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Posts from Mafia: general discussions. Auto-translated

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#7113
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She is my clone.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
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#7114
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Sky
She is my clone.

Hey! Why are you revealing all the cards at once?! ((
Каждому будет дано по его вере

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#7115
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Sky
She is my clone.
Do you go to the movies with her? Do you pick out snacks together? Do you take pictures? I understand.
My sword, my trusted ally, unphased by my aspect.
In reply to Нефела
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#7116
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Quote:
Message from Nefela
Hey! Why are you revealing all the maps at once?! ((

Well, you're my clone, so I can do whatever I want with you. :)

Quote:
Message from Morning
Do you go to the movies with her? Do you pick out pastries together? Do you take pictures? I get it.

No, she stays at home; I don't take her to meet all sorts of... well, you know.

Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
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#7117
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Koshа and Amko (if you still visit the forum), we talked to Revan, and I ask you to either rename the thread about the 107th Mafia game, which is currently open, or merge it with the general discussions. Revan is also fine with that.
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#7118
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For those who haven't been following the game-related thread, we only have 4 slots left. So, if anyone wants to relive the good old days or just calculate the optimal strategies against those nasty mapmakers, I invite you all to sign up. I'll be glad to have you.
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#7119
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I think that if a mafia group forms again, something needs to be done about the temptation to openly reveal information, and not just about checking roles. Using a "modkill" is an extreme measure that could ruin the game for the whole team because of one person. I have an idea about adding reserve roles to the set, in addition to the main roles (for example, 2 townies with no actions or with particularly useless actions, 2 mafia with regular kills, 1 weak maniac). If someone is exposed for violating the rules of the game, the GM, for the first time, replaces their role randomly with one of the reserve roles. This way, a townie who openly reveals the status of a mafia member could end up as a mafia member themselves.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
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#7120
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Something needs to be done about the griefers first. They need to be eliminated and replaced with sets of 2 magic-focused teams, each with 2-3 players. If a city can't even be captured, let alone have its defense reduced for execution, then that's a serious problem, gentlemen... :(
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).
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#7121
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^ next level post-irony
My sword, my trusted ally, unphased by my aspect.
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#7122
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I agree with Master's statement, but I disagree with Yashur's statement. At least, not regarding this game. More details will be available when Tox posts the final version.
 

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#7123
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Dude, tell me, when did you have a plan to eliminate the Townie? The Townie has been identified, he has 1 protection from execution, 2 protections from kills, redirection, and vote steal. When and at what point in time did the Town hope to eliminate him??? When will he be left alone against the Mafia with protection from execution and a stolen vote?
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).
In reply to Злобный Ящур
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#7124
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Evil Lizard
Hey, tell me, when did you have a plan to eliminate the Man? The Man has been identified, he has 1 protection against execution, 2 protections against assassinations, redirection, and vote stealing. When and at what point in time did the city hope to eliminate him??? When will he be left alone against Mom with protection against execution and a stolen vote?

It's better to discuss this in that thread after the log. Is the newspaper actually going to be published?
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
In reply to MasteR
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#7125
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MasteR

It would be better to discuss this in that thread after the log. Is the newspaper actually going to be released?
Tox said he's working on the final version....
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).
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#7126
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>Look, tell me, when did you have a plan to eliminate the Maniac? The Maniac has been identified, he has 1 protection against execution, 2 protections against kills, redirection, and vote stealing. When and at what point in time did the town hope to eliminate him??? When will he be left alone against the Cop with protection against execution and a stolen vote?

Well, since you're persistently asking, I'll tell you.
I was confident that we executed the Serial Killer, not the Hypocrite, and that you would use the Hypocrite to target the Maniac. After that, dealing with him would still not be easy, but it would be possible.
Executing the Maniac on the day Link was executed would have been suicidal, given the circumstances. There was a lot of confusion, no one trusted anyone, it was unclear whether it would even be possible to bring the execution of the Maniac to fruition, especially Locken, who had so conspicuously "integrated" into the town. And we weren't even 100% sure it was him. And he didn't get executed on the first try.
I understand the situation you personally found yourself in; the choice was limited, yes. But I wouldn't complain in your position, considering the very sluggish gameplay during the day. You could have directed the vote in the right direction a hundred times, but you didn't. Even Link, who was more confident about the Maniac than anyone else (and who was generally better than everyone else during the day), didn't even put his execution on the agenda. I won't even mention that if subtlety doesn't work, at worst, one Mafia member can reveal himself and form an "alliance" with the town against the Maniac. It's not necessary to talk about the fact that you can easily kill the Maniac with the Serial Killer in one night; no one will probably think to ask Tox about it. There's your strategy.
In short, bad luck. The town made many mistakes, but specifically in this case, I'm sorry.
 

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#7127
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Author
If someone cheats and breaks the rules of the game, the GM, for the first time, replaces their role with a random one from the reserve roles.
I don't think it's a good idea to randomly swap a player's team with all their knowledge. This can also break the game, just like a modkill. If the role simply degraded, that would be somewhat acceptable.
Author
It seems like the best solution is to eliminate them completely and create sets of 2 mafia teams, with 2-3 people in each.
A mafia team of two people is just a pair, not a team... And if you make it bigger, you also need to make the town bigger, but there simply won't be enough people for that.