive on the second week, having checked that it was maximum. In general, only on 141 do I take a Dragon Utopia in the treasure zone. So-so-so, what do we have here? Well, it's full control. Later on, I grabbed a boiler nearby, and it became somewhat calmer. In the end, I rushed into the treasure zone, where there was a chance to cross paths with the opponent. I didn't manage to cross paths there, but I reached the city with Tant and decided to attack with a Recanter. In the end, the opponent didn't have enough crossbow power to overcome the army's strength. 

Thanks for the game!

2-0


There was also full control, plus the entire 4th level and the sphere of the muddy lake. I saw the cloak of denial, which ultimately decided the game, but I went to take not it, but another Dragon Utopia. Before the final battle, I forgot to put on the titan plate armor. 

Thanks for the game!
In reply to Beriadon
5 years ago
Auto-translated

The bracket has been updated. There are 7 days left until the end of the current round. The following matches have not been completed:

_NEO_ vs Xocenk - 0:1. The second game on this save, the replay will be on November 1st.

Herolwy vs Puzzz0 - is this the first game on this save?

In reply to Beriadon
5 years ago
Auto-translated

The moon rose, but there were no objectives suitable for it until the middle of the second week. I was saved by a stash of green dragons near the computer, which I secured on turn 121. By the end of the second week, I had 3 dungeons with portals. (She gave me 12 dragons in 3 weeks.)
Plus, my heroes took a long time to acquire Earth magic. In the end, I saved Khalid 😅

In a bunch of zones, I initially found one Utopia with a Teapot. But when my opponent showed stats of 17-13-34-24, I discovered a life-saving Utopia level 1 with a Knight Shield. I had seen parts of the Amulet of the Dead God before, but I hadn't collected them unless necessary. In the end, I defeated my opponent with Ivory and a golden bow, along with the Knight Shield and Amulet of the Dead God.

Thank you for the games! TFP! 2:0

Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Луна / Luna Main Hero Луна / Luna
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
8xm12a
Game Length
142 days
Game Date
11/1/2020
Reported
11/1/2020 8:14 PM
Rating Impact Archived
Xocenk 1848 1858 +10 ↑
_NEO_ 1727 1717 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/1/2020 9:59 PM

In reply to Xocenk
User Avatar
5 years ago
Auto-translated
Xocenk

The moon appeared, but there were no suitable targets for it until the middle of the second week. I was saved by a stash of green dragons near the computer, which I secured on turn 121. By the end of the second week, I had 3 dungeons with portals. (She gave me 12 dragons in 3 weeks.)
Plus, heroes took a long time to acquire Earth magic. In the end, Khalid saved the day. 😅

In several zones, I initially found one Utopia with a Teapot of the Genie. But when my opponent showed stats of 17-13-34-24, I discovered a life-saving level 1 Utopia with a Crown of the Magi. I had seen parts of the Amulet of the Titans before, but I hadn't collected them unless necessary. In the end, I defeated my opponent with Ivory and a golden bow, Crown of the Magi + Amulet of the Titans.

Thank you for the games! TFP! 2:0

Thanks for the game and good luck!
In reply to Dima Surmay
5 years ago
Auto-translated
Dima Surmay
Thank you for the game!
Thank you for the game!
In reply to Dima Surmay
5 years ago
Auto-translated
Dima Surmay
Thank you for the game!
My opponent found control earlier. Thank you for the game!
In reply to Beriadon
5 years ago
Auto-translated
We managed to regain control and break the chain of capturing utopias. Thank you for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Нагаш / Nagash Main Hero Нагаш / Nagash
Map Template
Diamond
Game Length
134 days
Game Date
11/4/2020
Reported
11/4/2020 3:42 PM
Rating Impact Archived
theShevanesian 1610 1618 +8 ↑
noangel 1423 1415 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/11/2020 11:11 AM

In reply to Beriadon
User Avatar
5 years ago
Auto-translated
After the third week, neither of us had much time, I made a mistake first, which led to all my units being destroyed, then my opponent made a mistake and lost all their units as well, and in the end, I won.
It was a tough battle!
tfp
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Пайра / Pyre Main Hero Пайра / Pyre
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Нагаш / Nagash Main Hero Нагаш / Nagash
Map Template
Diamond
Game Length
142 days
Game Date
11/5/2020
Reported
11/5/2020 9:54 AM
Rating Impact Archived
herolwy 1796 1813 +17 ↑
Puzzz0 1863 1846 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/5/2020 3:17 PM

In reply to herolwy
User Avatar
5 years ago
Auto-translated
herolwy
After the third week, neither of us had time, I made a mistake first, which led to the destruction of all my units, and then my opponent made a mistake and lost all his units as well. In the end, I won.
It was a tough battle!
tfp
Thank you for participating!
In reply to Beriadon
User Avatar
5 years ago
Auto-translated
Thank you for your participation!
Battle Report Pending Approval
Замок / Castle Faction Замок / Castle
Адела / Adela Start Hero Адела / Adela
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Видомина / Vidomina Main Hero Видомина / Vidomina
Map Template
h3dm1
Game Length
132 days
Game Date
11/5/2020
Reported
11/5/2020 3:19 PM
In reply to Beriadon
User Avatar
5 years ago
Thanks for playing
Battle Report Pending Approval
Сопряжение / Conflux Faction Сопряжение / Conflux
Луна / Luna Start Hero Луна / Luna
Луна / Luna Main Hero Луна / Luna
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Гриндан / Grindan Start Hero Гриндан / Grindan
Гриндан / Grindan Main Hero Гриндан / Grindan
Map Template
Mirror Diamond
Game Length
124 days
Game Date
11/10/2020
Reported
11/10/2020 3:23 PM
In reply to Puzzz0
5 years ago
Auto-translated
The first round of the playoffs is over. The dates for the next rounds are indicated in the bracket. Good luck to everyone!
In reply to theShevanesian
User Avatar
5 years ago
Auto-translated
theShevanesian
Managed to find control and break the chain to capture the utopias. Thanks for the game!
Thanks for the game!
In reply to Beriadon
5 years ago
Auto-translated
The opponent was caught cheating and received a technical defeat.
Battle Report Pending Approval
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Гундула / Gundula Main Hero Гундула / Gundula
Map Template
Mix8mm6lm
Game Length
223 days
Game Date
11/14/2020
Reported
11/14/2020 2:55 PM

Statistics

Welcome our newest member: recijeb